Player Matchup

Anubis
Anubis
Silver II
High Vengeance
Anubis
Silver II
Level 102
God Stats
1W - 2L
1,535 SR
Queue Stats
31W - 46L
1,482 MMR
Party 2
Chaac
Chaac
Silver I
ashtonsly
Chaac
Silver I
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 58L
1,511 MMR
Party 2
Sylvanus
Sylvanus
Silver II
d_simmons20
Sylvanus
Silver II
Level 69
God Stats
0W - 1L
1,297 SR
Queue Stats
7W - 6L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,444 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,448 SR
1,428 MMR
Baron Samedi
Baron Samedi
Gold II
DURTYDaann
Baron Samedi
Gold II
Level 69
God Stats
22W - 22L
1,565 SR
Queue Stats
174W - 197L
1,593 MMR
Party 1
Achilles
Achilles
Silver I
Rich Homie Vic
Achilles
Silver I
Level 63
God Stats
6W - 8L
1,150 SR
Queue Stats
192W - 221L
1,266 MMR
Party 1
Fenrir
Fenrir
Gold III
nOOk x3234x
Fenrir
Gold III
Level 160
God Stats
17W - 9L
1,630 SR
Queue Stats
424W - 435L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
11,511
677
15,063
16,647
8,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
ashtonsly
Chaac
16
3 / 4 / 5
11,269
663
16,540
20,066
26,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
d_simmons20
Sylvanus
15
1 / 6 / 8
10,419
613
9,488
22,290
20,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AtlasMulanBastetGilgameshDiscordia

VS

Bans
Morgan Le FayCu ChulainnMedusaBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DURTYDaann
Baron Samedi
18
4 / 4 / 11
12,179
716
19,971
11,743
6,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
8 / 3 / 9
12,961
762
17,201
17,368
19,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
18
6 / 3 / 11
12,465
733
13,606
24,595
16,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
10
Kills
18
18
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DURTYDaann
Baron Samedi
4
4
11
2.38
L
6
8
3
0.94
W
Achilles
8
3
9
4.17
L
Chaac
ashtonsly
Chaac
3
4
5
1.38
L
Sylvanus
d_simmons20
Sylvanus
1
6
8
0.83
W
Fenrir
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,091
Damage
50,778
59,003
Taken
53,706
55,439
Mitigated
43,013
18,031
Healing
18,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DURTYDaann
Baron Samedi
19,971
1,318
2,768
4,311
11,743
6,514
457
7,163
4,580
72,915
0
L
15,063
321
383
4,573
16,647
8,513
1,382
5,601
10,735
35,677
0
W
Achilles
17,201
6,007
0
3,574
17,368
19,564
1,138
9,227
8,141
0
42,635
L
Chaac
ashtonsly
Chaac
16,540
3,615
0
5,762
20,066
26,248
124
5,820
13,724
0
46,149
L
Sylvanus
d_simmons20
Sylvanus
9,488
1,563
2,659
4,654
22,290
20,678
252
8,553
13,291
20,186
0
W
Fenrir
13,606
3,160
516
7,697
24,595
16,935
532
8,677
15,918
0
33,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
37,605
142
Minions Killed
193
4
Camps Cleared
9
812,099
Distance Traveled
917,786
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,179
716
109
6
4
282,796
3
L
Anubis
11,511
677
65
4
4
241,706
3
W
Achilles
12,961
762
46
3
2
316,069
2
L
Chaac
11,269
663
53
3
0
317,580
4
L
Sylvanus
10,419
613
24
1
0
252,813
3
W
Fenrir
12,465
733
38
2
3
318,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role