Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
KILLEDBYSHOTGUN
Geb
Level 23
God Stats
1W - 3L
1,349 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rappeller
Baron Samedi
Level 125
God Stats
11W - 7L
1,500 SR
Queue Stats
282W - 117L
2,262 Elo+
Party 1
Team Averages
Level 59
1,450 SR
1,754 Elo+

VS

Team Averages
Level 87
1,664 SR
1,826 Elo+
Atlas
Atlas
Wutda
Atlas
Level 19
God Stats
6W - 1L
1,909 SR
Queue Stats
103W - 29L
1,984 Elo+
Party 2
Discordia
Discordia
mixtxt
Discordia
Level 118
God Stats
1W - 0L
1,299 SR
Queue Stats
2W - 2L
1,688 Elo+
Solo
Da Ji
Da Ji
sweetdaddyusef
Da Ji
Level 123
God Stats
10W - 4L
1,785 SR
Queue Stats
695W - 535L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 3 / 0
5,628
563
2,436
6,459
2,212
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 0
6,171
617
2,135
9,436
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Rappeller
Baron Samedi
10
0 / 4 / 0
5,793
579
6,032
7,375
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Wutda
Atlas
12
2 / 0 / 10
8,227
823
3,525
7,718
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
mixtxt
Discordia
12
3 / 0 / 8
7,775
778
7,807
3,906
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 5
8,363
836
8,429
5,599
3,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
0
0
L
0
5
0
0
L
Baron Samedi
Rappeller
Baron Samedi
0
4
0
0
W
Atlas
Wutda
Atlas
2
0
10
7
W
Discordia
mixtxt
Discordia
3
0
8
7
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,603
Damage
19,761
23,270
Taken
17,223
11,733
Mitigated
13,604
4,758
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,436
468
537
538
6,459
2,212
0
3,940
2,519
0
10,013
L
2,135
445
0
702
9,436
6,652
0
4,345
5,091
10,313
0
L
Baron Samedi
Rappeller
Baron Samedi
6,032
504
936
2,045
7,375
2,869
0
3,127
4,248
22,929
0
W
Atlas
Wutda
Atlas
3,525
917
436
3,729
7,718
8,633
494
3,153
4,565
13,969
0
W
Discordia
mixtxt
Discordia
7,807
593
0
991
3,906
1,489
636
2,860
1,046
32,602
0
W
8,429
2,516
0
1,388
5,599
3,482
1,557
2,395
3,204
0
32,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,592
Gold Earned
24,365
74
Minions Killed
130
1
Camps Cleared
8
522,564
Distance Traveled
571,319
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,628
563
20
2
0
177,557
0
L
Geb
6,171
617
12
1
0
176,876
0
L
Baron Samedi
5,793
579
42
4
1
168,131
2
W
Atlas
8,227
823
11
1
0
187,621
4
W
Discordia
7,775
778
60
6
3
187,103
4
W
Da Ji
8,363
836
59
6
5
196,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role