Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Bamchikolachi
Nemesis
Level 64
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 11L
1,117 Elo+
Solo
Izanami
Izanami
Bulletaspect
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,549 Elo+
Solo
Achilles
Achilles
Golmod
Achilles
Level 129
God Stats
8W - 12L
1,804 SR
Queue Stats
185W - 130L
1,585 Elo+
Solo
Athena
Athena
Pakyyy
Athena
Level 157
God Stats
0W - 1L
1,557 SR
Queue Stats
14W - 11L
1,611 Elo+
Party 1
Team Averages
Level 108
1,571 SR
1,473 Elo+

VS

Team Averages
Level 116
1,475 SR
1,599 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Benq1oo2oo
Ullr
Level 144
God Stats
9W - 9L
1,248 SR
Queue Stats
57W - 45L
1,642 Elo+
Party 2
Cerberus
Cerberus
HOOKRz
Cerberus
Level 156
God Stats
37W - 32L
1,624 SR
Queue Stats
339W - 346L
1,636 Elo+
Solo
Eset
Eset
JimSully06
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 130L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 5 / 2
9,824
819
12,196
9,152
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
13
0 / 7 / 5
7,607
634
3,586
13,900
9,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Bulletaspect
Izanami
14
0 / 8 / 2
7,767
647
3,839
12,335
3,938
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Golmod
Achilles
15
3 / 4 / 3
8,665
722
8,766
18,661
17,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Pakyyy
Athena
15
1 / 9 / 3
8,273
689
6,560
18,469
15,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
8 / 1 / 18
10,397
866
10,220
9,149
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
 
Baron Samedi
17
4 / 0 / 14
9,812
818
7,851
5,390
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 1 / 8
10,830
903
17,110
10,006
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
HOOKRz
Cerberus
17
3 / 2 / 22
9,974
831
10,143
15,536
16,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
9 / 4 / 16
10,619
885
17,220
11,214
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
111
8
Kills
33
33
Deaths
8
15
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
5
2
1
W
Mulan
 
Mulan
8
1
18
17
W
Baron Samedi
 
Baron Samedi
4
0
14
11
L
Nemesis
0
7
5
0.36
W
9
1
8
13
L
Izanami
Bulletaspect
Izanami
0
8
2
0.13
L
Achilles
Golmod
Achilles
3
4
3
1.13
W
Cerberus
HOOKRz
Cerberus
3
2
22
7
W
9
4
16
4.25
L
Athena
Pakyyy
Athena
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,947
Damage
62,544
72,517
Taken
51,295
50,005
Mitigated
37,487
8,420
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,196
408
774
1,582
9,152
3,335
0
4,443
4,346
44,298
0
W
Mulan
 
Mulan
10,220
1,465
599
2,723
9,149
10,976
474
3,050
5,979
0
19,781
W
Baron Samedi
 
Baron Samedi
7,851
629
2,343
2,089
5,390
1,877
1,995
2,952
2,314
38,132
0
L
Nemesis
3,586
647
0
928
13,900
9,352
0
6,902
6,376
0
8,559
W
17,110
7,716
0
1,669
10,006
4,121
3,808
3,931
5,951
0
43,312
L
Izanami
Bulletaspect
Izanami
3,839
2,095
0
753
12,335
3,938
223
6,045
5,736
0
23,485
L
Achilles
Golmod
Achilles
8,766
1,601
0
3,269
18,661
17,647
0
6,143
11,828
0
32,877
W
Cerberus
HOOKRz
Cerberus
10,143
441
851
4,812
15,536
16,309
394
3,903
11,401
25,698
0
W
17,220
2,625
2,734
2,288
11,214
4,204
2,624
4,119
6,894
40,747
0
L
Athena
Pakyyy
Athena
6,560
1,727
495
619
18,469
15,733
0
9,635
7,988
18,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
51,632
196
Minions Killed
251
0
Camps Cleared
0
1,011,694
Distance Traveled
1,269,622
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,824
819
72
6
0
213,593
2
W
Mulan
10,397
866
25
2
0
261,705
1
W
Baron Samedi
9,812
818
65
5
0
248,375
4
L
Nemesis
7,607
634
14
1
0
190,534
0
W
Ullr
10,830
903
59
5
0
254,731
2
L
Izanami
7,767
647
38
3
0
166,159
2
L
Achilles
8,665
722
50
4
0
229,268
1
W
Cerberus
9,974
831
39
3
0
263,470
2
W
Eset
10,619
885
63
5
0
241,341
3
L
Athena
8,273
689
22
2
0
212,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role