Player Matchup

Amaterasu
Amaterasu
Ballur
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,558 Elo+
Party 3
Scylla
Scylla
D-C0YY_
Scylla
Level 102
God Stats
3W - 1L
1,771 SR
Queue Stats
14W - 12L
1,558 Elo+
Party 3
Bastet
Bastet
GerarpM
Bastet
Level 125
God Stats
3W - 3L
1,224 SR
Queue Stats
23W - 29L
1,681 Elo+
Solo
Apollo
Apollo
ReallyOldDude
Apollo
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 21L
1,435 Elo+
Solo
Achilles
Achilles
VPressBobinski
Achilles
Level 106
God Stats
7W - 17L
1,354 SR
Queue Stats
213W - 228L
1,445 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,535 Elo+

VS

Team Averages
Level 115
1,449 SR
1,477 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Fenik
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,466 Elo+
Party 2
Odin
Odin
Fezie
Odin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
Solstana
Ne Zha
Level 158
God Stats
2W - 1L
1,243 SR
Queue Stats
18W - 15L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ballur
Amaterasu
10
0 / 7 / 1
6,173
441
3,221
13,519
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
D-C0YY_
Scylla
13
1 / 2 / 0
7,460
533
1,911
6,642
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
GerarpM
Bastet
13
0 / 0 / 3
7,468
533
5,297
8,835
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
1 / 4 / 0
7,197
514
2,190
8,101
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
5 / 3 / 0
7,951
568
11,333
10,970
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 2
8,385
599
11,436
7,536
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
 
Ravana
13
4 / 1 / 2
7,556
540
4,807
7,405
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Fenik
Olorun
15
3 / 0 / 8
8,984
642
5,964
4,548
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Fezie
Odin
11
1 / 4 / 0
6,852
489
3,462
10,877
4,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Solstana
Ne Zha
12
2 / 0 / 10
7,966
569
6,654
9,282
7,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
15
16
Deaths
7
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
2
3
W
Ravana
 
Ravana
4
1
2
5
L
Amaterasu
Ballur
Amaterasu
0
7
1
0.07
L
Scylla
D-C0YY_
Scylla
1
2
0
0.5
W
Olorun
Fenik
Olorun
3
0
8
7
W
Odin
Fezie
Odin
1
4
0
0.25
L
Bastet
GerarpM
Bastet
0
0
3
1.5
L
1
4
0
0.25
W
Ne Zha
Solstana
Ne Zha
2
0
10
7
L
Achilles
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,952
Damage
32,323
48,067
Taken
39,648
16,809
Mitigated
22,179
12,778
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,436
747
0
3,605
7,536
5,091
0
1,145
6,391
60,864
0
W
Ravana
 
Ravana
4,807
1,360
0
1,483
7,405
2,652
155
0
7,405
0
43,647
L
Amaterasu
Ballur
Amaterasu
3,221
860
284
2,283
13,519
4,991
0
5,113
8,406
0
16,641
L
Scylla
D-C0YY_
Scylla
1,911
168
0
1,180
6,642
1,384
0
3,541
3,101
49,182
0
W
Olorun
Fenik
Olorun
5,964
3,308
309
2,514
4,548
2,262
515
0
4,548
50,107
11,364
W
Odin
Fezie
Odin
3,462
1,070
0
1,500
10,877
4,506
428
0
10,877
0
28,928
L
Bastet
GerarpM
Bastet
5,297
1,167
0
5,175
8,835
2,491
0
3,341
5,392
0
49,376
L
2,190
1,519
0
2,324
8,101
2,193
0
3,768
4,333
0
44,728
W
Ne Zha
Solstana
Ne Zha
6,654
1,231
518
3,288
9,282
7,668
0
766
8,516
0
31,553
L
Achilles
11,333
2,472
0
1,532
10,970
5,750
622
686
10,284
0
43,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,249
Gold Earned
39,743
399
Minions Killed
451
0
Camps Cleared
0
1,391,874
Distance Traveled
1,393,618
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,385
599
131
9
0
247,851
3
W
Ravana
7,556
540
79
6
0
297,272
5
L
Amaterasu
6,173
441
21
2
0
268,998
2
L
Scylla
7,460
533
108
8
0
271,515
4
W
Olorun
8,984
642
138
10
0
283,338
1
W
Odin
6,852
489
66
5
0
267,455
2
L
Bastet
7,468
533
103
7
0
336,448
2
L
Apollo
7,197
514
101
7
0
257,789
3
W
Ne Zha
7,966
569
37
3
0
297,702
4
L
Achilles
7,951
568
66
5
0
257,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role