Player Matchup

Vulcan
Vulcan
FredyDeluxe
Vulcan
Level 39
God Stats
7W - 5L
1,280 SR
Queue Stats
552W - 538L
1,530 Elo+
Solo
Jormungandr
Jormungandr
HIPPIEHP2
Jormungandr
Level 146
God Stats
12W - 3L
1,241 SR
Queue Stats
76W - 72L
1,696 Elo+
Party 2
Izanami
Izanami
Jwolfpaw66
Izanami
Level 120
God Stats
7W - 4L
1,500 SR
Queue Stats
161W - 152L
1,890 Elo+
Party 2
Chaac
Chaac
NobleDarthRevan
Chaac
Level 146
God Stats
3W - 3L
1,715 SR
Queue Stats
64W - 62L
1,692 Elo+
Party 2
Mercury
Mercury
SCORPION0360
Mercury
Level 159
God Stats
6W - 2L
1,882 SR
Queue Stats
58W - 56L
1,718 Elo+
Party 2
Team Averages
Level 122
1,524 SR
1,705 Elo+

VS

Team Averages
Level 105
1,563 SR
1,480 Elo+
Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
D34MON5 PR1D3
Charybdis
Level 126
God Stats
4W - 5L
1,438 SR
Queue Stats
176W - 148L
1,575 Elo+
Party 1
Atlas
Atlas
Horizon33329
Atlas
Level 145
God Stats
16W - 12L
1,525 SR
Queue Stats
135W - 129L
1,482 Elo+
Party 1
Odin
Odin
Svecilicmage
Odin
Level 125
God Stats
7W - 4L
1,852 SR
Queue Stats
174W - 168L
1,530 Elo+
Party 1
Bakasura
Bakasura
miguelzinho_1309
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 2 / 9
8,186
744
7,052
7,109
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
HIPPIEHP2
Jormungandr
15
4 / 2 / 11
8,602
782
9,254
9,937
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Jwolfpaw66
Izanami
15
2 / 2 / 5
8,205
746
7,783
8,981
2,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 5
8,384
762
10,554
17,858
9,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SCORPION0360
Mercury
15
6 / 1 / 6
8,663
788
7,573
6,578
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 1 / 7
7,976
725
13,591
6,485
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
D34MON5 PR1D3
Charybdis
15
2 / 3 / 6
7,996
727
5,844
9,425
3,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 3
8,905
810
9,212
11,718
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 4
7,805
710
4,631
10,972
8,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 7 / 2
7,073
643
1,881
10,089
3,807
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
19
Kills
11
11
Deaths
19
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
7
4.5
L
Charybdis
D34MON5 PR1D3
Charybdis
2
3
6
1.67
W
Vulcan
1
2
9
2.75
W
Jormungandr
HIPPIEHP2
Jormungandr
4
2
11
4.75
L
5
3
3
2.17
W
Izanami
Jwolfpaw66
Izanami
2
2
5
2.25
W
6
4
5
2.13
W
Mercury
SCORPION0360
Mercury
6
1
6
9
L
2
5
4
0.8
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
35,159
50,463
Taken
48,689
25,566
Mitigated
24,844
10,011
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,591
3,940
0
1,753
6,485
2,640
0
2,188
4,231
48,943
0
L
Charybdis
D34MON5 PR1D3
Charybdis
5,844
3,433
0
1,541
9,425
3,443
0
2,727
6,660
0
23,539
W
Vulcan
7,052
1,504
0
706
7,109
2,397
172
3,061
3,726
35,484
0
W
Jormungandr
HIPPIEHP2
Jormungandr
9,254
2,439
422
925
9,937
8,473
281
4,154
5,096
21,780
0
L
9,212
2,879
0
2,165
11,718
6,695
0
3,801
7,843
22,059
0
W
Izanami
Jwolfpaw66
Izanami
7,783
5,268
0
1,525
8,981
2,941
595
4,020
4,623
0
40,816
W
10,554
1,435
85
5,795
17,858
9,402
0
6,512
10,800
0
28,315
W
Mercury
SCORPION0360
Mercury
7,573
1,978
0
553
6,578
2,353
364
3,276
2,955
0
24,985
L
4,631
568
0
695
10,972
8,259
0
3,613
7,199
0
9,061
L
1,881
1,262
0
1,045
10,089
3,807
0
3,541
6,450
0
7,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
39,755
245
Minions Killed
187
0
Camps Cleared
0
1,168,741
Distance Traveled
1,045,993
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,976
725
88
8
0
248,256
1
L
Charybdis
7,996
727
38
3
0
217,142
4
W
Vulcan
8,186
744
68
6
0
253,581
1
W
Jormungandr
8,602
782
31
3
0
225,011
0
L
Atlas
8,905
810
33
3
0
216,218
3
W
Izanami
8,205
746
66
6
0
207,583
1
W
Chaac
8,384
762
44
4
0
212,117
0
W
Mercury
8,663
788
36
3
0
270,449
0
L
Odin
7,805
710
12
1
0
207,757
2
L
Bakasura
7,073
643
16
1
0
156,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role