Player Matchup

Pele
Pele
 
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Amiresit
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 2
Atlas
Atlas
Kue_So
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Party 2
Ra
Ra
jgalaniz87
Ra
Level 59
God Stats
188W - 210L
1,313 SR
Queue Stats
396W - 418L
1,470 Elo+
Solo
King Arthur
King Arthur
lemon_junior6
King Arthur
Level 46
God Stats
2W - 4L
1,302 SR
Queue Stats
33W - 46L
1,103 Elo+
Solo
Team Averages
Level 51
1,423 SR
1,303 Elo+

VS

Team Averages
Level 82
1,470 SR
1,318 Elo+
Cliodhna
Cliodhna
DirtyNikki
Cliodhna
Level 83
God Stats
47W - 50L
1,618 SR
Queue Stats
449W - 443L
1,426 Elo+
Solo
Skadi
Skadi
GrayAlpha357
Skadi
Level 61
God Stats
37W - 30L
1,500 SR
Queue Stats
300W - 324L
1,323 Elo+
Party 1
Atlas
Atlas
ITHIRZTI
Atlas
Level 77
God Stats
1W - 2L
1,243 SR
Queue Stats
7W - 9L
1,151 Elo+
Solo
Izanami
Izanami
ULTIMATUM-DNICE
Izanami
Level 127
God Stats
4W - 2L
1,487 SR
Queue Stats
18W - 20L
1,355 Elo+
Solo
Tiamat
Tiamat
WhiteLiger94293
Tiamat
Level 60
God Stats
18W - 18L
1,500 SR
Queue Stats
308W - 366L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 2 / 0
4,607
461
2,226
6,703
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 6 / 0
4,770
477
881
8,001
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Kue_So
Atlas
9
1 / 1 / 1
5,196
520
2,017
6,939
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 1
4,787
479
2,246
4,019
860
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
lemon_junior6
King Arthur
8
0 / 3 / 0
4,821
482
2,388
6,558
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DirtyNikki
Cliodhna
10
2 / 0 / 4
5,998
600
4,791
4,623
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 0 / 1
7,091
709
7,736
4,152
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ITHIRZTI
Atlas
9
1 / 0 / 1
5,431
543
2,850
5,278
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,126
513
2,378
3,534
1,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 0
4,487
449
1,599
2,784
937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
13
13
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
L
0
6
0
0
W
Cliodhna
DirtyNikki
Cliodhna
2
0
4
4
W
8
0
1
8.5
W
Atlas
ITHIRZTI
Atlas
1
0
1
1.5
L
Atlas
Kue_So
Atlas
1
1
1
1.5
W
2
2
0
1
W
0
0
0
0
L
1
1
1
1.5
L
King Arthur
lemon_junior6
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,758
Damage
19,354
32,220
Taken
20,371
9,552
Mitigated
8,112
8,155
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,226
609
0
1,911
6,703
1,585
0
495
6,174
0
22,288
L
881
90
177
2,988
8,001
1,515
159
0
8,001
15,316
0
W
Cliodhna
DirtyNikki
Cliodhna
4,791
445
0
2,039
4,623
1,487
0
354
4,263
0
33,714
W
7,736
3,641
0
1,750
4,152
1,223
672
626
3,422
0
37,392
W
Atlas
ITHIRZTI
Atlas
2,850
1,272
0
1,098
5,278
3,347
0
0
5,278
21,288
0
L
Atlas
Kue_So
Atlas
2,017
353
192
1,210
6,939
3,598
0
757
6,182
15,985
0
W
2,378
1,350
0
340
3,534
1,118
457
2,148
1,386
0
29,723
W
1,599
314
316
1,259
2,784
937
72
1,906
878
16,345
0
L
2,246
0
49
894
4,019
860
0
842
3,177
23,814
0
L
King Arthur
lemon_junior6
King Arthur
2,388
780
0
734
6,558
1,994
0
1,997
4,237
0
22,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
28,133
219
Minions Killed
258
0
Camps Cleared
0
973,885
Distance Traveled
926,031
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,607
461
48
5
0
214,926
0
L
Hel
4,770
477
41
4
0
175,493
0
W
Cliodhna
5,998
600
65
7
0
239,317
0
W
Skadi
7,091
709
70
7
0
192,308
2
W
Atlas
5,431
543
36
4
0
168,600
0
L
Atlas
5,196
520
32
3
0
171,587
1
W
Izanami
5,126
513
57
6
0
152,758
4
W
Tiamat
4,487
449
30
3
0
173,048
0
L
Ra
4,787
479
55
6
0
203,390
2
L
King Arthur
4,821
482
43
4
0
208,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role