Player Matchup

Atlas
Atlas
DvlsAssassin
Atlas
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
LolGodAxel
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 181L
1,516 Elo+
Solo
Danzaburou
Danzaburou
Mortal_Joestar
Danzaburou
Level 148
God Stats
1W - 3L
1,282 SR
Queue Stats
53W - 56L
1,576 Elo+
Party 2
Ymir
Ymir
NaughtySpace
Ymir
Level 147
God Stats
9W - 4L
1,650 SR
Queue Stats
50W - 54L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
SX_Tyr
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 143L
1,473 Elo+
Party 2
Team Averages
Level 151
1,486 SR
1,528 Elo+

VS

Team Averages
Level 150
1,507 SR
1,384 Elo+
Mulan
Mulan
GreatValueObama
Mulan
Level 148
God Stats
1W - 3L
1,321 SR
Queue Stats
10W - 12L
1,298 Elo+
Party 1
Chernobog
Chernobog
MercilessGator
Chernobog
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,258 Elo+
Party 1
Atlas
Atlas
OneVileGT
Atlas
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 33L
1,298 Elo+
Party 1
Agni
Agni
REDDSQUIRRELL
Agni
Level 145
God Stats
15W - 11L
1,543 SR
Queue Stats
118W - 88L
1,551 Elo+
Solo
Pele
Pele
Santiplayer
Pele
Level 145
God Stats
51W - 28L
1,670 SR
Queue Stats
254W - 214L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,156
477
4,044
12,570
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
16
0 / 0 / 0
8,590
573
5,035
9,306
8,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Mortal_Joestar
Danzaburou
13
4 / 5 / 3
8,130
542
9,614
12,090
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 5
7,639
509
4,795
13,862
6,364
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
SX_Tyr
Nu Wa
12
2 / 3 / 3
7,711
514
9,559
8,060
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,518
568
5,469
8,690
6,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
MercilessGator
Chernobog
14
4 / 3 / 3
8,414
561
7,750
10,381
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
OneVileGT
Atlas
10
0 / 1 / 7
6,744
450
6,173
13,375
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 5
9,236
616
11,121
7,514
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 4
8,880
592
7,458
11,385
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
10
Kills
15
15
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
1
0
0
1
L
Anhur
0
0
0
0
W
Chernobog
MercilessGator
Chernobog
4
3
3
1.83
L
Danzaburou
Mortal_Joestar
Danzaburou
4
5
3
1.1
L
1
3
5
1.17
W
Atlas
OneVileGT
Atlas
0
1
7
3.5
W
4
2
5
3.25
L
Nu Wa
SX_Tyr
Nu Wa
2
3
3
1.17
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
37,971
55,888
Taken
51,345
23,034
Mitigated
22,547
15,655
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,044
974
0
2,782
12,570
3,293
0
5,209
7,361
34,720
0
W
5,469
434
0
4,504
8,690
6,978
84
559
8,131
0
56,044
L
Anhur
5,035
1,949
0
4,270
9,306
8,838
0
0
8,632
0
65,081
W
Chernobog
MercilessGator
Chernobog
7,750
3,779
0
3,422
10,381
2,944
276
3,082
7,299
0
64,900
L
Danzaburou
Mortal_Joestar
Danzaburou
9,614
2,313
0
2,790
12,090
3,157
0
3,276
8,768
0
49,562
L
4,795
813
2,233
2,916
13,862
6,364
0
4,702
9,160
29,457
0
W
Atlas
OneVileGT
Atlas
6,173
1,675
592
4,061
13,375
7,789
0
7,231
5,398
19,870
0
W
11,121
913
0
1,164
7,514
1,749
0
3,353
4,161
63,243
0
L
Nu Wa
SX_Tyr
Nu Wa
9,559
2,246
0
664
8,060
1,382
0
4,107
3,953
46,284
0
W
7,458
1,150
0
1,471
11,385
3,087
0
4,173
6,966
0
61,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,226
Gold Earned
41,792
437
Minions Killed
477
0
Camps Cleared
0
1,389,648
Distance Traveled
1,488,389
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,156
477
61
4
0
298,754
2
W
Mulan
8,518
568
115
8
0
302,570
3
L
Anhur
8,590
573
147
10
0
239,592
5
W
Chernobog
8,414
561
115
8
0
279,009
2
L
Danzaburou
8,130
542
99
7
0
289,236
5
L
Ymir
7,639
509
51
3
0
277,661
1
W
Atlas
6,744
450
21
1
0
289,716
0
W
Agni
9,236
616
121
8
0
296,851
9
L
Nu Wa
7,711
514
79
5
0
284,405
5
W
Pele
8,880
592
105
7
0
320,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role