Player Matchup

Neith
Neith
EensyZiak
Neith
Level 27
God Stats
15W - 14L
1,432 SR
Queue Stats
25W - 23L
1,384 Elo+
Party 2
Zhong Kui
Zhong Kui
EpsteinDidntKHS
Zhong Kui
Level 16
God Stats
13W - 10L
1,660 SR
Queue Stats
34W - 42L
1,404 Elo+
Party 2
Nike
Nike
Kovqcs
Nike
Level 80
God Stats
28W - 26L
1,407 SR
Queue Stats
75W - 70L
1,454 Elo+
Party 2
Atlas
Atlas
SMYLS4KILLS
Atlas
Level 79
God Stats
11W - 11L
1,508 SR
Queue Stats
80W - 80L
1,471 Elo+
Party 2
Nox
Nox
The Bassoli
Nox
Level 61
God Stats
3W - 0L
1,701 SR
Queue Stats
49W - 48L
1,464 Elo+
Party 2
Team Averages
Level 53
1,542 SR
1,436 Elo+

VS

Team Averages
Level 9
1,382 SR
1,360 Elo+
Neith
Neith
KrickNall
Neith
Level 6
God Stats
0W - 5L
1,287 SR
Queue Stats
3W - 7L
1,381 Elo+
Party 1
Guan Yu
Guan Yu
Ladder77
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
Pandaal
Yemoja
Level 25
God Stats
2W - 4L
1,407 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 1
Scylla
Scylla
gwag411
Scylla
Level 4
God Stats
1W - 4L
1,216 SR
Queue Stats
2W - 6L
1,326 Elo+
Party 1
Thor
Thor
tjm5502
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EensyZiak
Neith
14
4 / 0 / 9
7,692
769
2,876
2,300
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
EpsteinDidntKHS
Zhong Kui
14
4 / 3 / 15
7,898
790
4,865
5,213
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Kovqcs
Nike
14
3 / 0 / 15
7,985
799
5,552
6,908
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 0 / 19
8,500
850
7,359
9,511
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
11 / 0 / 13
8,782
878
10,643
2,270
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KrickNall
Neith
12
0 / 5 / 2
6,470
647
5,671
7,115
2,554
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Ladder77
Guan Yu
12
1 / 6 / 1
6,705
671
2,478
9,605
8,107
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Pandaal
Yemoja
12
0 / 4 / 0
6,683
668
3,028
6,817
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
gwag411
Scylla
11
0 / 6 / 0
6,140
614
1,033
7,725
2,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
tjm5502
Thor
13
2 / 4 / 0
7,005
701
3,163
6,113
2,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
24
Kills
3
3
Deaths
25
71
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
EensyZiak
Neith
4
0
9
8.5
W
Zhong Kui
EpsteinDidntKHS
Zhong Kui
4
3
15
3.83
W
Nike
Kovqcs
Nike
3
0
15
10.5
L
Neith
KrickNall
Neith
0
5
2
0.2
L
Guan Yu
Ladder77
Guan Yu
1
6
1
0.25
L
Yemoja
Pandaal
Yemoja
0
4
0
0
W
2
0
19
11.5
W
11
0
13
17.5
L
Scylla
gwag411
Scylla
0
6
0
0
L
Thor
tjm5502
Thor
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,295
Damage
15,373
26,202
Taken
37,375
18,734
Mitigated
19,196
8,331
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EensyZiak
Neith
2,876
1,001
0
582
2,300
1,070
1,385
477
1,791
0
15,389
W
Zhong Kui
EpsteinDidntKHS
Zhong Kui
4,865
571
348
1,073
5,213
2,827
931
673
4,540
11,180
0
W
Nike
Kovqcs
Nike
5,552
350
526
978
6,908
6,206
480
881
6,027
0
26,107
L
Neith
KrickNall
Neith
5,671
1,660
0
559
7,115
2,554
116
4,787
1,943
0
17,103
L
Guan Yu
Ladder77
Guan Yu
2,478
347
415
620
9,605
8,107
138
3,952
5,265
0
11,949
L
Yemoja
Pandaal
Yemoja
3,028
233
356
415
6,817
4,078
189
4,265
2,125
12,603
0
W
7,359
2,112
0
4,094
9,511
7,718
284
1,528
7,983
19,565
0
W
10,643
504
0
730
2,270
913
970
470
1,800
26,079
0
L
Scylla
gwag411
Scylla
1,033
639
332
913
7,725
2,288
115
4,874
2,522
6,110
0
L
Thor
tjm5502
Thor
3,163
211
75
538
6,113
2,169
920
3,759
2,009
0
15,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
33,003
173
Minions Killed
111
0
Camps Cleared
0
1,042,726
Distance Traveled
808,658
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,692
769
33
3
0
214,071
2
W
Zhong Kui
7,898
790
24
2
0
211,317
3
W
Nike
7,985
799
61
6
0
231,063
1
L
Neith
6,470
647
30
3
0
162,367
1
L
Guan Yu
6,705
671
24
2
0
166,570
0
L
Yemoja
6,683
668
17
2
0
179,220
2
W
Atlas
8,500
850
18
2
0
202,987
1
W
Nox
8,782
878
37
4
0
183,288
0
L
Scylla
6,140
614
11
1
0
111,950
2
L
Thor
7,005
701
29
3
0
188,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role