Player Matchup

Bellona
Bellona
EPIKK_PICKLES
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,327 Elo+
Party 1
Chiron
Chiron
Epikkpickles
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 132L
1,228 Elo+
Party 1
Heimdallr
Heimdallr
Luiser
Heimdallr
Level 17
God Stats
4W - 8L
1,282 SR
Queue Stats
20W - 35L
1,270 Elo+
Solo
Chaac
Chaac
Maihix
Chaac
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 105L
1,448 Elo+
Party 3
Ra
Ra
ovRusty
Ra
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 91L
1,559 Elo+
Party 3
Team Averages
Level 50
1,456 SR
1,366 Elo+

VS

Team Averages
Level 65
1,608 SR
1,361 Elo+
Izanami
Izanami
Jachri03
Izanami
Level 108
God Stats
11W - 5L
1,892 SR
Queue Stats
85W - 97L
1,440 Elo+
Party 2
Chaac
Chaac
Mauriplop
Chaac
Level 29
God Stats
2W - 3L
1,501 SR
Queue Stats
85W - 103L
1,394 Elo+
Party 2
Thoth
Thoth
TricoEspindola
Thoth
Level 34
God Stats
12W - 21L
1,392 SR
Queue Stats
62W - 83L
1,187 Elo+
Party 2
Artio
Artio
Truu_cap34
Artio
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
VADO22
Thanatos
Level 150
God Stats
1W - 2L
1,755 SR
Queue Stats
112W - 131L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
3 / 0 / 6
7,660
851
3,918
4,151
2,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
14
3 / 0 / 5
7,548
839
6,656
5,365
1,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Luiser
Heimdallr
13
0 / 1 / 4
6,974
775
3,939
5,210
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Maihix
Chaac
13
3 / 1 / 6
7,383
820
6,499
5,005
2,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 1 / 5
7,710
857
5,874
3,143
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jachri03
Izanami
13
1 / 2 / 2
6,939
771
3,878
8,333
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Mauriplop
Chaac
11
0 / 3 / 2
5,836
648
3,214
9,097
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 0
6,054
673
1,636
4,909
1,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
9
0 / 1 / 0
5,399
600
97
831
289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
VADO22
Thanatos
12
2 / 3 / 1
6,375
708
7,365
8,365
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
12
Kills
3
3
Deaths
13
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
0
6
6
W
Chiron
3
0
5
5.5
L
Izanami
Jachri03
Izanami
1
2
2
1
W
Heimdallr
Luiser
Heimdallr
0
1
4
2
W
Chaac
Maihix
Chaac
3
1
6
6
L
Chaac
Mauriplop
Chaac
0
3
2
0.33
L
0
4
0
0
L
Artio
0
1
0
0
L
Thanatos
VADO22
Thanatos
2
3
1
0.83
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
16,190
22,874
Taken
31,535
9,990
Mitigated
12,348
9,333
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,918
751
1,125
1,465
4,151
2,897
545
429
3,543
0
8,448
W
Chiron
6,656
3,291
142
1,722
5,365
1,621
1,623
490
4,817
0
30,133
L
Izanami
Jachri03
Izanami
3,878
3,142
0
2,073
8,333
2,682
24
850
7,483
0
30,402
W
Heimdallr
Luiser
Heimdallr
3,939
1,311
211
397
5,210
1,468
1,644
401
4,809
0
20,470
W
Chaac
Maihix
Chaac
6,499
1,060
0
2,041
5,005
2,935
154
174
4,609
0
15,706
L
Chaac
Mauriplop
Chaac
3,214
128
0
2,622
9,097
5,080
0
2,505
6,592
0
6,089
L
1,636
229
0
130
4,909
1,395
0
917
3,992
14,323
0
L
Artio
97
68
0
30
831
289
0
0
831
68
0
L
Thanatos
VADO22
Thanatos
7,365
1,082
0
4,238
8,365
2,902
0
1,602
6,763
0
14,170
W
5,874
741
917
1,313
3,143
1,069
172
210
2,867
31,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
30,603
193
Minions Killed
114
0
Camps Cleared
0
977,056
Distance Traveled
731,090
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,660
851
15
2
0
197,031
0
W
Chiron
7,548
839
46
5
0
194,154
2
L
Izanami
6,939
771
60
7
0
200,299
2
W
Heimdallr
6,974
775
49
5
0
177,137
3
W
Chaac
7,383
820
22
2
0
203,950
0
L
Chaac
5,836
648
5
1
0
153,712
0
L
Thoth
6,054
673
30
3
0
144,199
0
L
Artio
5,399
600
0
0
0
14,844
0
L
Thanatos
6,375
708
19
2
0
218,036
5
W
Ra
7,710
857
61
7
0
204,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role