Player Matchup

Sol
Sol
Gold V
LtArtemisYo
Sol
Gold V
Level 149
God Stats
4W - 4L
1,872 SR
Queue Stats
28W - 14L
1,686 MMR
Party 1
Bacchus
Bacchus
Gold V
LtPeppersYo
Bacchus
Gold V
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 14L
1,686 MMR
Party 1
Osiris
Osiris
Gold III
Níck7
Osiris
Gold III
Level 39
God Stats
3W - 4L
1,742 SR
Queue Stats
171W - 113L
1,694 MMR
Solo
Tiamat
Tiamat
Platinum IV
XXIShooterKidXXI
Tiamat
Platinum IV
Level 157
God Stats
54W - 49L
1,983 SR
Queue Stats
268W - 266L
1,835 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
eatmyelbow
Ratatoskr
Platinum V
Level 159
God Stats
2W - 2L
1,650 SR
Queue Stats
191W - 161L
1,932 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,749 SR
1,767 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,691 SR
1,801 MMR
Arachne
Arachne
Silver I
AIaawy
Arachne
Silver I
Level 160
God Stats
8W - 2L
1,859 SR
Queue Stats
120W - 79L
1,676 MMR
Solo
Hou Yi
Hou Yi
Gold I
Alvah
Hou Yi
Gold I
Level 149
God Stats
4W - 1L
1,763 SR
Queue Stats
11W - 3L
1,939 MMR
Party 2
King Arthur
King Arthur
Gold II
Gnastyone
King Arthur
Gold II
Level 159
God Stats
3W - 4L
1,537 SR
Queue Stats
22W - 21L
1,828 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
ImWeeb
Morgan Le Fay
Gold I
Level 153
God Stats
5W - 4L
1,799 SR
Queue Stats
173W - 143L
1,874 MMR
Party 2
Sobek
Sobek
Gold III
irockguy1
Sobek
Gold III
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 48L
1,689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,279
591
7,592
8,873
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
LtPeppersYo
Bacchus
10
0 / 3 / 2
6,651
475
5,110
11,049
7,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Níck7
Osiris
11
0 / 5 / 0
6,662
476
6,883
15,594
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,580
470
4,934
5,651
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
eatmyelbow
Ratatoskr
12
1 / 5 / 1
7,489
535
4,259
11,551
3,569
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabCliodhnaGilgameshOdin

VS

Bans
ArtioBastetLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AIaawy
Arachne
15
6 / 0 / 6
9,116
651
10,559
11,550
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
Alvah
Hou Yi
15
1 / 0 / 3
8,746
625
3,865
8,359
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Gnastyone
King Arthur
15
4 / 0 / 4
8,971
641
12,230
13,907
8,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ImWeeb
Morgan Le Fay
15
7 / 1 / 2
9,139
653
6,599
7,971
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
irockguy1
Sobek
12
0 / 1 / 12
7,947
568
4,405
13,619
9,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
18
18
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
AIaawy
Arachne
6
0
6
9
W
Hou Yi
Alvah
Hou Yi
1
0
3
2.5
W
King Arthur
Gnastyone
King Arthur
4
0
4
6
W
Morgan Le Fay
ImWeeb
Morgan Le Fay
7
1
2
8
L
0
3
0
0
L
Bacchus
LtPeppersYo
Bacchus
0
3
2
0.33
L
Osiris
Níck7
Osiris
0
5
0
0
L
1
2
0
0.5
L
Ratatoskr
eatmyelbow
Ratatoskr
1
5
1
0.3
W
Sobek
irockguy1
Sobek
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,778
Damage
37,658
52,718
Taken
55,406
27,828
Mitigated
28,707
13,472
Healing
25,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AIaawy
Arachne
10,559
7,102
0
4,150
11,550
4,420
2,110
2,253
9,163
0
61,966
W
Hou Yi
Alvah
Hou Yi
3,865
910
0
3,736
8,359
2,855
875
3,561
4,454
0
66,033
W
King Arthur
Gnastyone
King Arthur
12,230
1,194
525
5,450
13,907
8,992
129
2,895
10,057
6,625
53,491
W
Morgan Le Fay
ImWeeb
Morgan Le Fay
6,599
912
0
1,392
7,971
3,251
580
2,662
5,225
53,998
0
L
7,592
2,406
0
3,202
8,873
2,942
373
1,075
7,722
64,399
6,085
L
Bacchus
LtPeppersYo
Bacchus
5,110
433
1,177
3,397
11,049
7,542
0
3,802
7,113
18,037
0
L
Osiris
Níck7
Osiris
6,883
2,026
0
3,814
15,594
11,392
0
1,767
13,827
0
40,545
L
4,934
643
0
1,134
5,651
2,383
36
3,027
2,503
37,788
0
L
Ratatoskr
eatmyelbow
Ratatoskr
4,259
1,221
0
748
11,551
3,569
0
2,913
8,518
0
49,985
W
Sobek
irockguy1
Sobek
4,405
386
4,605
5,280
13,619
9,189
29
5,088
8,262
19,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
43,919
447
Minions Killed
456
0
Camps Cleared
0
1,399,411
Distance Traveled
1,524,014
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,116
651
103
7
0
354,953
0
W
Hou Yi
8,746
625
117
8
0
277,068
6
W
King Arthur
8,971
641
102
7
0
311,867
4
W
Morgan Le Fay
9,139
653
102
7
0
276,007
5
L
Sol
8,279
591
155
11
0
260,620
7
L
Bacchus
6,651
475
22
2
0
292,939
9
L
Osiris
6,662
476
81
6
0
251,485
0
L
Tiamat
6,580
470
90
6
0
288,098
6
L
Ratatoskr
7,489
535
99
7
0
306,269
2
W
Sobek
7,947
568
32
2
0
304,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role