Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BDCAtomic
Nemesis
Level 59
God Stats
1W - 0L
1,739 SR
Queue Stats
34W - 21L
1,766 Elo+
Party 1
Chaac
Chaac
BDCGAINZ
Chaac
Level 26
God Stats
9W - 5L
1,564 SR
Queue Stats
81W - 50L
1,706 Elo+
Party 1
Team Averages
Level 76
1,601 SR
1,657 Elo+

VS

Team Averages
Level 91
1,469 SR
1,357 Elo+
Geb
Geb
WildMrsWeazel
Geb
Level 119
God Stats
3W - 8L
1,500 SR
Queue Stats
126W - 158L
1,406 Elo+
Solo
Cernunnos
Cernunnos
Zelthor93
Cernunnos
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 225L
1,253 Elo+
Party 2
Hel
Hel
athale7
Hel
Level 13
God Stats
4W - 7L
1,407 SR
Queue Stats
4W - 7L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 1 / 4
9,328
777
18,459
6,637
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
BDCAtomic
Nemesis
12
1 / 1 / 8
7,848
654
3,943
6,065
3,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
BDCGAINZ
Chaac
13
3 / 0 / 8
8,322
694
6,015
8,516
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
8,394
700
6,766
11,586
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Zelthor93
Cernunnos
12
0 / 4 / 2
7,142
595
4,061
10,121
3,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
11
0 / 5 / 1
7,038
587
1,845
9,508
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
4
9
W
Nemesis
BDCAtomic
Nemesis
1
1
8
5
W
Chaac
BDCGAINZ
Chaac
3
0
8
7
L
2
2
0
1
L
Cernunnos
Zelthor93
Cernunnos
0
4
2
0.25
L
Hel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
12,672
21,218
Taken
31,215
13,381
Mitigated
16,911
6,080
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,459
1,712
0
986
6,637
2,644
315
3,429
3,208
44,448
2,143
W
Nemesis
BDCAtomic
Nemesis
3,943
1,323
653
515
6,065
3,336
476
2,343
3,722
0
17,312
W
Chaac
BDCGAINZ
Chaac
6,015
603
484
3,442
8,516
7,401
212
3,209
5,307
0
20,879
L
6,766
578
489
1,893
11,586
9,600
0
6,048
5,299
22,411
0
L
Cernunnos
Zelthor93
Cernunnos
4,061
969
0
1,001
10,121
3,401
0
5,685
4,308
0
18,178
L
Hel
1,845
81
2,445
2,525
9,508
3,910
0
6,558
2,735
15,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
22,574
119
Minions Killed
116
8
Camps Cleared
3
649,190
Distance Traveled
610,743
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,328
777
58
5
4
184,976
1
W
Nemesis
7,848
654
34
3
0
233,693
2
W
Chaac
8,322
694
27
2
4
230,521
1
L
Geb
8,394
700
28
2
1
211,661
3
L
Cernunnos
7,142
595
39
3
2
192,089
1
L
Hel
7,038
587
49
4
0
206,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role