Player Matchup

Zeus
Zeus
SRK Superman
Zeus
Level 117
God Stats
3W - 0L
1,611 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Chang'e
Chang'e
Stickelation
Chang'e
Level 86
God Stats
11W - 5L
1,717 SR
Queue Stats
30W - 20L
1,495 Elo+
Solo
Ares
Ares
T3XASOUTLAW
Ares
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 238L
1,501 Elo+
Solo
Hachiman
Hachiman
gregisawesome13
Hachiman
Level 113
God Stats
4W - 4L
1,715 SR
Queue Stats
58W - 53L
1,657 Elo+
Solo
Odin
Odin
m8_you_are_ded
Odin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,381 Elo+
Solo
Team Averages
Level 127
1,609 SR
1,507 Elo+

VS

Team Averages
Level 109
1,499 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Capt Furguson
Gilgamesh
Level 107
God Stats
0W - 2L
1,697 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
Knightmxre
Zeus
Level 65
God Stats
7W - 4L
1,689 SR
Queue Stats
137W - 117L
1,605 Elo+
Solo
Charybdis
Charybdis
Reshyreum
Charybdis
Level 123
God Stats
12W - 14L
1,314 SR
Queue Stats
291W - 381L
1,362 Elo+
Solo
Sol
Sol
facekill420
Sol
Level 101
God Stats
65W - 80L
1,297 SR
Queue Stats
419W - 478L
1,181 Elo+
Solo
Sobek
Sobek
thiman123
Sobek
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 2
8,965
815
11,682
7,295
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Stickelation
Chang'e
16
6 / 2 / 2
8,704
791
9,689
11,949
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 1 / 10
8,003
728
9,172
12,859
10,784
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
15
0 / 2 / 6
7,994
727
5,085
8,376
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 6
7,948
723
3,965
9,362
5,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt Furguson
Gilgamesh
13
1 / 4 / 8
7,492
681
6,622
12,584
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 1
7,866
715
14,580
6,149
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Reshyreum
Charybdis
15
2 / 2 / 4
8,010
728
5,059
9,000
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 4
7,445
677
5,499
6,519
2,091
Sobek
thiman123
Sobek
14
4 / 4 / 2
8,373
761
6,686
11,191
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
16
Kills
10
10
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Capt Furguson
Gilgamesh
1
4
8
1.25
L
2
4
1
0.63
L
Charybdis
Reshyreum
Charybdis
2
2
4
2
W
7
5
2
1.6
W
Chang'e
Stickelation
Chang'e
6
2
2
3.5
W
2
1
10
7
L
1
2
4
1.5
W
Hachiman
0
2
6
1.5
W
1
0
6
4
L
Sobek
thiman123
Sobek
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
38,446
49,841
Taken
45,443
27,237
Mitigated
24,686
12,292
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Capt Furguson
Gilgamesh
6,622
1,281
0
1,220
12,584
6,425
0
9,222
3,326
0
15,770
L
14,580
1,318
0
736
6,149
1,912
180
4,356
1,757
41,559
0
L
Charybdis
Reshyreum
Charybdis
5,059
2,150
0
2,449
9,000
2,931
0
6,145
2,809
0
23,837
W
11,682
643
0
435
7,295
2,798
345
4,198
2,923
31,058
0
W
Chang'e
Stickelation
Chang'e
9,689
1,302
2,201
3,704
11,949
4,537
78
6,234
5,494
35,862
0
W
9,172
325
0
617
12,859
10,784
0
8,401
4,118
11,893
0
L
5,499
1,131
329
1,388
6,519
2,091
535
3,931
2,507
20,074
0
W
Hachiman
5,085
1,661
0
1,572
8,376
3,242
1,859
4,683
3,509
0
34,628
W
3,965
681
0
3,763
9,362
5,876
16
3,249
6,053
2,139
17,504
L
Sobek
thiman123
Sobek
6,686
903
215
3,097
11,191
11,327
180
7,052
3,902
17,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,614
Gold Earned
39,186
225
Minions Killed
199
0
Camps Cleared
0
1,107,023
Distance Traveled
1,054,721
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,492
681
21
2
0
217,491
0
L
Zeus
7,866
715
72
7
0
203,713
4
L
Charybdis
8,010
728
51
5
0
212,149
1
W
Zeus
8,965
815
48
4
0
197,342
0
W
Chang'e
8,704
791
67
6
0
241,261
3
W
Ares
8,003
728
8
1
0
229,032
2
L
Sol
7,445
677
30
3
0
213,210
0
W
Hachiman
7,994
727
69
6
0
226,460
4
W
Odin
7,948
723
33
3
0
212,928
2
L
Sobek
8,373
761
25
2
0
208,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role