Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Ark104
Bastet
Level 88
God Stats
13W - 11L
1,752 SR
Queue Stats
71W - 59L
1,669 Elo+
Party 3
Bellona
Bellona
Panther720
Bellona
Level 91
God Stats
27W - 18L
1,531 SR
Queue Stats
96W - 87L
1,613 Elo+
Party 3
Cthulhu
Cthulhu
TRxEnvy1
Cthulhu
Level 136
God Stats
4W - 4L
1,884 SR
Queue Stats
379W - 352L
1,523 Elo+
Solo
Team Averages
Level 105
1,633 SR
1,561 Elo+

VS

Team Averages
Level 118
1,501 SR
1,640 Elo+
Sylvanus
Sylvanus
Badazzchimp
Sylvanus
Level 116
God Stats
28W - 17L
1,769 SR
Queue Stats
49W - 34L
1,732 Elo+
Party 2
Fenrir
Fenrir
TheBeaverChuck
Fenrir
Level 123
God Stats
3W - 2L
1,305 SR
Queue Stats
97W - 80L
1,693 Elo+
Party 2
Bastet
Bastet
Yosh1313
Bastet
Level 109
God Stats
28W - 31L
1,504 SR
Queue Stats
92W - 99L
1,464 Elo+
Solo
Hou Yi
Hou Yi
dropkick24
Hou Yi
Level 94
God Stats
7W - 5L
1,518 SR
Queue Stats
191W - 175L
1,749 Elo+
Party 2
Baba Yaga
Baba Yaga
ºPAWG
Baba Yaga
Level 147
God Stats
4W - 8L
1,410 SR
Queue Stats
32W - 33L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 7 / 0
6,410
458
3,363
9,180
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
 
Heimdallr
11
0 / 3 / 0
6,391
457
3,474
7,299
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
Ark104
Bastet
11
0 / 8 / 0
6,394
457
4,593
14,718
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Panther720
Bellona
13
0 / 2 / 0
7,698
550
6,440
10,402
12,614
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
TRxEnvy1
Cthulhu
9
0 / 2 / 0
6,062
433
3,510
10,128
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badazzchimp
Sylvanus
12
2 / 0 / 4
6,806
486
5,592
8,058
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 0 / 1
8,566
612
5,876
11,322
12,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Yosh1313
Bastet
14
9 / 0 / 4
8,950
639
8,587
9,486
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
dropkick24
Hou Yi
16
2 / 0 / 2
8,816
630
4,560
5,511
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
ºPAWG
Baba Yaga
15
6 / 0 / 6
9,122
652
11,356
8,586
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
22
22
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
0
0
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Bastet
Ark104
Bastet
0
8
0
0
W
Sylvanus
Badazzchimp
Sylvanus
2
0
4
4
L
Bellona
Panther720
Bellona
0
2
0
0
L
Cthulhu
TRxEnvy1
Cthulhu
0
2
0
0
W
3
0
1
3.5
W
Bastet
Yosh1313
Bastet
9
0
4
11
W
Hou Yi
dropkick24
Hou Yi
2
0
2
3
W
Baba Yaga
ºPAWG
Baba Yaga
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
35,971
51,727
Taken
42,963
25,121
Mitigated
27,770
12,020
Healing
20,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,363
70
0
1,156
9,180
2,743
0
5,038
4,142
36,266
0
L
Heimdallr
 
Heimdallr
3,474
1,254
0
2,448
7,299
1,565
0
1,323
5,976
0
39,068
L
Bastet
Ark104
Bastet
4,593
1,216
0
4,087
14,718
3,255
0
4,807
9,911
0
43,769
W
Sylvanus
Badazzchimp
Sylvanus
5,592
2,029
1,262
2,838
8,058
5,972
0
2,068
5,753
20,150
7,479
L
Bellona
Panther720
Bellona
6,440
1,104
0
2,747
10,402
12,614
73
225
10,177
0
47,654
L
Cthulhu
TRxEnvy1
Cthulhu
3,510
65
46
1,536
10,128
4,944
0
4,680
5,448
23,962
0
W
5,876
1,432
0
4,742
11,322
12,764
0
279
11,013
0
51,051
W
Bastet
Yosh1313
Bastet
8,587
1,703
0
5,698
9,486
3,538
0
1,027
8,381
0
54,505
W
Hou Yi
dropkick24
Hou Yi
4,560
2,254
0
3,213
5,511
2,164
0
541
4,970
0
69,142
W
Baba Yaga
ºPAWG
Baba Yaga
11,356
576
0
2,588
8,586
3,332
30
2,638
5,744
66,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
42,260
374
Minions Killed
529
0
Camps Cleared
0
1,345,355
Distance Traveled
1,509,008
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,410
458
84
6
0
256,041
2
L
Heimdallr
6,391
457
72
5
0
253,284
1
L
Bastet
6,394
457
70
5
0
292,985
5
W
Sylvanus
6,806
486
47
3
0
278,399
2
L
Bellona
7,698
550
114
8
0
288,792
3
L
Cthulhu
6,062
433
34
2
0
254,253
1
W
Fenrir
8,566
612
114
8
0
311,803
2
W
Bastet
8,950
639
108
8
0
336,262
4
W
Hou Yi
8,816
630
133
10
0
283,940
6
W
Baba Yaga
9,122
652
127
9
0
298,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role