Player Matchup

Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
B0mbsquad
Discordia
Gold I
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
245W - 228L
1,867 MMR
Party 2
Ullr
Ullr
Platinum IV
FawkinHawkin
Ullr
Platinum IV
Level 160
God Stats
8W - 6L
2,014 SR
Queue Stats
72W - 63L
1,920 MMR
Party 3
Bastet
Bastet
Platinum II
MiggsOP
Bastet
Platinum II
Level 148
God Stats
11W - 2L
1,897 SR
Queue Stats
568W - 540L
1,980 MMR
Party 2
Ganesha
Ganesha
Platinum II
fléxin
Ganesha
Platinum II
Level 102
God Stats
3W - 4L
1,321 SR
Queue Stats
185W - 163L
1,860 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,646 SR
1,825 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,502 SR
1,802 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
ChaiKai
Charybdis
Gold II
Level 160
God Stats
1W - 1L
1,816 SR
Queue Stats
24W - 18L
1,827 MMR
Party 1
Agni
Agni
Gold I
FrodoOfTheShire
Agni
Gold I
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 114L
1,914 MMR
Party 1
Vamana
Vamana
Platinum III
McJoshyJoshJosh
Vamana
Platinum III
Level 96
God Stats
2W - 6L
1,191 SR
Queue Stats
461W - 447L
1,901 MMR
Solo
Sylvanus
Sylvanus
Gold III
WTaker
Sylvanus
Gold III
Level 160
God Stats
13W - 6L
1,500 SR
Queue Stats
582W - 567L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
5 / 0 / 6
7,893
607
6,253
10,758
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Discordia
B0mbsquad
Discordia
15
5 / 1 / 2
8,281
637
8,366
5,897
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
4 / 1 / 3
8,620
663
7,074
6,825
1,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
MiggsOP
Bastet
14
5 / 0 / 2
8,276
637
11,336
9,896
6,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ganesha
fléxin
Ganesha
12
0 / 1 / 9
7,445
573
4,145
9,255
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
OdinAtlasFenrirCliodhna

VS

Bans
SolKaliCamazotzThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 5 / 0
6,530
502
5,855
10,864
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ChaiKai
Charybdis
13
2 / 2 / 0
7,525
579
5,200
7,814
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 5 / 1
6,616
509
3,649
6,999
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
6,987
537
3,749
13,204
9,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sylvanus
WTaker
Sylvanus
11
1 / 3 / 2
6,970
536
4,705
11,991
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
3
3
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
6
8
L
Mercury
 
Mercury
0
5
0
0
W
Discordia
B0mbsquad
Discordia
5
1
2
6
L
Charybdis
ChaiKai
Charybdis
2
2
0
1
W
4
1
3
5.5
L
0
5
1
0.1
L
0
4
0
0
W
Bastet
MiggsOP
Bastet
5
0
2
6
L
Sylvanus
WTaker
Sylvanus
1
3
2
0.67
W
Ganesha
fléxin
Ganesha
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
23,158
42,631
Taken
50,872
22,662
Mitigated
26,714
14,973
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,253
2,981
0
4,495
10,758
5,386
0
1,454
9,171
0
52,373
L
Mercury
 
Mercury
5,855
2,510
0
543
10,864
3,076
0
1,027
9,752
0
44,984
W
Discordia
B0mbsquad
Discordia
8,366
970
0
772
5,897
2,028
37
3,173
2,590
64,345
0
L
Charybdis
ChaiKai
Charybdis
5,200
2,901
0
2,750
7,814
2,338
353
1,253
6,515
0
52,237
W
7,074
3,348
0
986
6,825
1,924
65
885
5,926
0
69,725
L
3,649
458
0
244
6,999
1,854
30
4,634
2,322
39,259
0
L
3,749
1,389
0
4,929
13,204
9,122
0
0
12,432
0
42,143
W
Bastet
MiggsOP
Bastet
11,336
3,304
0
6,364
9,896
6,579
0
0
9,896
0
49,805
L
Sylvanus
WTaker
Sylvanus
4,705
1,327
846
3,463
11,991
10,324
0
5,597
6,394
22,437
0
W
Ganesha
fléxin
Ganesha
4,145
869
0
2,356
9,255
6,745
0
2,479
6,694
20,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,515
Gold Earned
34,628
477
Minions Killed
445
0
Camps Cleared
0
1,449,132
Distance Traveled
1,299,179
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,893
607
92
7
0
318,145
2
L
Mercury
6,530
502
90
7
0
309,119
2
W
Discordia
8,281
637
128
10
0
279,507
3
L
Charybdis
7,525
579
113
9
0
254,500
3
W
Ullr
8,620
663
155
12
0
276,657
6
L
Agni
6,616
509
100
8
0
245,117
2
L
Vamana
6,987
537
108
8
0
249,153
4
W
Bastet
8,276
637
94
7
0
297,117
3
L
Sylvanus
6,970
536
34
3
0
241,290
2
W
Ganesha
7,445
573
8
1
0
277,706
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role