Player Matchup

Cthulhu
Cthulhu
Joodle1231
Cthulhu
Level 18
God Stats
2W - 1L
1,887 SR
Queue Stats
2W - 1L
1,628 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KoolaidJammer
Morgan Le Fay
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 33L
1,537 Elo+
Party 2
Sol
Sol
Lukomanchuko
Sol
Level 28
God Stats
2W - 1L
1,605 SR
Queue Stats
2W - 1L
1,628 Elo+
Party 2
Guan Yu
Guan Yu
Schmiggle
Guan Yu
Level 17
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
materialguurl
Thanatos
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 166L
1,630 Elo+
Party 2
Team Averages
Level 63
1,622 SR
1,585 Elo+

VS

Team Averages
Level 49
1,427 SR
1,225 Elo+
Bacchus
Bacchus
Aldesern
Bacchus
Level 40
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 3L
1,231 Elo+
Party 1
Odin
Odin
PHAROS1359
Odin
Level 27
God Stats
0W - 2L
1,154 SR
Queue Stats
1W - 6L
1,298 Elo+
Party 1
Zeus
Zeus
SapnGo
Zeus
Level 24
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 1
Artemis
Artemis
Wingito
Artemis
Level 33
God Stats
1W - 2L
1,349 SR
Queue Stats
1W - 6L
1,199 Elo+
Party 1
Hun Batz
Hun Batz
XxMikeman99xX
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Joodle1231
Cthulhu
16
2 / 5 / 3
11,518
480
4,318
21,976
20,096
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
KoolaidJammer
Morgan Le Fay
20
6 / 4 / 7
14,930
622
14,272
15,710
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 4
12,566
524
5,016
10,719
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Schmiggle
Guan Yu
18
1 / 3 / 15
13,255
552
8,257
18,676
21,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
materialguurl
Thanatos
20
25 / 7 / 3
16,833
701
35,377
26,369
16,938
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aldesern
Bacchus
19
4 / 5 / 3
12,149
506
7,319
15,719
15,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 8 / 3
9,082
378
6,062
20,519
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
SapnGo
Zeus
16
2 / 10 / 1
10,464
436
9,042
18,243
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wingito
Artemis
17
2 / 8 / 5
10,776
449
9,062
14,512
3,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
XxMikeman99xX
Hun Batz
20
11 / 7 / 2
12,670
528
14,650
22,067
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
38
Kills
19
20
Deaths
38
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aldesern
Bacchus
4
5
3
1.1
W
Cthulhu
Joodle1231
Cthulhu
2
5
3
0.7
W
Morgan Le Fay
KoolaidJammer
Morgan Le Fay
6
4
7
2.38
W
4
1
4
6
L
0
8
3
0.19
L
Zeus
SapnGo
Zeus
2
10
1
0.25
W
Guan Yu
Schmiggle
Guan Yu
1
3
15
2.83
L
Artemis
Wingito
Artemis
2
8
5
0.56
L
Hun Batz
XxMikeman99xX
Hun Batz
11
7
2
1.71
W
Thanatos
materialguurl
Thanatos
25
7
3
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
46,135
93,450
Taken
91,060
68,266
Mitigated
40,256
42,742
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aldesern
Bacchus
7,319
732
0
0
15,719
15,981
0
5,255
10,392
63,794
0
W
Cthulhu
Joodle1231
Cthulhu
4,318
700
1,042
5,822
21,976
20,096
1,291
8,006
13,877
32,534
4,533
W
Morgan Le Fay
KoolaidJammer
Morgan Le Fay
14,272
1,746
0
2,952
15,710
6,079
4,868
6,929
8,189
127,652
0
W
5,016
3,220
0
4,134
10,719
3,863
7,414
3,437
7,240
70,797
10,115
L
6,062
1,981
0
836
20,519
11,150
231
2,248
18,191
6,251
25,262
L
Zeus
SapnGo
Zeus
9,042
1,761
189
1,977
18,243
4,179
1,884
7,343
10,820
59,681
0
W
Guan Yu
Schmiggle
Guan Yu
8,257
1,452
2,142
5,225
18,676
21,290
1,282
6,078
11,803
0
40,156
L
Artemis
Wingito
Artemis
9,062
4,664
0
1,676
14,512
3,177
997
5,311
9,121
0
53,675
L
Hun Batz
XxMikeman99xX
Hun Batz
14,650
5,298
0
4,891
22,067
5,769
1,025
4,048
17,859
0
85,817
W
Thanatos
materialguurl
Thanatos
35,377
16,656
0
21,425
26,369
16,938
1,686
4,723
21,271
0
98,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,102
Gold Earned
55,141
526
Minions Killed
503
0
Camps Cleared
0
2,182,695
Distance Traveled
2,005,139
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,149
506
92
4
0
433,632
3
W
Cthulhu
11,518
480
58
2
0
355,674
0
W
Morgan Le Fay
14,930
622
172
7
0
457,075
6
W
Sol
12,566
524
112
5
0
470,013
3
L
Odin
9,082
378
52
2
0
388,772
5
L
Zeus
10,464
436
120
5
0
381,744
3
W
Guan Yu
13,255
552
65
3
0
450,404
3
L
Artemis
10,776
449
93
4
0
361,166
2
L
Hun Batz
12,670
528
146
6
0
439,825
2
W
Thanatos
16,833
701
119
5
0
449,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role