Player Matchup

Apollo
Apollo
Rosme
Apollo
Level 155
God Stats
8W - 16L
1,398 SR
Queue Stats
68W - 67L
1,603 Elo+
Party 1
Terra
Terra
Sirallens
Terra
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 24L
1,430 Elo+
Party 1
Thor
Thor
Sonblade
Thor
Level 160
God Stats
3W - 6L
1,542 SR
Queue Stats
24W - 22L
1,482 Elo+
Party 1
Neith
Neith
pudinn
Neith
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
64W - 73L
1,510 Elo+
Party 1
Nox
Nox
thotianna
Nox
Level 36
God Stats
87W - 79L
1,415 SR
Queue Stats
155W - 169L
1,525 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,510 Elo+

VS

Team Averages
Level 100
1,613 SR
1,520 Elo+
Gilgamesh
Gilgamesh
DarthMilt0n
Gilgamesh
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 51L
1,632 Elo+
Party 2
Odin
Odin
Einzsatgruppen
Odin
Level 4
God Stats
1W - 1L
1,770 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
Bakasura
Bakasura
IbleedWhenIpee
Bakasura
Level 126
God Stats
4W - 2L
1,702 SR
Queue Stats
113W - 81L
1,540 Elo+
Party 2
Ra
Ra
iMissingno
Ra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
slayermj12
Ah Muzen Cab
Level 138
God Stats
2W - 2L
1,592 SR
Queue Stats
229W - 203L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rosme
Apollo
14
0 / 4 / 0
7,929
496
3,877
10,790
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Sirallens
Terra
11
0 / 2 / 4
6,915
432
3,005
8,606
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
15
1 / 2 / 1
8,317
520
5,128
9,930
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
pudinn
Neith
12
3 / 4 / 1
7,555
472
7,979
8,662
2,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 4 / 1
8,207
513
6,456
8,324
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarthMilt0n
Gilgamesh
16
5 / 0 / 1
10,130
633
10,201
12,610
9,714
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
0 / 2 / 1
6,977
436
1,932
6,619
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
15
7 / 2 / 2
10,032
627
9,545
11,893
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 3 / 2
9,099
569
2,575
7,259
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
slayermj12
Ah Muzen Cab
17
3 / 0 / 4
10,033
627
6,843
9,323
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
16
16
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DarthMilt0n
Gilgamesh
5
0
1
5.5
W
0
2
1
0.25
W
Bakasura
7
2
2
4
L
Apollo
Rosme
Apollo
0
4
0
0
L
Terra
Sirallens
Terra
0
2
4
1
L
Thor
1
2
1
0.75
W
1
3
2
0.67
L
Neith
pudinn
Neith
3
4
1
0.88
W
Ah Muzen Cab
slayermj12
Ah Muzen Cab
3
0
4
5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
31,096
46,312
Taken
47,704
20,509
Mitigated
24,010
12,568
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DarthMilt0n
Gilgamesh
10,201
3,453
0
3,480
12,610
9,714
0
1,497
11,113
0
62,364
W
1,932
918
472
1,117
6,619
3,947
11
2,133
4,486
0
11,338
W
Bakasura
9,545
6,496
0
6,507
11,893
4,278
1,302
1,562
10,331
0
47,263
L
Apollo
Rosme
Apollo
3,877
1,896
0
3,109
10,790
4,498
0
783
9,993
0
52,415
L
Terra
Sirallens
Terra
3,005
982
466
1,451
8,606
7,853
54
126
7,901
8,363
0
L
Thor
5,128
1,393
0
4,796
9,930
2,943
0
50
9,351
0
69,649
W
2,575
393
151
2,290
7,259
2,766
0
3,689
3,570
46,799
0
L
Neith
pudinn
Neith
7,979
3,573
0
1,528
8,662
2,369
490
53
7,598
0
59,202
W
Ah Muzen Cab
slayermj12
Ah Muzen Cab
6,843
3,291
0
3,380
9,323
3,305
0
580
8,743
0
86,754
L
6,456
948
0
1,218
8,324
2,846
0
1,203
6,584
47,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
46,271
506
Minions Killed
489
0
Camps Cleared
0
1,489,125
Distance Traveled
1,635,609
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,130
633
117
7
0
299,148
1
W
Odin
6,977
436
17
1
0
265,066
2
W
Bakasura
10,032
627
121
8
0
400,250
4
L
Apollo
7,929
496
118
7
0
302,528
5
L
Terra
6,915
432
18
1
0
296,235
3
L
Thor
8,317
520
145
9
0
331,251
3
W
Ra
9,099
569
108
7
0
315,465
4
L
Neith
7,555
472
121
8
0
284,943
6
W
Ah Muzen Cab
10,033
627
126
8
0
355,680
3
L
Nox
8,207
513
104
7
0
274,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role