Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FDC_Ladajoescoba
Cernunnos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 323L
1,375 Elo+
Party 2
Jing Wei
Jing Wei
Itzklein
Jing Wei
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,393 Elo+
Solo
Bacchus
Bacchus
McTyson123
Bacchus
Level 5
God Stats
1W - 8L
1,500 SR
Queue Stats
24W - 50L
1,319 Elo+
Party 2
Anubis
Anubis
YouTub-Frosty35k
Anubis
Level 69
God Stats
1W - 2L
1,801 SR
Queue Stats
97W - 138L
1,373 Elo+
Party 2
Team Averages
Level 64
1,560 SR
1,392 Elo+

VS

Team Averages
Level 115
1,589 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
REPLICANTE2008
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,324 Elo+
Party 1
Charybdis
Charybdis
TocaFicha
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 1
Ymir
Ymir
lxVENOM-SN4KExl
Ymir
Level 94
God Stats
3W - 0L
1,945 SR
Queue Stats
9W - 3L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 4 / 1
5,558
556
3,283
7,944
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
11
1 / 0 / 0
5,886
589
2,480
2,930
819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Itzklein
Jing Wei
10
0 / 2 / 2
5,401
540
2,408
4,972
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
McTyson123
Bacchus
6
0 / 4 / 2
4,398
440
1,296
6,156
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 2
5,282
528
2,748
6,429
2,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 0
6,893
689
3,459
3,511
859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
9
1 / 1 / 0
5,308
531
2,298
4,013
1,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
10
1 / 1 / 4
5,763
576
2,700
6,008
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TocaFicha
Charybdis
8
2 / 2 / 4
5,335
534
3,231
4,038
896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
5 / 0 / 2
6,241
624
4,081
5,945
2,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
14
15
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
1
0.88
W
Loki
 
Loki
5
0
0
5
W
He Bo
 
He Bo
1
1
0
1
L
Cernunnos
1
0
0
1
L
Jing Wei
Itzklein
Jing Wei
0
2
2
0.5
L
Bacchus
McTyson123
Bacchus
0
4
2
0.25
W
Hun Batz
1
1
4
3
W
Charybdis
TocaFicha
Charybdis
2
2
4
2
L
0
5
2
0.2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
15,769
28,431
Taken
23,515
9,799
Mitigated
7,397
7,104
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,283
599
0
678
7,944
2,364
0
2,027
5,917
0
23,516
W
Loki
 
Loki
3,459
826
0
989
3,511
859
0
1,960
1,551
0
36,835
W
He Bo
 
He Bo
2,298
108
0
1,590
4,013
1,218
0
170
3,843
27,162
0
L
Cernunnos
2,480
508
0
1,464
2,930
819
0
793
2,137
0
33,686
L
Jing Wei
Itzklein
Jing Wei
2,408
1,850
0
2,535
4,972
1,222
816
723
4,249
0
32,974
L
Bacchus
McTyson123
Bacchus
1,296
188
0
383
6,156
3,115
0
2,641
3,515
5,900
0
W
Hun Batz
2,700
1,053
0
2,706
6,008
1,736
0
788
5,220
0
31,593
W
Charybdis
TocaFicha
Charybdis
3,231
1,454
151
1,066
4,038
896
0
373
3,665
0
19,965
L
2,748
481
0
2,044
6,429
2,279
0
195
6,234
28,912
0
W
4,081
915
133
2,423
5,945
2,688
0
753
5,192
16,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
29,540
282
Minions Killed
289
0
Camps Cleared
0
959,705
Distance Traveled
985,279
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,558
556
44
4
0
218,976
0
W
Loki
6,893
689
99
10
0
216,303
3
W
He Bo
5,308
531
63
6
0
174,593
3
L
Cernunnos
5,886
589
80
8
0
201,405
2
L
Jing Wei
5,401
540
78
8
0
188,035
0
L
Bacchus
4,398
440
11
1
0
188,225
0
W
Hun Batz
5,763
576
65
7
0
214,280
3
W
Charybdis
5,335
534
38
4
0
177,999
0
L
Anubis
5,282
528
69
7
0
163,064
4
W
Ymir
6,241
624
24
2
0
202,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role