Player Matchup

Ymir
Ymir
RexyLoBoo
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
WaVy420
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
XM WHITE WOLF
Ah Puch
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
jaydog505
Danzaburou
Level 22
God Stats
0W - 2L
1,279 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Zeus
Zeus
sollosyb
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Team Averages
Level 20
1,408 SR
1,337 Elo+

VS

Team Averages
Level 66
1,604 SR
1,506 Elo+
Merlin
Merlin
ChiefSlugma
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 63L
1,250 Elo+
Solo
Atlas
Atlas
FearfulFajita
Atlas
Level 86
God Stats
3W - 1L
1,817 SR
Queue Stats
116W - 95L
1,672 Elo+
Party 2
Chaac
Chaac
KidKsino
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 67L
1,471 Elo+
Party 2
Kali
Kali
OhSoBanji
Kali
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 87L
1,684 Elo+
Party 2
Xbalanque
Xbalanque
nicecaiber321
Xbalanque
Level 29
God Stats
8W - 8L
1,704 SR
Queue Stats
49W - 52L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 11 / 3
7,740
704
5,179
20,217
13,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
WaVy420
Bellona
14
3 / 6 / 2
8,565
779
8,981
13,786
8,287
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
13
0 / 6 / 2
7,339
667
4,285
10,756
3,809
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jaydog505
Danzaburou
14
1 / 6 / 3
8,214
747
5,871
10,309
3,850
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zeus
15
3 / 7 / 1
9,026
821
10,953
10,976
3,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 2 / 10
9,565
870
14,168
6,838
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 1 / 17
9,746
886
9,647
14,241
14,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
KidKsino
Chaac
15
6 / 3 / 19
8,973
816
9,751
12,331
9,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kali
18
10 / 1 / 14
10,793
981
16,701
14,409
6,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
nicecaiber321
Xbalanque
16
7 / 1 / 16
9,054
823
8,208
7,952
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
112
8
Kills
36
36
Deaths
8
11
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
10
6.5
W
5
1
17
13.5
W
Chaac
KidKsino
Chaac
6
3
19
5.17
W
Kali
10
1
14
17
L
Ymir
1
11
3
0.23
L
Bellona
WaVy420
Bellona
3
6
2
0.67
L
Ah Puch
0
6
2
0.17
L
Danzaburou
jaydog505
Danzaburou
1
6
3
0.42
W
Xbalanque
nicecaiber321
Xbalanque
7
1
16
15
L
Zeus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
58,475
66,044
Taken
55,771
32,855
Mitigated
36,951
5,028
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,168
1,487
0
774
6,838
2,255
245
3,669
3,169
33,319
0
W
9,647
2,929
2,773
4,018
14,241
14,793
327
5,469
8,772
22,347
0
W
Chaac
KidKsino
Chaac
9,751
2,150
354
4,387
12,331
9,008
851
5,517
6,750
0
25,499
W
Kali
16,701
11,931
0
5,281
14,409
6,870
0
2,683
11,726
0
49,696
L
Ymir
5,179
1,011
0
473
20,217
13,118
240
10,615
9,125
11,931
0
L
Bellona
WaVy420
Bellona
8,981
2,044
150
1,060
13,786
8,287
0
2,720
10,719
0
20,781
L
Ah Puch
4,285
414
0
573
10,756
3,809
0
3,573
7,003
12,546
0
L
Danzaburou
jaydog505
Danzaburou
5,871
1,779
0
818
10,309
3,850
913
2,982
7,081
0
18,327
W
Xbalanque
nicecaiber321
Xbalanque
8,208
2,514
0
2,007
7,952
4,025
1,148
3,015
4,937
0
23,778
L
Zeus
10,953
3,145
76
1,878
10,976
3,791
682
3,925
6,770
31,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
48,131
139
Minions Killed
231
0
Camps Cleared
0
952,353
Distance Traveled
1,107,656
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,565
870
52
5
0
191,550
3
W
Atlas
9,746
886
29
3
0
215,886
2
W
Chaac
8,973
816
37
3
0
204,062
0
W
Kali
10,793
981
78
7
0
271,252
2
L
Ymir
7,740
704
14
1
0
156,225
3
L
Bellona
8,565
779
21
2
0
237,478
1
L
Ah Puch
7,339
667
22
2
0
170,592
0
L
Danzaburou
8,214
747
36
3
0
199,293
0
W
Xbalanque
9,054
823
35
3
0
224,906
2
L
Zeus
9,026
821
46
4
0
188,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role