Player Matchup

Bakasura
Bakasura
MachoNakedKitty
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,829 Elo+
Party 2
Ullr
Ullr
Pphad
Ullr
Level 55
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 1L
1,829 Elo+
Party 2
Yemoja
Yemoja
TheCaramelBoy
Yemoja
Level 23
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,829 Elo+
Party 2
Team Averages
Level 32
1,567 SR
1,829 Elo+

VS

Team Averages
Level 77
1,439 SR
1,466 Elo+
Fenrir
Fenrir
Darwin2448
Fenrir
Level 101
God Stats
4W - 4L
1,317 SR
Queue Stats
52W - 50L
1,264 Elo+
Party 1
Yemoja
Yemoja
Inarou
Yemoja
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 1
Charybdis
Charybdis
PythericalOMI
Charybdis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 80L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 8 / 3
6,352
635
3,557
9,756
2,654
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
Pphad
Ullr
8
1 / 5 / 1
6,211
621
4,564
8,527
2,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
7,050
705
3,570
8,123
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darwin2448
Fenrir
11
5 / 2 / 6
7,837
784
8,360
8,770
4,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
Inarou
Yemoja
11
2 / 1 / 11
8,137
814
2,368
4,935
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
PythericalOMI
Charybdis
12
7 / 1 / 6
8,225
823
10,768
5,064
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Darwin2448
Fenrir
5
2
6
4
W
Yemoja
Inarou
Yemoja
2
1
11
7.5
L
Bakasura
1
8
3
0.31
L
Ullr
Pphad
Ullr
1
5
1
0.3
W
Charybdis
PythericalOMI
Charybdis
7
1
6
10
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,691
Damage
21,496
26,406
Taken
18,769
10,601
Mitigated
9,523
5,615
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Darwin2448
Fenrir
8,360
1,304
394
2,915
8,770
4,886
0
1,699
6,978
0
21,120
W
Yemoja
Inarou
Yemoja
2,368
248
2,016
2,067
4,935
2,582
208
787
3,668
8,174
0
L
Bakasura
3,557
2,230
0
902
9,756
2,654
0
817
8,688
0
5,739
L
Ullr
Pphad
Ullr
4,564
1,659
0
496
8,527
2,098
0
903
7,384
0
18,722
W
Charybdis
PythericalOMI
Charybdis
10,768
4,909
0
406
5,064
2,055
865
1,401
3,443
0
36,879
L
3,570
868
1,083
3,134
8,123
5,849
0
1,133
6,961
10,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,613
Gold Earned
24,199
59
Minions Killed
94
3
Camps Cleared
5
473,662
Distance Traveled
546,168
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,837
784
24
2
2
193,742
1
W
Yemoja
8,137
814
11
1
1
176,188
1
L
Bakasura
6,352
635
14
1
1
169,126
0
L
Ullr
6,211
621
27
3
2
148,909
1
W
Charybdis
8,225
823
59
6
2
176,238
4
L
Yemoja
7,050
705
18
2
0
155,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role