Player Matchup

Gilgamesh
Gilgamesh
Tigerking36
Gilgamesh
Level 105
God Stats
0W - 1L
1,737 SR
Queue Stats
41W - 30L
1,679 Elo+
Party 1
Hera
Hera
cHUCkNOrRis5852
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,651 Elo+
Party 1
Kuzenbo
Kuzenbo
jkirtlan
Kuzenbo
Level 52
God Stats
7W - 6L
1,827 SR
Queue Stats
39W - 32L
1,659 Elo+
Party 1
Skadi
Skadi
mrsteelurkill
Skadi
Level 143
God Stats
1W - 2L
1,287 SR
Queue Stats
42W - 32L
1,680 Elo+
Party 1
Kali
Kali
schaeffer65
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 22L
1,632 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,660 Elo+

VS

Team Averages
Level 126
1,604 SR
1,568 Elo+
Cu Chulainn
Cu Chulainn
DaWobble
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 49L
1,573 Elo+
Party 2
Hades
Hades
Heighsler
Hades
Level 121
God Stats
6W - 6L
1,528 SR
Queue Stats
319W - 220L
1,584 Elo+
Solo
Hera
Hera
SamoanBigTree
Hera
Level 98
God Stats
8W - 7L
1,675 SR
Queue Stats
57W - 54L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stormgorge
Tsukuyomi
Level 157
God Stats
13W - 3L
1,889 SR
Queue Stats
107W - 92L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
Level 129
God Stats
28W - 37L
1,426 SR
Queue Stats
299W - 296L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tigerking36
Gilgamesh
16
3 / 8 / 2
9,762
697
8,200
20,923
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 3 / 4
9,516
680
12,070
9,789
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
jkirtlan
Kuzenbo
15
0 / 3 / 3
9,124
652
6,249
19,935
24,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 6 / 2
10,995
785
12,114
14,587
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 0
8,922
637
5,004
13,920
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaWobble
Cu Chulainn
18
5 / 1 / 9
10,732
767
12,533
12,312
10,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Heighsler
Hades
19
7 / 0 / 8
11,112
794
13,036
8,823
5,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 15
10,275
734
10,356
8,177
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Stormgorge
Tsukuyomi
20
11 / 2 / 9
12,143
867
24,230
16,429
7,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
18
4 / 1 / 10
10,665
762
9,098
9,815
3,514
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
78
9
Kills
27
27
Deaths
9
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DaWobble
Cu Chulainn
5
1
9
9.5
W
Hades
Heighsler
Hades
7
0
8
11
W
0
5
15
1.5
W
Tsukuyomi
Stormgorge
Tsukuyomi
11
2
9
7.75
W
Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
4
1
10
9
L
Gilgamesh
Tigerking36
Gilgamesh
3
8
2
0.5
L
1
3
4
1
L
Kuzenbo
jkirtlan
Kuzenbo
0
3
3
0.5
L
4
6
2
0.83
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,637
Damage
69,253
79,154
Taken
55,556
52,928
Mitigated
28,840
10,917
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DaWobble
Cu Chulainn
12,533
1,205
0
1,883
12,312
10,500
0
3,916
7,973
0
35,295
W
Hades
Heighsler
Hades
13,036
1,594
1,300
4,953
8,823
5,309
959
2,971
5,613
34,993
0
W
10,356
2,240
0
896
8,177
2,352
743
1,841
6,235
37,321
0
W
Tsukuyomi
Stormgorge
Tsukuyomi
24,230
3,595
0
1,501
16,429
7,165
882
5,551
10,441
0
63,584
W
Ah Muzen Cab
SuperiorPersona
Ah Muzen Cab
9,098
3,788
0
3,889
9,815
3,514
4,897
3,255
6,290
0
48,812
L
Gilgamesh
Tigerking36
Gilgamesh
8,200
1,763
642
1,758
20,923
15,691
14
6,077
13,933
0
21,228
L
12,070
2,457
0
1,125
9,789
3,095
104
2,459
6,828
37,441
0
L
Kuzenbo
jkirtlan
Kuzenbo
6,249
2,190
90
4,575
19,935
24,442
0
4,189
15,137
16,153
0
L
12,114
3,928
0
1,169
14,587
4,695
386
6,506
7,982
0
48,703
L
5,004
1,912
0
1,558
13,920
5,005
335
3,590
10,193
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,319
Gold Earned
54,927
254
Minions Killed
318
0
Camps Cleared
0
1,319,083
Distance Traveled
1,515,754
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,732
767
51
4
0
317,727
2
W
Hades
11,112
794
45
3
0
311,656
1
W
Hera
10,275
734
68
5
0
273,989
0
W
Tsukuyomi
12,143
867
82
6
0
344,636
2
W
Ah Muzen Cab
10,665
762
72
5
0
267,746
0
L
Gilgamesh
9,762
697
37
3
0
259,084
2
L
Hera
9,516
680
69
5
0
256,905
0
L
Kuzenbo
9,124
652
24
2
0
298,170
2
L
Skadi
10,995
785
99
7
0
246,224
2
L
Kali
8,922
637
25
2
0
258,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role