Player Matchup

Thoth
Thoth
Cisko
Thoth
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,592 Elo+
Party 1
Ymir
Ymir
Dogystiles
Ymir
Level 25
God Stats
1W - 1L
1,556 SR
Queue Stats
13W - 18L
1,612 Elo+
Party 1
Tyr
Tyr
King_Horus11
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,555 Elo+
Solo
Sol
Sol
Mcstabin
Sol
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 125L
1,595 Elo+
Solo
Chernobog
Chernobog
TheVaselineGod
Chernobog
Level 115
God Stats
0W - 3L
1,816 SR
Queue Stats
109W - 94L
1,621 Elo+
Party 1
Team Averages
Level 62
1,574 SR
1,595 Elo+

VS

Team Averages
Level 47
1,580 SR
1,676 Elo+
Bacchus
Bacchus
Chicagosteamer69
Bacchus
Level 64
God Stats
37W - 26L
1,804 SR
Queue Stats
89W - 68L
1,697 Elo+
Party 2
Hachiman
Hachiman
Hutcho44
Hachiman
Level 26
God Stats
49W - 35L
1,595 SR
Queue Stats
142W - 123L
1,593 Elo+
Party 2
Achilles
Achilles
dswick29
Achilles
Level 60
God Stats
7W - 2L
1,500 SR
Queue Stats
66W - 55L
1,713 Elo+
Party 2
Danzaburou
Danzaburou
snakeXXeyez79
Danzaburou
Level 58
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 85L
1,690 Elo+
Party 2
Nu Wa
Nu Wa
thejollieollie
Nu Wa
Level 29
God Stats
17W - 11L
1,500 SR
Queue Stats
201W - 137L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cisko
Thoth
13
1 / 4 / 0
6,730
673
2,774
6,546
1,995
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 0
6,637
664
1,378
11,506
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 6 / 1
6,284
628
357
8,311
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 2 / 0
6,495
650
3,606
4,972
1,880
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
TheVaselineGod
Chernobog
13
0 / 3 / 0
6,659
666
3,711
7,443
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
7,896
790
5,812
5,048
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Hutcho44
Hachiman
15
2 / 0 / 5
8,122
812
4,186
4,477
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
dswick29
Achilles
14
5 / 0 / 10
7,961
796
6,400
7,117
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
snakeXXeyez79
Danzaburou
16
8 / 0 / 6
8,661
866
11,749
4,252
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 11
7,594
759
5,966
2,379
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
63
1
Kills
19
19
Deaths
1
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Thoth
Cisko
Thoth
1
4
0
0.25
L
0
4
0
0
W
Hachiman
Hutcho44
Hachiman
2
0
5
4.5
L
0
6
1
0.08
L
0
2
0
0
L
Chernobog
TheVaselineGod
Chernobog
0
3
0
0
W
Achilles
dswick29
Achilles
5
0
10
10
W
Danzaburou
snakeXXeyez79
Danzaburou
8
0
6
11
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,826
Damage
34,113
38,778
Taken
23,273
19,553
Mitigated
17,233
4,347
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,812
596
0
854
5,048
6,349
156
1,485
3,563
13,274
0
L
Thoth
Cisko
Thoth
2,774
181
0
200
6,546
1,995
0
1,979
4,538
20,124
0
L
1,378
219
204
1,984
11,506
8,823
0
4,978
6,083
10,938
0
W
Hachiman
Hutcho44
Hachiman
4,186
1,964
0
2,191
4,477
1,595
2,321
1,217
3,260
0
34,407
L
357
152
0
294
8,311
4,433
88
2,517
5,713
43
2,102
L
3,606
840
0
769
4,972
1,880
0
1,012
3,878
16,740
1,011
L
Chernobog
TheVaselineGod
Chernobog
3,711
2,244
0
896
7,443
2,422
0
1,292
6,063
0
25,215
W
Achilles
dswick29
Achilles
6,400
1,485
503
3,039
7,117
6,756
0
2,519
4,598
0
18,100
W
Danzaburou
snakeXXeyez79
Danzaburou
11,749
4,112
0
2,504
4,252
1,669
740
1,517
2,735
0
33,022
W
5,966
1,176
0
891
2,379
864
355
814
1,565
23,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
40,234
146
Minions Killed
218
0
Camps Cleared
0
858,685
Distance Traveled
1,026,825
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,896
790
18
2
0
215,202
4
L
Thoth
6,730
673
33
3
0
148,355
1
L
Ymir
6,637
664
22
2
0
195,247
3
W
Hachiman
8,122
812
73
7
0
185,011
4
L
Tyr
6,284
628
5
1
0
155,042
0
L
Sol
6,495
650
40
4
0
190,032
1
L
Chernobog
6,659
666
46
5
0
170,009
2
W
Achilles
7,961
796
29
3
0
225,553
0
W
Danzaburou
8,661
866
58
6
0
209,408
3
W
Nu Wa
7,594
759
40
4
0
191,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role