Player Matchup

Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
SexMasterMkIII
Zhong Kui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 115L
1,715 Elo+
Party 1
Sol
Sol
TheBlackRift
Sol
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 44L
1,550 Elo+
Party 4
Hercules
Hercules
TonyTonyMopper
Hercules
Level 45
God Stats
3W - 2L
1,477 SR
Queue Stats
8W - 7L
1,613 Elo+
Party 4
Sobek
Sobek
campbellsoup007
Sobek
Level 22
God Stats
9W - 2L
1,611 SR
Queue Stats
22W - 6L
1,736 Elo+
Party 1
Team Averages
Level 92
1,518 SR
1,623 Elo+

VS

Team Averages
Level 46
1,500 SR
1,528 Elo+
Odin
Odin
Khryner
Odin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,439 Elo+
Solo
Ah Puch
Ah Puch
SALSITAkillx_x
Ah Puch
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,555 Elo+
Party 3
Nemesis
Nemesis
aslootylilsloot
Nemesis
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 144L
1,588 Elo+
Party 2
Vamana
Vamana
carloselcrack_20
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,472 Elo+
Party 3
Susano
Susano
squiggles69
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 129L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 0 / 7
9,147
832
9,158
4,656
1,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SexMasterMkIII
Zhong Kui
15
4 / 2 / 6
8,786
799
8,980
9,414
7,431
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
6 / 1 / 9
8,995
818
14,211
5,342
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
14
4 / 1 / 14
8,396
763
5,853
13,171
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 2 / 11
8,196
745
4,668
12,306
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Khryner
Odin
12
3 / 6 / 2
7,329
666
3,493
11,862
8,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 3 / 6
7,233
658
13,035
7,206
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 2
7,856
714
4,251
5,497
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 2
6,822
620
4,661
16,525
8,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
13
1 / 5 / 4
7,348
668
5,713
9,617
3,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
21
Kills
6
6
Deaths
21
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
7
9.5
L
Odin
Khryner
Odin
3
6
2
0.67
L
0
3
6
1
W
Zhong Kui
SexMasterMkIII
Zhong Kui
4
2
6
3.5
W
6
1
9
10.5
W
Hercules
4
1
14
11
L
2
0
2
3
W
1
2
11
3.25
L
0
7
2
0.14
L
Susano
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,870
Damage
31,153
44,889
Taken
50,707
35,709
Mitigated
25,444
14,496
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,158
7,516
0
1,399
4,656
1,550
1,209
819
3,639
0
33,840
L
Odin
Khryner
Odin
3,493
1,367
0
714
11,862
8,709
0
6,859
4,771
0
7,158
L
13,035
550
138
1,790
7,206
2,624
0
3,431
3,573
33,016
0
W
Zhong Kui
SexMasterMkIII
Zhong Kui
8,980
613
0
2,680
9,414
7,431
1,345
1,942
7,244
32,642
0
W
14,211
7,804
0
2,285
5,342
2,005
6,314
1,152
4,040
40,807
0
W
Hercules
5,853
769
497
3,398
13,171
12,277
226
4,369
8,492
0
8,978
L
4,251
912
0
1,184
5,497
2,409
0
2,305
3,036
0
22,369
W
4,668
136
928
3,309
12,306
12,446
95
3,631
8,439
7,266
0
L
4,661
2,353
302
3,778
16,525
8,300
0
9,969
6,346
0
10,121
L
Susano
5,713
194
0
837
9,617
3,402
0
5,295
4,234
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
36,588
203
Minions Killed
153
0
Camps Cleared
0
1,109,101
Distance Traveled
1,050,559
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,147
832
59
5
0
196,689
4
L
Odin
7,329
666
7
1
0
187,157
0
L
Ah Puch
7,233
658
50
5
0
207,815
2
W
Zhong Kui
8,786
799
66
6
0
190,700
0
W
Sol
8,995
818
61
6
0
222,915
0
W
Hercules
8,396
763
11
1
0
251,531
1
L
Nemesis
7,856
714
51
5
0
254,666
1
W
Sobek
8,196
745
6
1
0
247,266
2
L
Vamana
6,822
620
19
2
0
188,010
0
L
Susano
7,348
668
26
2
0
212,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role