Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Paliva Mortal
Medusa
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
407W - 457L
1,465 Elo+
Party 2
Pele
Pele
ReVoLvEr5259
Pele
Level 124
God Stats
0W - 2L
1,249 SR
Queue Stats
157W - 175L
1,513 Elo+
Party 2
Janus
Janus
TaIonix
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,390 Elo+
Solo
Hachiman
Hachiman
Varric420
Hachiman
Level 112
God Stats
2W - 5L
1,500 SR
Queue Stats
369W - 378L
1,246 Elo+
Party 3
Team Averages
Level 121
1,450 SR
1,423 Elo+

VS

Team Averages
Level 125
1,494 SR
1,516 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
QuillzThatKillz
Ganesha
Level 103
God Stats
6W - 4L
1,477 SR
Queue Stats
139W - 161L
1,569 Elo+
Party 1
Bakasura
Bakasura
TheQuesarito
Bakasura
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Geb
Geb
Vocal Origami1
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lvTHANATOSvl
Ah Muzen Cab
Level 151
God Stats
10W - 8L
1,494 SR
Queue Stats
654W - 709L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
0 / 6 / 7
8,786
732
10,162
20,479
21,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
7,831
653
11,573
13,518
5,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 6 / 2
9,603
800
7,094
13,299
5,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
TaIonix
Janus
17
3 / 7 / 4
9,531
794
11,825
13,027
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Varric420
Hachiman
17
4 / 5 / 3
9,962
830
7,353
10,119
4,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
10 / 2 / 14
11,538
962
15,604
16,122
18,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
0 / 1 / 27
10,339
862
8,232
14,210
16,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TheQuesarito
Bakasura
17
10 / 3 / 10
10,499
875
10,829
14,145
8,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 21
9,924
827
13,627
14,291
18,163
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
lvTHANATOSvl
Ah Muzen Cab
16
7 / 4 / 10
9,975
831
13,705
10,029
4,827
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
13
Kills
31
31
Deaths
14
19
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
7
0.58
W
Cthulhu
 
Cthulhu
10
2
14
8.5
L
1
7
3
0.36
W
0
1
27
13.5
L
5
6
2
1
L
Janus
TaIonix
Janus
3
7
4
0.71
W
Bakasura
TheQuesarito
Bakasura
10
3
10
5
L
Hachiman
Varric420
Hachiman
4
5
3
1.1
W
4
4
21
3.63
W
Ah Muzen Cab
lvTHANATOSvl
Ah Muzen Cab
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,007
Damage
61,997
70,442
Taken
68,797
42,158
Mitigated
67,308
17,434
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,162
1,251
1,274
4,699
20,479
21,573
0
6,867
13,096
0
18,039
W
Cthulhu
 
Cthulhu
15,604
709
3,808
4,133
16,122
18,533
15
3,178
12,944
39,458
0
L
11,573
6,023
786
1,370
13,518
5,922
135
8,300
5,218
0
22,506
W
8,232
445
1,675
3,159
14,210
16,914
280
2,808
11,402
15,864
0
L
7,094
683
532
2,431
13,299
5,828
0
8,635
4,388
0
23,636
L
Janus
TaIonix
Janus
11,825
1,326
672
3,186
13,027
4,635
198
8,714
4,173
26,807
0
W
Bakasura
TheQuesarito
Bakasura
10,829
9,328
1,784
4,690
14,145
8,871
1,885
1,010
13,135
0
14,099
L
Hachiman
Varric420
Hachiman
7,353
2,632
397
2,087
10,119
4,200
58
4,947
4,889
0
17,224
W
13,627
1,506
745
1,184
14,291
18,163
924
3,751
10,540
18,868
0
W
Ah Muzen Cab
lvTHANATOSvl
Ah Muzen Cab
13,705
4,389
904
1,764
10,029
4,827
905
1,078
8,951
0
25,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
52,275
134
Minions Killed
127
0
Camps Cleared
0
1,053,084
Distance Traveled
1,212,459
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,786
732
13
1
0
218,440
1
W
Cthulhu
11,538
962
63
5
0
260,985
2
L
Medusa
7,831
653
37
3
0
181,656
0
W
Ganesha
10,339
862
0
0
0
262,115
0
L
Pele
9,603
800
24
2
0
219,153
1
L
Janus
9,531
794
35
3
0
190,643
0
W
Bakasura
10,499
875
28
2
0
219,246
0
L
Hachiman
9,962
830
25
2
0
243,192
1
W
Geb
9,924
827
5
0
0
269,621
0
W
Ah Muzen Cab
9,975
831
31
3
0
200,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role