Player Matchup

Geb
Geb
Conkweeftador
Geb
Level 42
God Stats
2W - 1L
1,772 SR
Queue Stats
14W - 9L
1,717 Elo+
Party 1
Ravana
Ravana
GetFarquaaded
Ravana
Level 145
God Stats
10W - 4L
1,710 SR
Queue Stats
226W - 199L
1,540 Elo+
Party 1
Discordia
Discordia
Idaelia
Discordia
Level 145
God Stats
3W - 3L
1,648 SR
Queue Stats
49W - 58L
1,490 Elo+
Party 1
Izanami
Izanami
PokenTheFierce
Izanami
Level 140
God Stats
10W - 10L
1,826 SR
Queue Stats
192W - 161L
1,526 Elo+
Party 1
Artio
Artio
Timmmmid
Artio
Level 147
God Stats
3W - 5L
1,559 SR
Queue Stats
19W - 30L
1,507 Elo+
Party 1
Team Averages
Level 124
1,703 SR
1,556 Elo+

VS

Team Averages
Level 73
1,535 SR
1,607 Elo+
Cerberus
Cerberus
AngryPatar
Cerberus
Level 102
God Stats
1W - 2L
1,251 SR
Queue Stats
23W - 14L
1,635 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kbreezy25
Morgan Le Fay
Level 48
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 55L
1,635 Elo+
Party 2
Medusa
Medusa
KitchenToilet
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,558 Elo+
Solo
Khepri
Khepri
theMenace73
Khepri
Level 87
God Stats
9W - 5L
1,672 SR
Queue Stats
25W - 17L
1,619 Elo+
Party 2
Rama
Rama
thebick2mad
Rama
Level 86
God Stats
4W - 0L
1,751 SR
Queue Stats
34W - 24L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,028
431
2,680
10,206
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 3 / 2
8,205
586
5,128
9,369
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Idaelia
Discordia
12
0 / 3 / 2
6,694
478
2,890
5,624
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
6,791
485
6,366
7,566
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Timmmmid
Artio
12
0 / 2 / 2
6,931
495
7,317
12,946
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngryPatar
Cerberus
14
2 / 1 / 1
8,362
597
6,204
12,251
10,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Kbreezy25
Morgan Le Fay
13
3 / 4 / 3
8,276
591
7,588
9,108
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 1 / 1
9,155
654
8,099
7,684
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
13
0 / 0 / 9
8,193
585
3,216
9,059
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 4
8,017
573
6,809
5,034
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AngryPatar
Cerberus
2
1
1
2.5
L
0
4
2
0.25
L
5
3
2
2
L
Discordia
Idaelia
Discordia
0
3
2
0.33
W
Morgan Le Fay
Kbreezy25
Morgan Le Fay
3
4
3
1.13
W
7
1
1
7.5
L
1
3
0
0.33
L
Artio
Timmmmid
Artio
0
2
2
0.5
W
Khepri
0
0
9
4.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
31,916
45,711
Taken
43,136
20,322
Mitigated
27,145
11,800
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AngryPatar
Cerberus
6,204
1,218
0
6,185
12,251
10,047
0
5,071
6,206
45,201
0
L
2,680
304
143
2,564
10,206
5,398
0
2,798
7,408
13,545
0
L
5,128
1,659
0
2,541
9,369
3,027
0
3,555
5,814
0
41,112
L
Discordia
Idaelia
Discordia
2,890
0
0
759
5,624
1,373
0
3,378
2,246
43,317
0
W
Morgan Le Fay
Kbreezy25
Morgan Le Fay
7,588
351
0
1,486
9,108
2,936
0
2,984
6,124
46,777
3,038
W
8,099
3,521
0
2,552
7,684
3,156
1,146
1,713
5,814
0
63,488
L
6,366
3,979
0
1,750
7,566
1,982
0
2,338
5,228
0
48,961
L
Artio
Timmmmid
Artio
7,317
1,134
99
3,944
12,946
8,542
0
4,828
8,118
35,793
0
W
Khepri
3,216
296
457
4,664
9,059
9,601
592
949
8,110
19,894
0
W
6,809
5,182
0
1,203
5,034
1,405
2,857
1,039
3,995
0
61,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
42,003
355
Minions Killed
465
0
Camps Cleared
0
1,315,359
Distance Traveled
1,274,114
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,362
597
125
9
0
214,091
2
L
Geb
6,028
431
12
1
0
278,785
7
L
Ravana
8,205
586
83
6
0
290,434
3
L
Discordia
6,694
478
87
6
0
268,047
3
W
Morgan Le Fay
8,276
591
94
7
0
262,124
5
W
Medusa
9,155
654
112
8
0
276,112
8
L
Izanami
6,791
485
101
7
0
235,869
6
L
Artio
6,931
495
72
5
0
242,224
4
W
Khepri
8,193
585
16
1
0
274,520
4
W
Rama
8,017
573
118
8
0
247,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role