Player Matchup

Cthulhu
Cthulhu
JarManon
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,310 Elo+
Party 2
Merlin
Merlin
MerlinSegpa
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
TrickyJesta
Danzaburou
Level 40
God Stats
1W - 1L
1,429 SR
Queue Stats
13W - 27L
1,366 Elo+
Party 2
Team Averages
Level 23
1,476 SR
1,328 Elo+

VS

Team Averages
Level 70
1,500 SR
1,306 Elo+
Vulcan
Vulcan
BettiesSpaghetti
Vulcan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 1
Awilix
Awilix
KingGundabad
Awilix
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,306 Elo+
Party 1
Ymir
Ymir
MLGbeanBurrito
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JarManon
Cthulhu
11
1 / 7 / 3
7,480
623
4,963
15,109
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
3 / 5 / 1
8,263
689
5,543
6,812
2,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
TrickyJesta
Danzaburou
13
1 / 4 / 4
8,391
699
7,111
9,755
3,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
9,597
800
14,378
6,408
2,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
14
5 / 3 / 8
9,078
757
8,428
8,514
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 13
8,866
739
3,829
7,831
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Cthulhu
JarManon
Cthulhu
1
7
3
0.36
W
Awilix
5
3
8
3
W
1
1
13
7.5
L
Merlin
3
5
1
0.7
L
Danzaburou
TrickyJesta
Danzaburou
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,617
Damage
26,635
31,676
Taken
22,753
14,026
Mitigated
11,508
4,903
Healing
2,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,378
2,553
0
902
6,408
2,355
477
2,847
3,453
42,751
0
L
Cthulhu
JarManon
Cthulhu
4,963
675
0
2,631
15,109
8,084
0
9,967
5,142
10,896
0
W
Awilix
8,428
3,407
0
879
8,514
2,966
628
3,239
5,101
0
22,809
W
3,829
701
0
1,186
7,831
6,187
243
4,067
3,465
11,525
0
L
Merlin
5,543
6
0
0
6,812
2,469
0
4,406
2,406
15,165
0
L
Danzaburou
TrickyJesta
Danzaburou
7,111
2,493
141
2,131
9,755
3,473
0
4,197
5,558
0
41,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
27,541
132
Minions Killed
117
4
Camps Cleared
5
584,690
Distance Traveled
652,970
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,597
800
72
6
2
219,735
0
L
Cthulhu
7,480
623
17
1
0
193,748
0
W
Awilix
9,078
757
32
3
3
229,028
5
W
Ymir
8,866
739
13
1
0
204,207
0
L
Merlin
8,263
689
22
2
1
196,435
1
L
Danzaburou
8,391
699
93
8
3
194,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role