Player Matchup

Merlin
Merlin
FYON Assassin
Merlin
Level 23
God Stats
0W - 2L
1,286 SR
Queue Stats
4W - 5L
1,301 Elo+
Party 2
Rama
Rama
Kamaligy
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,301 Elo+
Party 2
Guan Yu
Guan Yu
Raph Bayless
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Thor
Thor
SpazzOuttMatt
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 2
Ymir
Ymir
l9lNickl6l
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 2
Team Averages
Level 26
1,457 SR
1,341 Elo+

VS

Team Averages
Level 53
1,501 SR
1,483 Elo+
Cthulhu
Cthulhu
HeroHops
Cthulhu
Level 62
God Stats
9W - 9L
1,523 SR
Queue Stats
45W - 35L
1,580 Elo+
Party 1
Bellona
Bellona
Heromayne
Bellona
Level 43
God Stats
7W - 5L
1,707 SR
Queue Stats
28W - 19L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
MusclesMcGehee
Zhong Kui
Level 89
God Stats
11W - 8L
1,509 SR
Queue Stats
54W - 47L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
NezyKawaii
Aphrodite
Level 4
God Stats
4W - 2L
1,266 SR
Queue Stats
6W - 5L
1,439 Elo+
Party 1
Izanami
Izanami
xDeLiix
Izanami
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
10,944
1,216
17,495
16,174
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
17
9 / 4 / 2
12,503
1,389
19,862
20,874
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
Raph Bayless
Guan Yu
16
0 / 14 / 6
9,854
1,095
8,149
25,647
12,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 12 / 7
9,955
1,106
7,946
19,903
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 13 / 6
9,492
1,055
3,291
22,646
11,262
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeroHops
Cthulhu
19
9 / 3 / 30
12,408
1,379
22,373
22,550
12,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Heromayne
Bellona
18
11 / 3 / 21
12,087
1,343
19,344
11,598
11,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MusclesMcGehee
Zhong Kui
20
21 / 0 / 23
14,438
1,604
31,692
18,510
14,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
NezyKawaii
Aphrodite
19
5 / 0 / 33
11,859
1,318
8,806
6,353
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
xDeLiix
Izanami
18
3 / 5 / 16
11,143
1,238
14,580
10,380
4,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
172
11
Kills
49
49
Deaths
11
29
Assists
123
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
W
Cthulhu
HeroHops
Cthulhu
9
3
30
8
W
Bellona
Heromayne
Bellona
11
3
21
7.17
L
Rama
9
4
2
2.5
W
Zhong Kui
MusclesMcGehee
Zhong Kui
21
0
23
32.5
W
Aphrodite
NezyKawaii
Aphrodite
5
0
33
21.5
L
Guan Yu
Raph Bayless
Guan Yu
0
14
6
0.21
L
0
12
7
0.29
L
0
13
6
0.23
W
Izanami
xDeLiix
Izanami
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,743
Damage
96,795
105,244
Taken
69,391
44,623
Mitigated
46,547
4,398
Healing
32,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,495
1,558
0
0
16,174
6,339
0
7,637
8,537
46,197
0
W
Cthulhu
HeroHops
Cthulhu
22,373
2,882
0
3,992
22,550
12,892
0
6,735
14,501
36,429
0
W
Bellona
Heromayne
Bellona
19,344
8,812
0
797
11,598
11,701
0
4,165
7,433
0
25,189
L
Rama
19,862
16,446
0
779
20,874
7,244
0
12,226
8,648
0
35,911
W
Zhong Kui
MusclesMcGehee
Zhong Kui
31,692
4,546
710
11,937
18,510
14,219
0
5,116
13,394
46,952
0
W
Aphrodite
NezyKawaii
Aphrodite
8,806
55
8,642
4,893
6,353
3,302
0
2,410
3,943
25,379
0
L
Guan Yu
Raph Bayless
Guan Yu
8,149
1,645
1,401
2,008
25,647
12,239
0
14,963
10,684
0
22,475
L
7,946
1,958
0
210
19,903
7,539
0
12,926
6,977
0
20,968
L
3,291
1,191
0
0
22,646
11,262
0
15,119
7,527
6,939
0
W
Izanami
xDeLiix
Izanami
14,580
11,103
0
1,608
10,380
4,433
0
2,360
8,020
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
61,935
145
Minions Killed
187
3
Camps Cleared
8
776,373
Distance Traveled
877,845
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,944
1,216
69
8
1
142,979
0
W
Cthulhu
12,408
1,379
31
3
0
183,726
4
W
Bellona
12,087
1,343
12
1
3
160,523
2
L
Rama
12,503
1,389
23
3
1
164,891
0
W
Zhong Kui
14,438
1,604
46
5
1
191,549
0
W
Aphrodite
11,859
1,318
33
4
0
208,061
2
L
Guan Yu
9,854
1,095
15
2
0
178,479
3
L
Thor
9,955
1,106
29
3
1
157,815
0
L
Ymir
9,492
1,055
9
1
0
132,209
1
W
Izanami
11,143
1,238
65
7
4
133,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role