Player Matchup

Apollo
Apollo
DefuntSniper
Apollo
Level 143
God Stats
13W - 15L
1,390 SR
Queue Stats
196W - 203L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
RoyalwtChese
Nu Wa
Level 115
God Stats
8W - 13L
1,760 SR
Queue Stats
45W - 63L
1,622 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iKLuTcHyyyyy
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 206L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
n00bipie
Ne Zha
Level 149
God Stats
0W - 1L
1,525 SR
Queue Stats
37W - 41L
1,550 Elo+
Party 1
Bellona
Bellona
xLordRimurux
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 130
1,535 SR
1,556 Elo+

VS

Team Averages
Level 134
1,560 SR
1,539 Elo+
Gilgamesh
Gilgamesh
CraftyRaccoon58
Gilgamesh
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
1,583 Elo+
Party 2
Athena
Athena
DatWildNuqqaPJ
Athena
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 132L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
JESUS12
Danzaburou
Level 153
God Stats
4W - 3L
1,749 SR
Queue Stats
98W - 91L
1,599 Elo+
Party 2
Baron Samedi
Baron Samedi
Oblivisci
Baron Samedi
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 210L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
lobojusticiero69
Nu Wa
Level 107
God Stats
57W - 44L
1,549 SR
Queue Stats
96W - 103L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 2 / 4
9,443
787
6,463
11,328
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 2
9,164
764
12,027
10,957
4,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
iKLuTcHyyyyy
Kumbhakarna
15
2 / 1 / 6
9,097
758
6,999
20,907
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
n00bipie
Ne Zha
16
3 / 3 / 5
9,650
804
13,649
17,640
15,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
xLordRimurux
Bellona
10
0 / 0 / 2
5,886
491
0
2,253
575

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CraftyRaccoon58
Gilgamesh
16
3 / 5 / 5
9,942
829
11,111
20,622
14,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 8
9,801
817
4,453
15,288
15,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JESUS12
Danzaburou
17
3 / 0 / 7
10,211
851
16,769
13,674
6,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Oblivisci
Baron Samedi
16
2 / 1 / 6
9,370
781
9,949
9,047
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 5
9,369
781
11,899
8,904
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
10
Kills
11
11
Deaths
12
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CraftyRaccoon58
Gilgamesh
3
5
5
1.1
W
2
1
8
6
L
Apollo
2
2
4
2
W
Danzaburou
JESUS12
Danzaburou
3
0
7
6.5
W
Baron Samedi
Oblivisci
Baron Samedi
2
1
6
5
L
3
5
2
0.8
L
Kumbhakarna
iKLuTcHyyyyy
Kumbhakarna
2
1
6
5
W
1
5
5
0.7
L
Ne Zha
n00bipie
Ne Zha
3
3
5
1.83
L
Bellona
xLordRimurux
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
54,181
63,085
Taken
67,535
48,517
Mitigated
44,639
11,961
Healing
26,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CraftyRaccoon58
Gilgamesh
11,111
3,085
2,162
4,469
20,622
14,378
380
4,288
16,334
2,814
28,415
W
4,453
1,470
3,301
2,763
15,288
15,876
645
4,742
10,546
15,195
0
L
Apollo
6,463
3,006
0
2,827
11,328
4,506
4,071
5,413
5,915
0
41,894
W
Danzaburou
JESUS12
Danzaburou
16,769
7,491
0
6,119
13,674
6,890
3,195
4,506
9,168
0
54,626
W
Baron Samedi
Oblivisci
Baron Samedi
9,949
1,163
2,826
3,300
9,047
4,546
1,763
2,152
6,895
38,637
0
L
12,027
3,806
120
1,484
10,957
4,418
0
5,598
5,359
41,163
0
L
Kumbhakarna
iKLuTcHyyyyy
Kumbhakarna
6,999
576
391
2,740
20,907
23,630
0
8,905
12,002
16,093
0
W
11,899
2,544
0
1,088
8,904
2,949
2,695
3,338
5,566
54,549
0
L
Ne Zha
n00bipie
Ne Zha
13,649
1,563
518
3,881
17,640
15,388
0
5,070
12,570
0
39,566
L
Bellona
xLordRimurux
Bellona
0
0
0
0
2,253
575
0
2,253
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
48,693
221
Minions Killed
297
0
Camps Cleared
0
942,938
Distance Traveled
1,203,535
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,942
829
32
3
0
254,847
1
W
Athena
9,801
817
32
3
0
247,550
0
L
Apollo
9,443
787
81
7
0
250,564
3
W
Danzaburou
10,211
851
89
7
0
264,408
2
W
Baron Samedi
9,370
781
70
6
0
223,879
1
L
Nu Wa
9,164
764
69
6
0
180,930
0
L
Kumbhakarna
9,097
758
13
1
0
247,055
0
W
Nu Wa
9,369
781
74
6
0
212,851
1
L
Ne Zha
9,650
804
58
5
0
264,389
0
L
Bellona
5,886
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role