Player Matchup

Ymir
Ymir
ATackyTack
Ymir
Level 153
God Stats
0W - 3L
1,288 SR
Queue Stats
13W - 12L
1,822 Elo+
Party 2
Geb
Geb
OryxPerfectd
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,687 Elo+
Party 2
Rama
Rama
Vivataco15
Rama
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 60L
1,946 Elo+
Party 2
Scylla
Scylla
itsNades
Scylla
Level 139
God Stats
46W - 31L
1,758 SR
Queue Stats
120W - 111L
1,655 Elo+
Party 1
Fenrir
Fenrir
itsRevenge
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,655 Elo+
Party 1
Team Averages
Level 144
1,509 SR
1,753 Elo+

VS

Team Averages
Level 139
1,586 SR
1,544 Elo+
Ah Puch
Ah Puch
BlackerBlackman
Ah Puch
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
579W - 578L
1,465 Elo+
Solo
Chernobog
Chernobog
DrFeelGood969
Chernobog
Level 156
God Stats
3W - 2L
1,715 SR
Queue Stats
131W - 138L
1,431 Elo+
Solo
Serqet
Serqet
Smitecard
Serqet
Level 147
God Stats
4W - 2L
1,522 SR
Queue Stats
103W - 95L
1,677 Elo+
Solo
Chaac
Chaac
Thomas mafow
Chaac
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 38L
1,549 Elo+
Solo
Fenrir
Fenrir
moses_turner85
Fenrir
Level 128
God Stats
112W - 107L
1,691 SR
Queue Stats
333W - 345L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,182
618
3,651
6,408
3,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,438
444
2,549
4,466
2,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8
0 / 4 / 0
4,722
472
3,789
6,538
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
itsNades
Scylla
10
1 / 2 / 1
5,374
537
2,935
3,997
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
itsRevenge
Fenrir
9
2 / 3 / 0
5,454
545
2,556
5,718
1,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,204
620
3,729
3,969
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
DrFeelGood969
Chernobog
11
5 / 0 / 1
6,147
615
6,334
6,271
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Smitecard
Serqet
9
2 / 0 / 6
5,798
580
2,630
6,444
3,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 2
5,756
576
3,398
7,267
4,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
4 / 0 / 1
6,516
652
1,780
5,052
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
13
13
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
2
2
2
1.5
W
Chernobog
DrFeelGood969
Chernobog
5
0
1
5.5
L
0
2
0
0
W
Serqet
Smitecard
Serqet
2
0
6
5
W
0
3
2
0.33
L
0
4
0
0
L
Scylla
itsNades
Scylla
1
2
1
0.75
L
Fenrir
itsRevenge
Fenrir
2
3
0
0.67
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
17,871
27,127
Taken
29,003
11,119
Mitigated
12,885
6,669
Healing
12,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,651
1,565
0
2,494
6,408
3,787
0
673
5,538
34,766
0
W
3,729
299
0
977
3,969
1,287
0
2,094
1,641
31,138
0
W
Chernobog
DrFeelGood969
Chernobog
6,334
3,187
0
2,271
6,271
1,790
0
657
5,614
0
36,416
L
2,549
631
307
776
4,466
2,927
0
138
4,224
10,287
0
W
Serqet
Smitecard
Serqet
2,630
418
252
3,244
6,444
3,354
17
2,144
4,260
0
12,031
W
3,398
685
0
3,807
7,267
4,550
0
3,345
3,922
0
31,916
L
3,789
2,788
0
1,268
6,538
1,512
0
0
6,425
0
22,608
L
Scylla
itsNades
Scylla
2,935
417
0
418
3,997
1,110
0
1,925
1,922
29,430
0
L
Fenrir
itsRevenge
Fenrir
2,556
600
0
1,406
5,718
1,783
0
765
4,903
0
28,284
W
1,780
387
0
1,718
5,052
1,904
0
565
4,431
0
36,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
30,421
266
Minions Killed
315
0
Camps Cleared
0
949,050
Distance Traveled
1,034,689
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,182
618
87
9
0
175,438
0
W
Ah Puch
6,204
620
79
8
0
189,588
0
W
Chernobog
6,147
615
74
7
0
208,636
3
L
Geb
4,438
444
11
1
0
192,676
1
W
Serqet
5,798
580
14
1
0
208,285
3
W
Chaac
5,756
576
68
7
0
188,438
1
L
Rama
4,722
472
49
5
0
177,917
1
L
Scylla
5,374
537
60
6
0
184,122
4
L
Fenrir
5,454
545
59
6
0
218,897
2
W
Fenrir
6,516
652
80
8
0
239,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role