Player Matchup

Ganesha
Ganesha
HAR0LD SAX0N
Ganesha
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
75W - 82L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
Lovely Reign
Nu Wa
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
76W - 82L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Reldalk
Cliodhna
Level 29
God Stats
7W - 4L
1,768 SR
Queue Stats
29W - 29L
1,681 Elo+
Party 1
Neith
Neith
WOWcaveman
Neith
Level 17
God Stats
3W - 6L
1,411 SR
Queue Stats
10W - 16L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
speedmodz55
Gilgamesh
Level 83
God Stats
22W - 5L
1,500 SR
Queue Stats
837W - 896L
1,596 Elo+
Solo
Team Averages
Level 68
1,536 SR
1,615 Elo+

VS

Team Averages
Level 73
1,509 SR
1,441 Elo+
Neith
Neith
BNCxLang
Neith
Level 109
God Stats
13W - 11L
1,692 SR
Queue Stats
196W - 161L
1,575 Elo+
Party 2
Horus
Horus
DavonTheGreat
Horus
Level 38
God Stats
10W - 5L
1,540 SR
Queue Stats
228W - 169L
1,546 Elo+
Party 2
Sol
Sol
OG_Savage_Clown
Sol
Level 108
God Stats
6W - 1L
1,314 SR
Queue Stats
43W - 31L
1,276 Elo+
Party 2
Bacchus
Bacchus
OwlTakizawaX
Bacchus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,226 Elo+
Solo
Mercury
Mercury
kaiixii
Mercury
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
142W - 120L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HAR0LD SAX0N
Ganesha
7
0 / 6 / 2
5,221
475
1,880
9,681
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,595
509
3,691
6,226
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Reldalk
Cliodhna
9
2 / 3 / 0
5,749
523
6,005
7,203
2,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
6
0 / 6 / 0
4,138
376
2,290
5,714
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
speedmodz55
Gilgamesh
9
1 / 2 / 0
5,553
505
4,582
6,961
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BNCxLang
Neith
10
9 / 2 / 7
7,105
646
9,017
5,405
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
7 / 0 / 8
6,643
604
5,659
7,486
6,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
2 / 1 / 5
7,194
654
5,015
6,608
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
OwlTakizawaX
Bacchus
10
1 / 0 / 1
5,973
543
3,339
4,763
3,679
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
kaiixii
Mercury
10
2 / 2 / 2
5,946
541
2,861
7,562
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
21
21
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
BNCxLang
Neith
9
2
7
6.25
W
7
0
8
11
L
Ganesha
HAR0LD SAX0N
Ganesha
0
6
2
0.17
L
1
4
1
0.38
W
2
1
5
4.5
W
Bacchus
OwlTakizawaX
Bacchus
1
0
1
1.5
L
Cliodhna
Reldalk
Cliodhna
2
3
0
0.67
L
Neith
0
6
0
0
W
Mercury
kaiixii
Mercury
2
2
2
1.5
L
Gilgamesh
speedmodz55
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
25,891
35,785
Taken
31,824
13,668
Mitigated
16,623
8,112
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BNCxLang
Neith
9,017
3,330
169
1,147
5,405
2,122
1,005
884
4,497
0
31,852
W
5,659
2,509
556
2,316
7,486
6,352
407
1,599
5,783
0
16,347
L
Ganesha
HAR0LD SAX0N
Ganesha
1,880
170
370
1,719
9,681
5,467
0
943
8,738
10,727
0
L
3,691
1,359
154
1,446
6,226
1,814
188
2,250
3,976
24,067
0
W
5,015
2,438
0
4,257
6,608
2,465
1,020
2,297
4,165
45,085
5,430
W
Bacchus
OwlTakizawaX
Bacchus
3,339
856
242
2,221
4,763
3,679
0
199
4,226
21,365
0
L
Cliodhna
Reldalk
Cliodhna
6,005
375
0
2,944
7,203
2,003
0
476
6,727
0
28,568
L
Neith
2,290
1,153
0
417
5,714
1,468
50
921
4,793
0
8,912
W
Mercury
kaiixii
Mercury
2,861
1,302
0
2,963
7,562
2,005
0
272
7,129
0
25,654
L
Gilgamesh
speedmodz55
Gilgamesh
4,582
1,407
0
1,062
6,961
2,916
0
3,074
3,887
0
21,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
32,861
177
Minions Killed
280
0
Camps Cleared
0
1,006,943
Distance Traveled
1,056,462
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,105
646
56
5
0
195,455
1
W
Horus
6,643
604
20
2
0
210,688
3
L
Ganesha
5,221
475
3
0
0
199,580
2
L
Nu Wa
5,595
509
56
5
0
175,394
4
W
Sol
7,194
654
99
9
0
196,264
1
W
Bacchus
5,973
543
44
4
0
214,075
3
L
Cliodhna
5,749
523
51
5
0
236,024
0
L
Neith
4,138
376
23
2
0
172,867
0
W
Mercury
5,946
541
61
6
0
239,980
1
L
Gilgamesh
5,553
505
44
4
0
223,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role