Player Matchup

Ao Kuang
Ao Kuang
AQUARIU5
Ao Kuang
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
BlackSwan9
Baron Samedi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,574 Elo+
Party 2
Sobek
Sobek
EvilWeasel314
Sobek
Level 21
God Stats
1W - 0L
1,816 SR
Queue Stats
2W - 4L
1,574 Elo+
Party 2
Merlin
Merlin
Terrandragon01
Merlin
Level 63
God Stats
2W - 1L
1,577 SR
Queue Stats
19W - 22L
1,686 Elo+
Party 2
Skadi
Skadi
UsernameABCD
Skadi
Level 84
God Stats
1W - 0L
1,738 SR
Queue Stats
11W - 11L
1,673 Elo+
Party 2
Team Averages
Level 67
1,626 SR
1,638 Elo+

VS

Team Averages
Level 42
1,485 SR
1,605 Elo+
Cu Chulainn
Cu Chulainn
Chungbraus
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,843 Elo+
Party 1
Chronos
Chronos
Hotline2Hell
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Ironjeal
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
The1TrueHero
Olorun
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 9L
1,552 Elo+
Solo
Poseidon
Poseidon
WOLFENSTEIN1
Poseidon
Level 124
God Stats
1W - 1L
1,201 SR
Queue Stats
44W - 39L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AQUARIU5
Ao Kuang
19
9 / 10 / 18
13,109
728
21,756
25,042
11,989
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
BlackSwan9
Baron Samedi
20
8 / 5 / 13
13,153
731
13,490
16,945
10,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
1 / 8 / 19
11,813
656
4,209
27,544
37,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 5 / 18
13,777
765
24,127
16,577
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
17 / 3 / 6
15,396
855
26,943
14,777
7,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chungbraus
Cu Chulainn
20
12 / 6 / 13
14,792
822
28,233
29,088
31,127
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Hotline2Hell
Chronos
19
3 / 7 / 17
12,073
671
7,474
17,797
6,562
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Ironjeal
Xbalanque
19
7 / 10 / 11
12,243
680
17,619
19,092
6,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
20
7 / 7 / 12
12,880
716
18,175
20,150
7,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
WOLFENSTEIN1
Poseidon
19
2 / 10 / 16
12,240
680
16,012
17,896
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
100
40
Kills
31
31
Deaths
40
74
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AQUARIU5
Ao Kuang
9
10
18
1.8
W
Baron Samedi
BlackSwan9
Baron Samedi
8
5
13
2.9
L
Cu Chulainn
Chungbraus
Cu Chulainn
12
6
13
3.08
W
1
8
19
1.31
L
Chronos
Hotline2Hell
Chronos
3
7
17
1.64
L
Xbalanque
Ironjeal
Xbalanque
7
10
11
1.25
W
5
5
18
2.8
L
Olorun
7
7
12
1.86
W
17
3
6
6.67
L
Poseidon
WOLFENSTEIN1
Poseidon
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,525
Damage
87,513
100,885
Taken
104,023
77,428
Mitigated
57,598
33,738
Healing
30,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AQUARIU5
Ao Kuang
21,756
6,499
3,340
6,636
25,042
11,989
789
12,299
12,743
28,731
0
W
Baron Samedi
BlackSwan9
Baron Samedi
13,490
777
6,119
5,514
16,945
10,690
866
7,611
9,334
35,847
0
L
Cu Chulainn
Chungbraus
Cu Chulainn
28,233
6,144
657
8,390
29,088
31,127
734
11,573
17,237
415
53,596
W
4,209
471
2,288
3,196
27,544
37,830
484
9,908
17,636
6,586
0
L
Chronos
Hotline2Hell
Chronos
7,474
4,938
433
3,440
17,797
6,562
1,829
14,126
3,535
19,297
0
L
Xbalanque
Ironjeal
Xbalanque
17,619
10,244
321
1,871
19,092
6,491
585
11,416
7,536
0
30,066
W
24,127
307
1,722
3,505
16,577
9,249
365
6,237
10,340
56,871
0
L
Olorun
18,175
9,382
4,320
6,528
20,150
7,456
2,610
13,007
6,939
37,706
0
W
26,943
8,533
83
1,335
14,777
7,670
2,970
6,021
8,756
0
58,168
L
Poseidon
WOLFENSTEIN1
Poseidon
16,012
1,346
1,798
2,789
17,896
5,962
0
12,518
5,194
34,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,248
Gold Earned
64,228
189
Minions Killed
185
0
Camps Cleared
0
1,539,880
Distance Traveled
1,352,957
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,109
728
15
1
0
295,822
0
W
Baron Samedi
13,153
731
50
3
0
302,953
1
L
Cu Chulainn
14,792
822
42
2
0
318,044
0
W
Sobek
11,813
656
4
0
0
314,547
1
L
Chronos
12,073
671
41
2
0
262,975
0
L
Xbalanque
12,243
680
19
1
0
270,360
1
W
Merlin
13,777
765
64
4
0
305,733
3
L
Olorun
12,880
716
42
2
0
267,297
0
W
Skadi
15,396
855
56
3
0
320,825
0
L
Poseidon
12,240
680
41
2
0
234,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role