Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
CrotasSnatch
Thor
Gold IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,664 MMR
Party 4
Izanami
Izanami
Gold IV
JUANMA1505
Izanami
Gold IV
Level 132
God Stats
4W - 1L
1,775 SR
Queue Stats
123W - 108L
1,546 MMR
Party 1
Discordia
Discordia
Gold V
Undostar1500
Discordia
Gold V
Level 128
God Stats
2W - 0L
1,782 SR
Queue Stats
349W - 345L
1,511 MMR
Party 1
Athena
Athena
Silver II
Upinyamamas
Athena
Silver II
Level 102
God Stats
9W - 5L
1,291 SR
Queue Stats
243W - 236L
1,366 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,569 SR
1,518 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 120
1,520 SR
1,519 MMR
Cerberus
Cerberus
Bronze III
CxP NopeHat
Cerberus
Bronze III
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,500 MMR
Party 3
Skadi
Skadi
Bronze III
CxP Shepard
Skadi
Bronze III
Level 147
God Stats
7W - 5L
1,500 SR
Queue Stats
20W - 16L
1,546 MMR
Party 3
Guan Yu
Guan Yu
Bronze III
GriD MasteRXLP
Guan Yu
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,523 MMR
Party 2
Thanatos
Thanatos
Bronze III
MrTaco35062
Thanatos
Bronze III
Level 122
God Stats
0W - 1L
1,601 SR
Queue Stats
21W - 24L
1,523 MMR
Party 2
Ra
Ra
Silver I
Zeusjuice100
Ra
Silver I
Level 47
God Stats
8W - 10L
1,500 SR
Queue Stats
174W - 162L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 1 / 8
15,787
631
23,355
19,963
20,076
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
9 / 2 / 9
14,907
596
16,827
20,301
7,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JUANMA1505
Izanami
20
11 / 3 / 4
16,023
641
20,517
18,935
6,159
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
Undostar1500
Discordia
20
8 / 7 / 11
14,056
562
17,627
14,254
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
18
1 / 4 / 18
12,825
513
9,076
28,707
32,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
LokiCamazotzAtlasSun Wukong

VS

Bans
ArachneChaacKukulkanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CxP NopeHat
Cerberus
17
5 / 5 / 4
10,766
431
9,703
26,257
26,133
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 7 / 7
13,539
542
19,465
19,317
5,732
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 7 / 0
10,967
439
5,260
23,592
17,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
MrTaco35062
Thanatos
16
1 / 9 / 6
10,313
413
10,533
21,185
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

19
7 / 7 / 5
13,070
523
22,628
20,160
6,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
39
35
Kills
17
17
Deaths
35
50
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
8
10
W
9
2
9
6.75
L
Cerberus
CxP NopeHat
Cerberus
5
5
4
1.4
L
4
7
7
1.07
L
0
7
0
0
W
Izanami
JUANMA1505
Izanami
11
3
4
4.33
L
Thanatos
MrTaco35062
Thanatos
1
9
6
0.44
W
Discordia
Undostar1500
Discordia
8
7
11
1.93
W
Athena
1
4
18
2.5
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,402
Damage
67,589
102,160
Taken
110,511
71,197
Mitigated
62,639
33,975
Healing
35,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
23,355
4,182
0
12,073
19,963
20,076
2,264
2,456
17,507
6,994
103,757
W
16,827
3,231
0
5,373
20,301
7,381
5,636
6,579
13,722
0
102,682
L
Cerberus
CxP NopeHat
Cerberus
9,703
729
1,102
7,172
26,257
26,133
0
8,149
18,108
38,917
0
L
19,465
8,693
0
2,150
19,317
5,732
46
4,194
15,123
0
111,833
L
5,260
867
863
4,028
23,592
17,227
325
1,705
21,887
8,735
67,852
W
Izanami
JUANMA1505
Izanami
20,517
12,371
0
8,421
18,935
6,159
1,240
7,695
11,240
0
152,961
L
Thanatos
MrTaco35062
Thanatos
10,533
2,925
0
11,391
21,185
6,943
0
5,463
15,722
0
63,775
W
Discordia
Undostar1500
Discordia
17,627
714
0
1,345
14,254
4,785
238
7,226
7,028
97,029
0
W
Athena
9,076
2,597
650
6,113
28,707
32,796
152
9,771
18,936
40,651
0
L
22,628
2,996
2,429
6,660
20,160
6,604
0
8,501
11,659
107,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,598
Gold Earned
58,655
747
Minions Killed
674
0
Camps Cleared
0
2,339,819
Distance Traveled
2,312,565
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,787
631
207
8
0
453,569
9
W
Thor
14,907
596
140
6
0
508,365
6
L
Cerberus
10,766
431
63
3
0
479,528
6
L
Skadi
13,539
542
191
8
0
426,481
4
L
Guan Yu
10,967
439
149
6
0
464,000
5
W
Izanami
16,023
641
229
9
0
441,067
4
L
Thanatos
10,313
413
97
4
0
469,922
10
W
Discordia
14,056
562
134
5
0
428,743
0
W
Athena
12,825
513
37
1
0
508,075
8
L
Ra
13,070
523
174
7
0
472,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role