Player Matchup

Susano
Susano
MiguelFierros1
Susano
Level 84
God Stats
41W - 27L
1,616 SR
Queue Stats
105W - 79L
1,687 Elo+
Party 2
Thoth
Thoth
TW15T3D MIND
Thoth
Level 120
God Stats
0W - 10L
1,209 SR
Queue Stats
200W - 168L
1,569 Elo+
Party 2
Chaac
Chaac
TangoFoxtrot816
Chaac
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 127L
1,590 Elo+
Party 2
Team Averages
Level 104
1,442 SR
1,615 Elo+

VS

Team Averages
Level 126
1,537 SR
1,479 Elo+
Gilgamesh
Gilgamesh
Capt Furguson
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 1
Hel
Hel
Xataor
Hel
Level 121
God Stats
5W - 8L
1,500 SR
Queue Stats
278W - 306L
1,565 Elo+
Solo
Chaac
Chaac
thiman123
Chaac
Level 149
God Stats
2W - 5L
1,612 SR
Queue Stats
124W - 97L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 5
11,152
656
18,128
18,852
10,069
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 3 / 8
11,732
690
22,993
12,271
3,178
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
5 / 4 / 9
12,061
709
18,989
24,850
34,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capt Furguson
Gilgamesh
16
3 / 6 / 9
11,656
686
15,652
27,796
20,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Hel
Xataor
Hel
16
1 / 5 / 10
11,733
690
13,338
18,039
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
thiman123
Chaac
19
12 / 3 / 4
14,104
830
21,833
29,050
26,842
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
14
Kills
16
16
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Capt Furguson
Gilgamesh
3
6
9
1.25
L
5
9
5
0.83
L
4
3
8
2.67
L
5
4
9
2.38
W
Hel
Xataor
Hel
1
5
10
1.2
W
Chaac
thiman123
Chaac
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,110
Damage
50,823
55,973
Taken
74,885
47,284
Mitigated
53,075
14,735
Healing
30,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Capt Furguson
Gilgamesh
15,652
3,223
228
5,080
27,796
20,433
316
10,176
17,620
7,595
41,608
L
18,128
1,502
350
1,803
18,852
10,069
0
5,418
12,891
0
33,989
L
22,993
655
0
2,312
12,271
3,178
0
4,015
8,085
45,556
0
L
18,989
2,314
0
10,270
24,850
34,037
0
6,451
17,329
0
51,694
W
Hel
Xataor
Hel
13,338
699
3,035
8,653
18,039
5,800
455
5,468
12,571
38,028
0
W
Chaac
thiman123
Chaac
21,833
3,274
566
13,403
29,050
26,842
1,285
8,315
20,735
0
62,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
37,493
160
Minions Killed
204
4
Camps Cleared
11
914,827
Distance Traveled
935,160
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,656
686
60
4
6
295,106
1
L
Susano
11,152
656
34
2
2
298,358
4
L
Thoth
11,732
690
69
4
0
303,152
2
L
Chaac
12,061
709
57
3
2
313,317
1
W
Hel
11,733
690
54
3
2
304,088
0
W
Chaac
14,104
830
90
5
3
335,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role