Player Matchup

Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MarleyQuinnz
Khepri
Level 29
God Stats
10W - 18L
1,500 SR
Queue Stats
880W - 960L
1,601 Elo+
Party 1
Baba Yaga
Baba Yaga
PAPISTAVI1
Baba Yaga
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,269 Elo+
Solo
Mercury
Mercury
PowerOfTartarus1
Mercury
Level 119
God Stats
1W - 3L
1,267 SR
Queue Stats
79W - 90L
1,408 Elo+
Solo
Bacchus
Bacchus
marssin
Bacchus
Level 156
God Stats
9W - 9L
1,500 SR
Queue Stats
1,065W - 1,087L
1,601 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,476 Elo+

VS

Team Averages
Level 91
1,450 SR
1,414 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
LordArnis
Set
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 76L
1,436 Elo+
Solo
Raijin
Raijin
Sha_dow411
Raijin
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 159L
1,418 Elo+
Solo
Skadi
Skadi
big_Delta32
Skadi
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
147W - 144L
1,474 Elo+
Solo
Neith
Neith
chronTHEic
Neith
Level 159
God Stats
14W - 33L
1,248 SR
Queue Stats
737W - 1,326L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
5 / 9 / 6
9,917
708
14,536
15,752
6,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
16
1 / 7 / 8
8,594
614
3,878
15,331
18,922
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
PAPISTAVI1
Baba Yaga
18
4 / 3 / 5
10,156
725
10,566
13,425
6,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 5 / 5
9,419
673
6,155
11,747
4,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
marssin
Bacchus
16
6 / 5 / 10
9,967
712
14,683
22,228
15,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 3 / 19
11,537
824
21,416
10,541
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 10
9,503
679
6,267
10,101
4,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Sha_dow411
Raijin
16
2 / 5 / 15
10,246
732
7,865
10,836
4,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 5 / 17
10,808
772
18,524
11,334
4,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Neith
20
14 / 2 / 7
12,936
924
14,755
12,949
5,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
21
Kills
28
29
Deaths
21
34
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
9
6
0.89
W
Hera
 
Hera
5
3
19
4.83
W
1
6
10
1
L
Khepri
1
7
8
0.71
L
Baba Yaga
PAPISTAVI1
Baba Yaga
4
3
5
2.17
L
5
5
5
1.5
W
Raijin
Sha_dow411
Raijin
2
5
15
1.9
W
6
5
17
2.9
W
Neith
14
2
7
8.75
L
Bacchus
marssin
Bacchus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,818
Damage
68,827
78,483
Taken
55,761
51,109
Mitigated
22,391
25,610
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,536
2,608
1,898
3,184
15,752
6,051
45
5,130
10,490
0
26,807
W
Hera
 
Hera
21,416
5,714
1,879
4,416
10,541
4,322
1,091
4,841
5,700
34,427
0
W
6,267
2,105
203
959
10,101
4,117
352
6,601
3,500
0
13,509
L
Khepri
3,878
260
728
900
15,331
18,922
0
6,297
8,762
12,762
0
L
Baba Yaga
PAPISTAVI1
Baba Yaga
10,566
614
909
5,038
13,425
6,106
0
4,988
8,217
39,908
0
L
6,155
1,265
1,764
2,563
11,747
4,870
0
3,853
7,638
0
16,072
W
Raijin
Sha_dow411
Raijin
7,865
1,188
1,327
1,866
10,836
4,094
589
5,331
5,505
19,730
0
W
18,524
7,146
807
2,195
11,334
4,415
1,118
6,014
5,320
0
27,871
W
Neith
14,755
11,223
1,295
6,897
12,949
5,443
2,027
6,340
6,609
0
39,108
L
Bacchus
marssin
Bacchus
14,683
1,553
930
7,696
22,228
15,160
0
7,889
14,095
19,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
55,030
108
Minions Killed
146
0
Camps Cleared
0
1,205,781
Distance Traveled
1,203,090
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,917
708
23
2
0
222,094
0
W
Hera
11,537
824
40
3
0
252,268
0
W
Set
9,503
679
12
1
0
227,913
0
L
Khepri
8,594
614
15
1
0
211,117
0
L
Baba Yaga
10,156
725
47
3
0
260,939
0
L
Mercury
9,419
673
12
1
0
260,819
1
W
Raijin
10,246
732
32
2
0
223,112
0
W
Skadi
10,808
772
17
1
0
240,832
2
W
Neith
12,936
924
45
3
0
258,965
0
L
Bacchus
9,967
712
11
1
0
250,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role