Player Matchup

Zeus
Zeus
ArcofArmy
Zeus
Level 104
God Stats
4W - 3L
1,886 SR
Queue Stats
46W - 53L
1,536 Elo+
Solo
Scylla
Scylla
GodFatherPain
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,877 Elo+
Party 1
Hachiman
Hachiman
Jebediah6
Hachiman
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
60W - 48L
1,590 Elo+
Party 1
King Arthur
King Arthur
jodores
King Arthur
Level 147
God Stats
3W - 3L
1,725 SR
Queue Stats
178W - 166L
1,560 Elo+
Solo
Bellona
Bellona
lionice
Bellona
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 38L
1,590 Elo+
Party 1
Team Averages
Level 137
1,622 SR
1,630 Elo+

VS

Team Averages
Level 116
1,568 SR
1,398 Elo+
Jing Wei
Jing Wei
Arecios
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 2
Khepri
Khepri
Khepri-x
Khepri
Level 158
God Stats
7W - 9L
1,755 SR
Queue Stats
11W - 18L
1,555 Elo+
Solo
Janus
Janus
Mansbestfriend2
Janus
Level 97
God Stats
4W - 4L
1,586 SR
Queue Stats
5W - 6L
1,438 Elo+
Solo
Chaac
Chaac
MediaaTTV
Chaac
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 2
Hercules
Hercules
X-S1L3NT_KILLZ-X
Hercules
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 2 / 8
8,514
710
10,550
5,869
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 13
8,872
739
13,880
7,393
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Jebediah6
Hachiman
18
10 / 0 / 7
10,711
893
16,238
12,597
5,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
jodores
King Arthur
17
7 / 1 / 6
9,806
817
12,945
16,036
14,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
lionice
Bellona
15
2 / 2 / 14
9,154
763
10,265
13,624
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arecios
Jing Wei
16
4 / 1 / 1
8,976
748
7,067
14,158
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Khepri-x
Khepri
13
0 / 7 / 1
7,564
630
6,069
17,284
14,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 2
8,006
667
10,331
7,416
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
MediaaTTV
Chaac
15
1 / 7 / 5
8,360
697
8,896
18,437
11,055
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 3
7,545
629
3,441
15,579
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
22
Kills
7
8
Deaths
22
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
8
3
L
Jing Wei
Arecios
Jing Wei
4
1
1
4.5
W
1
3
13
2.5
W
Hachiman
Jebediah6
Hachiman
10
0
7
13.5
L
Khepri
Khepri-x
Khepri
0
7
1
0.07
L
2
1
2
3
L
Chaac
MediaaTTV
Chaac
1
7
5
0.5
L
0
6
3
0.25
W
King Arthur
jodores
King Arthur
7
1
6
10
W
Bellona
lionice
Bellona
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,878
Damage
35,804
55,519
Taken
72,874
37,235
Mitigated
47,505
13,818
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,550
1,541
437
824
5,869
2,150
811
2,305
3,490
21,198
0
L
Jing Wei
Arecios
Jing Wei
7,067
5,157
0
4,769
14,158
4,673
0
4,137
9,938
0
37,721
W
13,880
1,126
0
0
7,393
2,548
1,121
3,376
3,901
25,753
0
W
Hachiman
Jebediah6
Hachiman
16,238
11,762
0
7,857
12,597
5,723
4,603
3,376
9,111
0
48,780
L
Khepri
Khepri-x
Khepri
6,069
142
736
1,622
17,284
14,657
0
7,333
9,445
10,405
0
L
10,331
71
0
2,112
7,416
2,104
0
3,389
3,982
30,593
0
L
Chaac
MediaaTTV
Chaac
8,896
789
360
4,336
18,437
11,055
0
4,977
13,078
0
31,402
L
3,441
247
939
4,349
15,579
15,016
0
4,774
10,633
0
5,090
W
King Arthur
jodores
King Arthur
12,945
1,334
603
2,069
16,036
14,230
427
2,328
13,620
0
36,499
W
Bellona
lionice
Bellona
10,265
1,686
0
2,028
13,624
12,584
1,599
4,383
8,997
229
24,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
40,451
231
Minions Killed
171
0
Camps Cleared
0
1,295,865
Distance Traveled
1,219,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,514
710
29
2
0
244,349
0
L
Jing Wei
8,976
748
64
5
0
247,863
0
W
Scylla
8,872
739
35
3
0
250,767
0
W
Hachiman
10,711
893
76
6
0
236,457
1
L
Khepri
7,564
630
10
1
0
246,201
1
L
Janus
8,006
667
52
4
0
263,829
4
L
Chaac
8,360
697
45
4
0
225,681
0
L
Hercules
7,545
629
0
0
0
235,516
1
W
King Arthur
9,806
817
52
4
0
285,559
0
W
Bellona
9,154
763
39
3
0
278,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role