Player Matchup

Cthulhu
Cthulhu
Leon71129
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,125 Elo+
Party 2
Olorun
Olorun
PartiallyHuman
Olorun
Level 67
God Stats
10W - 6L
1,500 SR
Queue Stats
310W - 318L
1,443 Elo+
Solo
Apollo
Apollo
Pilarbasket1
Apollo
Level 44
God Stats
1W - 1L
1,238 SR
Queue Stats
1W - 2L
1,125 Elo+
Party 2
Vulcan
Vulcan
Ryze_WyXyYT
Vulcan
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 89L
1,390 Elo+
Party 1
Loki
Loki
jorgecrak543
Loki
Level 68
God Stats
1W - 3L
1,247 SR
Queue Stats
52W - 67L
1,279 Elo+
Party 1
Team Averages
Level 54
1,397 SR
1,272 Elo+

VS

Team Averages
Level 86
1,445 SR
1,485 Elo+
Ne Zha
Ne Zha
Its SCTR
Ne Zha
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Athena
Athena
MajorGodlike
Athena
Level 83
God Stats
14W - 21L
1,223 SR
Queue Stats
64W - 68L
1,402 Elo+
Solo
Mulan
Mulan
MickyFlow6041
Mulan
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
124W - 129L
1,641 Elo+
Solo
Nu Wa
Nu Wa
NooberVN
Nu Wa
Level 95
God Stats
7W - 3L
1,500 SR
Queue Stats
121W - 131L
1,384 Elo+
Solo
Izanami
Izanami
WhirlingJZ
Izanami
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leon71129
Cthulhu
6
0 / 0 / 0
3,808
476
924
3,735
1,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 0
4,053
507
1,477
2,292
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
9
3 / 0 / 0
5,327
666
2,486
3,704
804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
9
3 / 0 / 0
4,969
621
2,855
2,868
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 0
4,786
598
1,280
4,631
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Its SCTR
Ne Zha
8
0 / 0 / 0
4,374
547
3,130
5,064
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
1
0 / 0 / 0
2,949
369
0
0
0
8
0 / 0 / 0
4,285
536
1,899
4,015
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
NooberVN
Nu Wa
7
0 / 4 / 0
3,863
483
1,648
3,860
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
WhirlingJZ
Izanami
7
0 / 3 / 0
4,376
547
1,645
4,421
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Its SCTR
Ne Zha
0
0
0
0
W
Cthulhu
Leon71129
Cthulhu
0
0
0
0
L
Athena
0
0
0
0
L
0
0
0
0
L
Nu Wa
NooberVN
Nu Wa
0
4
0
0
W
0
0
0
0
W
Apollo
3
0
0
3
W
Vulcan
3
0
0
3
L
Izanami
WhirlingJZ
Izanami
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,022
Damage
8,322
17,230
Taken
17,360
4,404
Mitigated
5,154
7,424
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Its SCTR
Ne Zha
3,130
1,267
0
3,269
5,064
1,351
0
941
4,101
0
23,541
W
Cthulhu
Leon71129
Cthulhu
924
92
0
1,096
3,735
1,083
132
100
3,601
9,109
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
L
1,899
0
0
1,826
4,015
1,912
0
1,616
2,399
0
18,341
L
Nu Wa
NooberVN
Nu Wa
1,648
441
0
0
3,860
1,039
205
2,299
1,379
15,313
0
W
1,477
548
249
1,059
2,292
484
480
99
2,002
15,461
0
W
Apollo
2,486
1,481
83
1,312
3,704
804
910
98
3,600
0
26,746
W
Vulcan
2,855
531
0
1,165
2,868
759
0
636
2,127
20,639
0
L
Izanami
WhirlingJZ
Izanami
1,645
1,090
0
1,005
4,421
852
0
196
4,225
0
20,454
W
1,280
486
0
2,460
4,631
1,274
110
575
4,006
0
24,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
19,847
204
Minions Killed
168
0
Camps Cleared
0
756,747
Distance Traveled
603,927
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,374
547
53
7
0
166,894
3
W
Cthulhu
3,808
476
17
2
0
142,665
1
L
Athena
2,949
369
0
0
0
0
0
L
Mulan
4,285
536
46
6
0
156,479
3
L
Nu Wa
3,863
483
23
3
0
144,744
4
W
Olorun
4,053
507
26
3
0
139,569
5
W
Apollo
5,327
666
57
7
0
143,281
1
W
Vulcan
4,969
621
38
5
0
142,195
2
L
Izanami
4,376
547
46
6
0
135,810
0
W
Loki
4,786
598
66
8
0
189,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role