Player Matchup

Atlas
Atlas
Djmonstercupx
Atlas
Level 18
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DocDirrty
Tsukuyomi
Level 38
God Stats
9W - 6L
1,407 SR
Queue Stats
104W - 129L
1,451 Elo+
Solo
Neith
Neith
Kingpineapplez2
Neith
Level 15
God Stats
7W - 7L
1,306 SR
Queue Stats
8W - 8L
1,269 Elo+
Party 2
Amaterasu
Amaterasu
LolNagii
Amaterasu
Level 5
God Stats
1W - 0L
1,216 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
MindAmber
Thoth
Level 115
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 2
Team Averages
Level 38
1,388 SR
1,325 Elo+

VS

Team Averages
Level 66
1,510 SR
1,448 Elo+
Loki
Loki
Derron22
Loki
Level 19
God Stats
2W - 6L
1,264 SR
Queue Stats
20W - 39L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Flashybadge14
Gilgamesh
Level 26
God Stats
0W - 1L
1,712 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Merlin
Merlin
KillHunter675_
Merlin
Level 123
God Stats
2W - 2L
1,511 SR
Queue Stats
14W - 15L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
Maleficaris
Xbalanque
Level 29
God Stats
5W - 6L
1,351 SR
Queue Stats
59W - 65L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
MiishraYT
Kumbhakarna
Level 134
God Stats
0W - 1L
1,712 SR
Queue Stats
25W - 35L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 18
9,357
851
7,921
11,023
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
DocDirrty
Tsukuyomi
15
3 / 2 / 8
8,930
812
6,891
8,729
3,515
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
5 / 3 / 12
8,888
808
11,849
11,801
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
LolNagii
Amaterasu
15
4 / 1 / 16
8,776
798
9,216
9,829
7,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
MindAmber
Thoth
18
10 / 1 / 13
10,435
949
16,701
5,303
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 6 / 0
8,649
786
3,238
9,497
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Flashybadge14
Gilgamesh
14
2 / 6 / 3
8,864
806
5,948
15,769
8,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 1
8,408
764
7,911
7,390
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Maleficaris
Xbalanque
14
2 / 3 / 3
8,247
750
7,518
11,714
2,876
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
MiishraYT
Kumbhakarna
13
1 / 7 / 3
8,055
732
4,655
17,578
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
18
26
Kills
8
8
Deaths
26
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
0
0.33
W
4
1
18
13
W
Tsukuyomi
DocDirrty
Tsukuyomi
3
2
8
3.5
L
Gilgamesh
Flashybadge14
Gilgamesh
2
6
3
0.58
L
1
4
1
0.38
W
5
3
12
3.67
W
Amaterasu
LolNagii
Amaterasu
4
1
16
12
L
Xbalanque
Maleficaris
Xbalanque
2
3
3
1.17
L
Kumbhakarna
MiishraYT
Kumbhakarna
1
7
3
0.36
W
Thoth
MindAmber
Thoth
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,578
Damage
29,270
46,685
Taken
61,948
30,071
Mitigated
26,561
13,273
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,238
699
0
1,706
9,497
2,167
266
3,606
5,671
0
25,348
W
7,921
3,250
0
1,350
11,023
11,863
100
2,554
7,269
23,135
0
W
Tsukuyomi
DocDirrty
Tsukuyomi
6,891
1,567
0
1,285
8,729
3,515
0
2,571
6,158
0
28,616
L
Gilgamesh
Flashybadge14
Gilgamesh
5,948
606
1,172
2,139
15,769
8,413
0
7,415
8,120
0
13,947
L
7,911
105
28
819
7,390
1,425
99
4,237
3,029
42,479
0
W
11,849
5,531
0
5,133
11,801
4,772
1,722
4,015
7,786
0
35,582
W
Amaterasu
LolNagii
Amaterasu
9,216
3,506
0
4,279
9,829
7,842
211
2,386
6,423
0
21,031
L
Xbalanque
Maleficaris
Xbalanque
7,518
2,078
255
2,762
11,714
2,876
0
3,847
7,560
0
18,878
L
Kumbhakarna
MiishraYT
Kumbhakarna
4,655
623
112
1,178
17,578
11,680
91
5,469
10,889
10,979
0
W
Thoth
MindAmber
Thoth
16,701
816
0
1,226
5,303
2,079
876
1,040
4,263
48,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
42,223
200
Minions Killed
175
0
Camps Cleared
0
1,245,767
Distance Traveled
1,133,877
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,649
786
43
4
0
245,212
3
W
Atlas
9,357
851
26
2
0
243,752
2
W
Tsukuyomi
8,930
812
53
5
0
259,205
3
L
Gilgamesh
8,864
806
12
1
0
234,645
1
L
Merlin
8,408
764
70
6
0
226,935
1
W
Neith
8,888
808
33
3
0
210,847
0
W
Amaterasu
8,776
798
18
2
0
266,635
1
L
Xbalanque
8,247
750
39
4
0
209,593
3
L
Kumbhakarna
8,055
732
11
1
0
217,492
0
W
Thoth
10,435
949
70
6
0
265,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role