Player Matchup

Mulan
Mulan
Boleratz12
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Chronos
Chronos
DiddiBR
Chronos
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 110L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Duches5363
Tsukuyomi
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
6W - 4L
1,523 Elo+
Solo
Medusa
Medusa
Gramirez BR
Medusa
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
oBenson
Baron Samedi
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 80L
1,425 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,453 Elo+

VS

Team Averages
Level 93
1,517 SR
1,426 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BaziBang
Ao Kuang
Level 69
God Stats
32W - 21L
1,616 SR
Queue Stats
239W - 230L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Gareetto
Ne Zha
Level 69
God Stats
14W - 8L
1,470 SR
Queue Stats
99W - 65L
1,482 Elo+
Solo
Medusa
Medusa
RDOOM98
Medusa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Thecrunkcrow
Gilgamesh
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 15L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 6 / 3
4,983
712
204
5,928
1,946
Chronos
DiddiBR
Chronos
12
2 / 4 / 3
5,833
833
3,229
8,052
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Duches5363
Tsukuyomi
11
1 / 3 / 4
5,415
774
4,540
5,059
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
11
2 / 1 / 2
5,500
786
4,144
4,244
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
oBenson
Baron Samedi
11
1 / 2 / 2
5,506
787
3,884
5,500
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 0 / 6
6,556
937
5,715
2,384
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
BaziBang
Ao Kuang
13
2 / 1 / 4
6,312
902
3,856
4,676
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Gareetto
Ne Zha
11
1 / 2 / 3
5,821
832
3,359
5,855
2,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
RDOOM98
Medusa
12
5 / 1 / 7
6,304
901
4,672
4,352
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Thecrunkcrow
Gilgamesh
11
2 / 2 / 6
5,572
796
4,088
6,661
2,418
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
6
Kills
15
16
Deaths
6
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
6
8
W
Ao Kuang
BaziBang
Ao Kuang
2
1
4
4
L
Mulan
0
6
3
0.25
L
Chronos
DiddiBR
Chronos
2
4
3
0.88
L
Tsukuyomi
Duches5363
Tsukuyomi
1
3
4
1
W
Ne Zha
Gareetto
Ne Zha
1
2
3
1.25
L
Medusa
2
1
2
3
W
Medusa
RDOOM98
Medusa
5
1
7
8.5
W
Gilgamesh
Thecrunkcrow
Gilgamesh
2
2
6
2.5
L
Baron Samedi
oBenson
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
21,690
28,783
Taken
23,928
10,143
Mitigated
9,346
4,546
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,715
90
0
448
2,384
638
0
356
1,936
12,953
0
W
Ao Kuang
BaziBang
Ao Kuang
3,856
930
0
1,947
4,676
1,960
0
1,033
3,503
17,093
2,173
L
Mulan
204
204
0
0
5,928
1,946
0
1,479
4,449
0
1,825
L
Chronos
DiddiBR
Chronos
3,229
407
0
1,196
8,052
2,761
616
3,922
4,130
18,243
0
L
Tsukuyomi
Duches5363
Tsukuyomi
4,540
891
0
885
5,059
1,688
16
1,169
3,890
0
8,502
W
Ne Zha
Gareetto
Ne Zha
3,359
721
340
1,312
5,855
2,890
0
886
4,859
0
20,273
L
Medusa
4,144
1,236
0
1,098
4,244
1,270
0
1,071
3,173
0
12,677
W
Medusa
RDOOM98
Medusa
4,672
2,061
0
412
4,352
1,440
0
1,352
2,808
0
10,858
W
Gilgamesh
Thecrunkcrow
Gilgamesh
4,088
791
0
204
6,661
2,418
0
2,705
3,709
0
9,225
L
Baron Samedi
oBenson
Baron Samedi
3,884
116
498
869
5,500
2,478
22
1,737
3,763
9,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,237
Gold Earned
30,565
87
Minions Killed
117
0
Camps Cleared
0
627,456
Distance Traveled
781,381
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,556
937
21
3
0
155,074
2
W
Ao Kuang
6,312
902
33
5
0
164,236
1
L
Mulan
4,983
712
5
1
0
107,943
2
L
Chronos
5,833
833
34
5
0
120,063
3
L
Tsukuyomi
5,415
774
8
1
0
130,004
1
W
Ne Zha
5,821
832
35
5
0
162,229
3
L
Medusa
5,500
786
21
3
0
147,748
1
W
Medusa
6,304
901
18
3
0
157,483
1
W
Gilgamesh
5,572
796
10
1
0
142,359
0
L
Baron Samedi
5,506
787
19
3
0
121,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role