Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DeadlyCourtesan
Nox
Level 156
God Stats
3W - 3L
1,551 SR
Queue Stats
41W - 43L
1,427 Elo+
Party 2
Chiron
Chiron
KSI LEGION
Chiron
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 102L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
KSI xShooter
Cthulhu
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 72L
1,210 Elo+
Party 2
Chang'e
Chang'e
surehotnative
Chang'e
Level 158
God Stats
11W - 8L
1,285 SR
Queue Stats
1,437W - 1,533L
1,414 Elo+
Solo
Team Averages
Level 139
1,467 SR
1,406 Elo+

VS

Team Averages
Level 50
1,500 SR
1,221 Elo+
Agni
Agni
 
Agni
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Deathroe711
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,210 Elo+
Party 1
Da Ji
Da Ji
HexBuster
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Terra
Terra
LUB3 SKY B4LL3R
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,083 Elo+
Party 1
Pele
Pele
MaBusch
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
6 / 3 / 23
11,062
851
14,560
24,870
24,050
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 3 / 18
11,888
914
18,489
11,987
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
KSI LEGION
Chiron
17
6 / 4 / 15
10,870
836
9,540
13,052
5,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
KSI xShooter
Cthulhu
17
6 / 3 / 21
10,973
844
10,265
16,560
17,585
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
18
6 / 3 / 20
10,999
846
12,846
15,670
9,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 4 / 6
9,725
748
22,032
10,344
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
1 / 7 / 11
9,345
719
9,365
17,311
10,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
HexBuster
Da Ji
17
5 / 9 / 4
10,913
839
9,556
13,182
5,588
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 7 / 8
9,151
704
2,362
17,958
13,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
MaBusch
Pele
17
7 / 10 / 3
10,334
795
12,599
17,086
6,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
47
37
Kills
15
16
Deaths
37
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
3
23
5.83
L
Agni
 
Agni
2
4
6
1.25
W
13
3
18
7.33
L
Fenrir
1
7
11
0.93
L
Da Ji
HexBuster
Da Ji
5
9
4
0.78
W
Chiron
KSI LEGION
Chiron
6
4
15
3.38
W
Cthulhu
KSI xShooter
Cthulhu
6
3
21
5.5
L
0
7
8
0.57
L
Pele
MaBusch
Pele
7
10
3
0.85
W
Chang'e
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,700
Damage
55,914
82,139
Taken
75,881
61,079
Mitigated
41,124
44,099
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
14,560
3,532
436
7,623
24,870
24,050
678
7,341
17,529
26,468
0
L
Agni
 
Agni
22,032
1,048
836
2,435
10,344
3,973
0
8,647
1,697
52,345
0
W
18,489
1,570
2,839
2,569
11,987
4,956
1,118
3,365
8,622
31,572
0
L
Fenrir
9,365
1,506
0
561
17,311
10,734
0
11,993
5,318
0
16,073
L
Da Ji
HexBuster
Da Ji
9,556
3,937
0
486
13,182
5,588
0
10,112
3,070
0
14,991
W
Chiron
KSI LEGION
Chiron
9,540
4,057
3,444
3,574
13,052
5,392
3,622
2,928
10,123
0
20,631
W
Cthulhu
KSI xShooter
Cthulhu
10,265
463
2,748
3,347
16,560
17,585
556
5,303
11,257
21,492
0
L
2,362
385
2,755
3,280
17,958
13,855
0
13,573
4,385
7,503
0
L
Pele
MaBusch
Pele
12,599
1,070
4
1,694
17,086
6,974
0
11,835
5,251
0
28,860
W
Chang'e
12,846
1,332
10,166
7,353
15,670
9,096
678
5,457
10,213
29,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
49,468
124
Minions Killed
113
0
Camps Cleared
0
1,348,667
Distance Traveled
1,041,992
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,062
851
23
2
0
286,451
0
L
Agni
9,725
748
66
5
0
221,463
0
W
Nox
11,888
914
19
1
0
275,689
1
L
Fenrir
9,345
719
14
1
0
236,003
0
L
Da Ji
10,913
839
7
1
0
182,000
1
W
Chiron
10,870
836
31
2
0
244,763
0
W
Cthulhu
10,973
844
14
1
0
279,956
0
L
Terra
9,151
704
6
0
0
223,803
0
L
Pele
10,334
795
20
2
0
178,723
0
W
Chang'e
10,999
846
37
3
0
261,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role