Player Matchup

Serqet
Serqet
Bronze III
Bidinq
Serqet
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Cerberus
Cerberus
Silver III
Cedouuu19
Cerberus
Silver III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,489 MMR
Solo
Chang'e
Chang'e
Silver II
Smiteban85
Chang'e
Silver II
Level 67
God Stats
2W - 2L
1,736 SR
Queue Stats
63W - 69L
1,492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,579 SR
1,494 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,398 SR
1,484 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
HopeSoloQ
Ah Muzen Cab
Bronze III
Level 105
God Stats
2W - 0L
1,316 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Ares
Ares
Bronze III
KingMatyIce
Ares
Bronze III
Level 125
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Spiderman104
Zeus
Silver II
Level 149
God Stats
1W - 0L
1,250 SR
Queue Stats
32W - 34L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bidinq
Serqet
13
2 / 10 / 1
9,402
672
4,384
16,710
9,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Cedouuu19
Cerberus
13
0 / 3 / 4
8,976
641
7,780
16,615
15,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Smiteban85
Chang'e
15
3 / 6 / 2
10,200
729
8,366
16,097
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeKukulkanUllrBastet

VS

Bans
AtlasCupidHelCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HopeSoloQ
Ah Muzen Cab
18
7 / 1 / 11
11,352
811
14,743
9,847
3,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
6 / 1 / 11
10,980
784
9,918
11,744
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 7
10,791
771
14,272
8,227
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bidinq
Serqet
2
10
1
0.25
L
Cerberus
Cedouuu19
Cerberus
0
3
4
0.67
W
Ah Muzen Cab
HopeSoloQ
Ah Muzen Cab
7
1
11
12.5
W
6
1
11
11.5
L
Chang'e
Smiteban85
Chang'e
3
6
2
0.67
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,530
Damage
38,933
49,422
Taken
29,818
31,036
Mitigated
15,836
10,762
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bidinq
Serqet
4,384
654
58
1,261
16,710
9,165
0
8,224
8,085
0
14,911
L
Cerberus
Cedouuu19
Cerberus
7,780
170
323
2,175
16,615
15,752
0
7,903
8,424
28,721
0
W
Ah Muzen Cab
HopeSoloQ
Ah Muzen Cab
14,743
7,336
0
4,545
9,847
3,049
1,366
5,636
3,817
0
57,303
W
9,918
504
0
3,418
11,744
10,412
509
4,433
6,885
21,945
0
L
Chang'e
Smiteban85
Chang'e
8,366
249
1,325
5,620
16,097
6,119
0
7,780
8,038
44,330
0
W
14,272
1,894
0
639
8,227
2,375
250
6,247
1,842
49,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,578
Gold Earned
33,123
171
Minions Killed
178
6
Camps Cleared
8
676,616
Distance Traveled
763,340
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,402
672
31
2
1
230,849
4
L
Cerberus
8,976
641
50
4
2
224,738
1
W
Ah Muzen Cab
11,352
811
81
6
2
264,802
0
W
Ares
10,980
784
21
2
2
260,162
4
L
Chang'e
10,200
729
90
6
3
221,029
2
W
Zeus
10,791
771
76
5
4
238,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role