Player Matchup

Atlas
Atlas
Gold V
CoachCrawdad
Atlas
Gold V
Level 119
God Stats
1W - 2L
1,595 SR
Queue Stats
14W - 13L
1,544 MMR
Party 1
Scylla
Scylla
Silver III
Danieru237
Scylla
Silver III
Level 159
God Stats
20W - 20L
1,333 SR
Queue Stats
39W - 40L
1,492 MMR
Solo
Fenrir
Fenrir
Gold V
MTGpapabear
Fenrir
Gold V
Level 154
God Stats
0W - 1L
1,829 SR
Queue Stats
20W - 21L
1,451 MMR
Party 1
Fafnir
Fafnir
Bronze III
PhatDose
Fafnir
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,493 MMR
Party 2
Anhur
Anhur
Bronze III
PunchBarEdibles
Anhur
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,493 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,551 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,636 SR
1,521 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Agni
Agni
Silver I
 
Agni
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Kali
Kali
Gold V
DaGallis
Kali
Gold V
Level 159
God Stats
4W - 2L
1,969 SR
Queue Stats
132W - 126L
1,630 MMR
Party 3
Gilgamesh
Gilgamesh
Gold IV
Skalđr
Gilgamesh
Gold IV
Level 153
God Stats
8W - 7L
1,675 SR
Queue Stats
107W - 101L
1,484 MMR
Party 4
Medusa
Medusa
Silver III
nesti26
Medusa
Silver III
Level 66
God Stats
4W - 5L
1,535 SR
Queue Stats
8W - 9L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,458
497
2,811
4,958
2,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Danieru237
Scylla
12
1 / 2 / 0
6,367
490
3,001
5,698
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
0 / 1 / 1
6,396
492
3,039
8,677
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fafnir
PhatDose
Fafnir
7
0 / 4 / 0
5,134
395
1,525
9,556
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 1
6,339
488
2,893
7,546
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothBastet

VS

Bans
CliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 0 / 1
8,464
651
1,808
4,853
2,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
 
Agni
13
2 / 0 / 3
7,991
615
4,989
3,781
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
13
3 / 0 / 5
8,070
621
5,462
11,732
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Skalđr
Gilgamesh
12
2 / 0 / 6
7,881
606
4,868
10,004
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
nesti26
Medusa
12
3 / 2 / 3
7,943
611
7,012
8,350
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
1
0.5
W
Agni
 
Agni
2
0
3
3.5
L
0
0
0
0
W
Kali
3
0
5
5.5
L
Scylla
Danieru237
Scylla
1
2
0
0.5
L
Fenrir
0
1
1
0.5
L
Fafnir
PhatDose
Fafnir
0
4
0
0
L
0
3
1
0.17
W
Gilgamesh
Skalđr
Gilgamesh
2
0
6
5
W
Medusa
nesti26
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,269
Damage
24,139
36,435
Taken
38,720
14,253
Mitigated
16,965
9,806
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,808
230
0
3,321
4,853
2,267
112
1,119
3,734
56,391
0
W
Agni
 
Agni
4,989
737
0
1,043
3,781
1,243
450
786
2,991
48,336
0
L
2,811
675
0
2,600
4,958
2,833
0
1,621
3,337
39,812
0
W
Kali
5,462
1,520
0
4,183
11,732
3,744
0
866
10,842
0
51,375
L
Scylla
Danieru237
Scylla
3,001
240
0
1,770
5,698
1,588
0
1,767
3,771
40,305
0
L
Fenrir
3,039
524
0
1,249
8,677
2,907
0
1,606
7,003
0
46,509
L
Fafnir
PhatDose
Fafnir
1,525
260
0
2,567
9,556
5,653
0
709
8,771
6,101
0
L
2,893
697
0
1,620
7,546
1,272
441
706
6,756
0
38,349
W
Gilgamesh
Skalđr
Gilgamesh
4,868
1,020
2,299
2,545
10,004
6,940
104
3,448
6,386
0
25,861
W
Medusa
nesti26
Medusa
7,012
2,534
0
2,291
8,350
2,771
1,040
880
7,430
0
45,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,694
Gold Earned
40,349
341
Minions Killed
413
0
Camps Cleared
0
1,237,188
Distance Traveled
1,344,354
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,464
651
125
10
0
221,709
3
W
Agni
7,991
615
104
8
0
266,774
4
L
Atlas
6,458
497
82
6
0
260,314
5
W
Kali
8,070
621
73
6
0
317,465
2
L
Scylla
6,367
490
84
6
0
237,754
5
L
Fenrir
6,396
492
85
7
0
301,764
4
L
Fafnir
5,134
395
9
1
0
205,294
0
L
Anhur
6,339
488
81
6
0
232,062
4
W
Gilgamesh
7,881
606
24
2
0
281,699
6
W
Medusa
7,943
611
87
7
0
256,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role