Player Matchup

Anubis
Anubis
Silver II
High Vengeance
Anubis
Silver II
Level 102
God Stats
1W - 2L
1,407 SR
Queue Stats
31W - 46L
1,448 MMR
Party 1
Osiris
Osiris
Silver I
ashtonsly
Osiris
Silver I
Level 129
God Stats
5W - 4L
1,502 SR
Queue Stats
56W - 58L
1,478 MMR
Party 1
Ymir
Ymir
Silver II
d_simmons20
Ymir
Silver II
Level 69
God Stats
6W - 3L
1,648 SR
Queue Stats
7W - 6L
1,467 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,519 SR
1,464 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,492 SR
1,352 MMR
Fenrir
Fenrir
Silver I
Majorchiphazurd
Fenrir
Silver I
Level 83
God Stats
4W - 6L
1,457 SR
Queue Stats
74W - 96L
1,389 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Moosalinaa
Zhong Kui
Silver II
Level 146
God Stats
0W - 2L
1,687 SR
Queue Stats
23W - 29L
1,410 MMR
Solo
Mulan
Mulan
Silver I
THE WIZARD C
Mulan
Silver I
Level 124
God Stats
0W - 4L
1,331 SR
Queue Stats
576W - 664L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
12,397
775
22,798
15,284
8,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
ashtonsly
Osiris
17
8 / 2 / 11
12,235
765
19,305
14,264
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 3 / 14
12,197
762
11,797
18,679
23,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
BastetAtlasZeusIzanamiGilgamesh

VS

Bans
ChaacHorusHeraCabrakanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
10,691
668
8,773
16,543
13,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Moosalinaa
Zhong Kui
15
2 / 9 / 5
11,433
715
12,574
18,287
9,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 8 / 4
9,905
619
9,424
27,444
24,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
23
Kills
7
7
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
4
6
1
0.75
L
Zhong Kui
Moosalinaa
Zhong Kui
2
9
5
0.5
L
1
8
4
0.38
W
Osiris
ashtonsly
Osiris
8
2
11
6.75
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,900
Damage
30,771
48,227
Taken
62,274
48,414
Mitigated
47,260
11,353
Healing
9,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,798
1,079
364
8,302
15,284
8,913
1,476
3,794
11,234
68,649
0
L
8,773
1,402
0
1,615
16,543
13,041
0
9,739
6,244
0
22,227
L
Zhong Kui
Moosalinaa
Zhong Kui
12,574
2,419
0
3,732
18,287
9,886
0
12,686
5,332
40,436
5,055
L
9,424
1,010
236
3,898
27,444
24,333
0
15,561
10,620
2,151
20,826
W
Osiris
ashtonsly
Osiris
19,305
6,527
0
1,810
14,264
15,981
724
3,798
9,916
7,975
33,730
W
11,797
2,568
0
877
18,679
23,520
407
5,559
12,712
24,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
32,029
152
Minions Killed
133
9
Camps Cleared
5
874,560
Distance Traveled
684,899
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,397
775
78
5
3
266,062
2
L
Fenrir
10,691
668
29
2
1
243,333
2
L
Zhong Kui
11,433
715
81
5
4
202,542
5
L
Mulan
9,905
619
23
1
0
239,024
1
W
Osiris
12,235
765
46
3
5
321,671
2
W
Ymir
12,197
762
28
2
1
286,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role