Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Darksp3ct3r
Heimdallr
Level 150
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 270L
1,518 Elo+
Party 1
Thanatos
Thanatos
Supersaiyannatsu
Thanatos
Level 158
God Stats
2W - 4L
1,708 SR
Queue Stats
361W - 314L
1,538 Elo+
Party 1
Hera
Hera
Zoots1
Hera
Level 138
God Stats
12W - 10L
1,715 SR
Queue Stats
800W - 774L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
arvaxus
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,643 Elo+
Party 1
Team Averages
Level 144
1,585 SR
1,553 Elo+

VS

Team Averages
Level 129
1,500 SR
1,509 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DEVINEking
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,454 Elo+
Solo
Loki
Loki
NeonBible
Loki
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 147L
1,506 Elo+
Solo
Chronos
Chronos
RedSkizzers
Chronos
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 109L
1,610 Elo+
Solo
Sylvanus
Sylvanus
T5ukuy0mi
Sylvanus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 165L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 5 / 11
9,126
652
6,566
18,623
20,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Darksp3ct3r
Heimdallr
18
9 / 4 / 7
11,011
787
16,279
13,586
5,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

16
5 / 7 / 6
9,781
699
12,268
17,977
15,925
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
Zoots1
Hera
18
2 / 5 / 7
10,006
715
16,441
10,449
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
arvaxus
Cthulhu
15
1 / 8 / 11
9,342
667
12,853
18,479
10,619
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 2 / 20
10,481
749
10,007
14,935
18,683
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zhong Kui
DEVINEking
Zhong Kui
20
10 / 3 / 12
12,458
890
20,377
14,540
14,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
18
8 / 6 / 14
11,791
842
19,469
11,970
8,733
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
RedSkizzers
Chronos
18
6 / 3 / 16
11,053
790
13,662
17,115
11,755
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
T5ukuy0mi
Sylvanus
18
4 / 4 / 12
11,536
824
7,874
19,735
24,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
18
Kills
29
29
Deaths
18
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
11
1.3
W
Khepri
 
Khepri
1
2
20
5.5
W
Zhong Kui
DEVINEking
Zhong Kui
10
3
12
5.33
L
Heimdallr
Darksp3ct3r
Heimdallr
9
4
7
3.13
W
Loki
8
6
14
2.5
W
Chronos
RedSkizzers
Chronos
6
3
16
4.67
L
5
7
6
1.14
W
Sylvanus
T5ukuy0mi
Sylvanus
4
4
12
2.5
L
Hera
Zoots1
Hera
2
5
7
1.1
L
Cthulhu
arvaxus
Cthulhu
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,407
Damage
71,389
79,114
Taken
78,295
56,378
Mitigated
78,482
29,427
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,566
724
6,788
5,213
18,623
20,016
0
9,309
8,698
9,242
0
W
Khepri
 
Khepri
10,007
688
1,180
2,217
14,935
18,683
822
6,252
8,629
20,084
0
W
Zhong Kui
DEVINEking
Zhong Kui
20,377
1,686
1,250
4,616
14,540
14,650
1,483
5,857
8,671
43,220
0
L
Heimdallr
Darksp3ct3r
Heimdallr
16,279
6,915
516
2,996
13,586
5,605
224
9,752
3,632
0
24,155
W
Loki
19,469
2,589
1,632
540
11,970
8,733
335
5,206
6,681
0
37,550
W
Chronos
RedSkizzers
Chronos
13,662
7,376
694
3,954
17,115
11,755
2,715
7,435
9,638
33,345
0
L
12,268
2,505
996
7,933
17,977
15,925
0
11,779
5,631
0
17,905
W
Sylvanus
T5ukuy0mi
Sylvanus
7,874
1,827
7,192
7,084
19,735
24,661
378
10,980
8,679
13,302
0
L
Hera
Zoots1
Hera
16,441
4,924
749
856
10,449
4,213
124
7,357
2,872
43,427
0
L
Cthulhu
arvaxus
Cthulhu
12,853
747
1,534
1,846
18,479
10,619
156
11,588
6,361
27,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,266
Gold Earned
57,319
132
Minions Killed
155
0
Camps Cleared
0
1,180,391
Distance Traveled
1,371,447
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,126
652
10
1
0
221,400
3
W
Khepri
10,481
749
24
2
0
288,169
5
W
Zhong Kui
12,458
890
57
4
0
215,440
0
L
Heimdallr
11,011
787
25
2
0
249,563
1
W
Loki
11,791
842
24
2
0
301,419
1
W
Chronos
11,053
790
41
3
0
293,127
3
L
Thanatos
9,781
699
6
0
0
252,854
5
W
Sylvanus
11,536
824
9
1
0
273,292
5
L
Hera
10,006
715
51
4
0
221,941
1
L
Cthulhu
9,342
667
40
3
0
234,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role