Player Matchup

Gilgamesh
Gilgamesh
DevilsBadSide
Gilgamesh
Level 89
God Stats
23W - 17L
1,708 SR
Queue Stats
49W - 39L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
KillaNinjaSheep
Sylvanus
Level 103
God Stats
19W - 15L
1,502 SR
Queue Stats
63W - 60L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
TastiestLeech65
Ah Puch
Level 108
God Stats
3W - 0L
1,972 SR
Queue Stats
4W - 2L
1,779 Elo+
Party 1
Team Averages
Level 100
1,727 SR
1,634 Elo+

VS

Team Averages
Level 74
1,532 SR
1,407 Elo+
Loki
Loki
CashCrewG
Loki
Level 47
God Stats
3W - 6L
1,542 SR
Queue Stats
101W - 167L
1,395 Elo+
Solo
Merlin
Merlin
OneEyedGoat-
Merlin
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 88L
1,420 Elo+
Solo
Chaac
Chaac
dopadosio420
Chaac
Level 66
God Stats
21W - 22L
1,555 SR
Queue Stats
189W - 249L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilsBadSide
Gilgamesh
17
6 / 2 / 8
12,297
769
15,056
16,762
15,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
16
4 / 1 / 10
11,195
700
7,192
13,457
17,161
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 10
11,871
742
15,323
10,804
4,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 5 / 3
9,861
616
6,847
9,775
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
16
3 / 5 / 0
10,524
658
13,442
14,089
5,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 2
9,709
607
10,580
19,203
15,550
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
3
0.5
W
Gilgamesh
DevilsBadSide
Gilgamesh
6
2
8
5
W
Sylvanus
4
1
10
9
L
Merlin
3
5
0
0.6
W
5
1
10
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,571
Damage
30,869
41,023
Taken
43,067
37,232
Mitigated
25,240
21,185
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,847
859
213
1,068
9,775
4,184
0
5,178
4,597
0
38,724
W
Gilgamesh
DevilsBadSide
Gilgamesh
15,056
4,904
940
3,032
16,762
15,641
736
7,156
8,164
730
28,473
W
Sylvanus
7,192
931
6,540
6,270
13,457
17,161
935
4,540
8,755
21,394
0
L
Merlin
13,442
926
76
2,941
14,089
5,506
252
7,534
6,555
47,010
0
W
15,323
447
826
3,577
10,804
4,430
1,136
2,646
7,966
59,269
0
L
10,580
1,082
92
4,111
19,203
15,550
0
10,638
8,565
438
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
30,094
144
Minions Killed
201
4
Camps Cleared
10
822,196
Distance Traveled
826,681
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,861
616
55
3
5
287,038
0
W
Gilgamesh
12,297
769
21
1
1
296,100
1
W
Sylvanus
11,195
700
24
2
1
268,828
3
L
Merlin
10,524
658
101
6
4
254,099
1
W
Ah Puch
11,871
742
99
6
2
257,268
0
L
Chaac
9,709
607
45
3
1
285,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role