Player Matchup

Zhong Kui
Zhong Kui
ATrueTreeNinja
Zhong Kui
Level 122
God Stats
1W - 2L
1,503 SR
Queue Stats
20W - 19L
1,710 Elo+
Party 1
Neith
Neith
BOGOStheBINTED
Neith
Level 116
God Stats
3W - 1L
1,271 SR
Queue Stats
43W - 39L
1,648 Elo+
Party 1
Fafnir
Fafnir
CEOofArmpits
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
carsonmalone5
Cliodhna
Level 108
God Stats
9W - 8L
1,500 SR
Queue Stats
180W - 172L
1,552 Elo+
Solo
Sol
Sol
octamusprime
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,553 Elo+
Solo
Team Averages
Level 129
1,455 SR
1,602 Elo+

VS

Team Averages
Level 109
1,500 SR
1,474 Elo+
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
TH3GRiMREAPERR
Hades
Level 122
God Stats
170W - 131L
1,661 SR
Queue Stats
347W - 354L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
ToloDolo
Baron Samedi
Level 106
God Stats
18W - 20L
1,418 SR
Queue Stats
161W - 182L
1,420 Elo+
Party 2
Yemoja
Yemoja
Voltraino
Yemoja
Level 66
God Stats
25W - 46L
1,419 SR
Queue Stats
185W - 216L
1,437 Elo+
Party 2
Loki
Loki
ºPAWG
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATrueTreeNinja
Zhong Kui
11
0 / 2 / 0
5,516
501
3,189
6,863
4,300
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 0
5,853
532
3,129
6,012
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
9
2 / 1 / 3
6,232
567
2,250
6,016
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
carsonmalone5
Cliodhna
7
0 / 3 / 0
4,915
447
1,006
5,248
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 5 / 1
7,238
658
8,115
7,546
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 3 / 1
6,948
632
5,564
8,031
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 2
7,001
636
6,138
8,940
6,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ToloDolo
Baron Samedi
12
4 / 0 / 1
7,298
663
4,576
3,988
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Voltraino
Yemoja
10
1 / 1 / 4
6,581
598
1,049
6,512
2,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Loki
ºPAWG
Loki
13
2 / 1 / 3
7,577
689
3,287
6,999
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
1
1.5
L
Zhong Kui
ATrueTreeNinja
Zhong Kui
0
2
0
0
L
0
2
0
0
L
Fafnir
2
1
3
3.5
W
2
0
2
3
W
Baron Samedi
ToloDolo
Baron Samedi
4
0
1
4.5
W
Yemoja
Voltraino
Yemoja
1
1
4
3
L
Cliodhna
carsonmalone5
Cliodhna
0
3
0
0
L
3
5
1
0.7
W
Loki
ºPAWG
Loki
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,689
Damage
20,614
31,685
Taken
34,470
13,431
Mitigated
15,754
10,231
Healing
19,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,564
3,350
0
2,211
8,031
2,334
1,299
5,244
2,787
0
39,432
L
Zhong Kui
ATrueTreeNinja
Zhong Kui
3,189
340
0
3,238
6,863
4,300
0
3,676
3,187
24,557
0
L
3,129
1,078
0
1,544
6,012
2,086
0
1,964
3,980
0
38,071
L
Fafnir
2,250
390
134
1,695
6,016
4,036
0
2,164
3,710
11,882
0
W
6,138
788
0
5,484
8,940
6,910
506
4,589
4,351
39,377
0
W
Baron Samedi
ToloDolo
Baron Samedi
4,576
873
308
1,362
3,988
1,571
0
158
3,830
43,188
0
W
Yemoja
Voltraino
Yemoja
1,049
498
3,548
1,845
6,512
2,712
120
2,864
3,648
8,975
0
L
Cliodhna
carsonmalone5
Cliodhna
1,006
55
0
1,819
5,248
1,303
0
2,138
3,034
0
16,359
L
8,115
4,712
0
1,801
7,546
1,706
1,042
1,535
6,011
55,478
0
W
Loki
ºPAWG
Loki
3,287
1,163
0
4,666
6,999
2,227
0
699
6,211
0
47,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
35,405
301
Minions Killed
362
0
Camps Cleared
0
1,016,867
Distance Traveled
1,071,474
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,948
632
68
6
0
212,192
3
L
Zhong Kui
5,516
501
50
5
0
171,046
1
L
Neith
5,853
532
93
8
0
224,333
2
L
Fafnir
6,232
567
11
1
0
229,476
1
W
Hades
7,001
636
84
8
0
198,809
4
W
Baron Samedi
7,298
663
87
8
0
213,743
4
W
Yemoja
6,581
598
19
2
0
204,938
1
L
Cliodhna
4,915
447
41
4
0
191,321
0
L
Sol
7,238
658
106
10
0
200,691
0
W
Loki
7,577
689
104
9
0
241,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role