Player Matchup

Skadi
Skadi
Rookie99Overall
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 177L
1,236 Elo+
Party 1
Baron Samedi
Baron Samedi
Zecchius
Baron Samedi
Level 29
God Stats
3W - 11L
1,372 SR
Queue Stats
177W - 154L
1,715 Elo+
Party 2
Chang'e
Chang'e
Zepyruss
Chang'e
Level 66
God Stats
18W - 12L
1,816 SR
Queue Stats
157W - 146L
1,631 Elo+
Party 2
Fafnir
Fafnir
grizoulefou1
Fafnir
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 248L
1,270 Elo+
Party 1
Kali
Kali
leoadonis18
Kali
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
601W - 559L
1,681 Elo+
Party 2
Team Averages
Level 55
1,538 SR
1,507 Elo+

VS

Team Averages
Level 85
1,376 SR
1,543 Elo+
Nike
Nike
OldToeSniffer
Nike
Level 27
God Stats
3W - 2L
1,342 SR
Queue Stats
57W - 39L
1,684 Elo+
Party 3
Cupid
Cupid
Uncommonalloy31
Cupid
Level 125
God Stats
8W - 9L
1,345 SR
Queue Stats
291W - 297L
1,657 Elo+
Party 3
Loki
Loki
YungArnie69
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 289L
1,605 Elo+
Party 3
Hel
Hel
termin8t
Hel
Level 86
God Stats
9W - 6L
1,412 SR
Queue Stats
63W - 74L
1,548 Elo+
Party 3
Ymir
Ymir
xTheImorTalxx
Ymir
Level 41
God Stats
2W - 1L
1,283 SR
Queue Stats
10W - 21L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 15 / 2
8,984
333
5,210
18,741
2,972
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Zecchius
Baron Samedi
20
6 / 8 / 7
13,695
507
27,091
24,614
8,839
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Zepyruss
Chang'e
20
9 / 3 / 8
14,863
550
25,475
28,488
24,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
17
2 / 7 / 10
12,387
459
8,918
32,466
39,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 5 / 8
14,096
522
9,128
26,886
9,595
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 10
12,128
449
6,513
25,587
26,684
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
17 / 3 / 7
15,239
564
39,545
24,161
9,962
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 5 / 15
14,213
526
15,358
20,691
8,620
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 7 / 13
14,719
545
31,454
24,743
11,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
2 / 3 / 25
13,307
493
7,870
25,144
36,085
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
23
Kills
38
38
Deaths
23
35
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
0
15
2
0.07
W
17
3
7
6.83
W
7
5
15
2.9
L
Baron Samedi
Zecchius
Baron Samedi
6
8
7
1.19
L
Chang'e
Zepyruss
Chang'e
9
3
8
4.33
L
Fafnir
2
7
10
1
L
6
5
8
2
W
10
7
13
2.36
W
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,822
Damage
100,740
131,195
Taken
120,326
85,127
Mitigated
92,968
41,114
Healing
46,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,513
298
0
2,654
25,587
26,684
1,090
14,059
11,336
1,443
55,706
L
5,210
1,888
0
0
18,741
2,972
0
3,566
15,175
0
30,911
W
39,545
22,022
244
10,984
24,161
9,962
7,997
13,770
10,225
0
158,142
W
15,358
4,008
0
6,697
20,691
8,620
1,224
8,051
12,274
0
100,297
L
Baron Samedi
Zecchius
Baron Samedi
27,091
1,363
2,613
5,288
24,614
8,839
1,840
7,815
16,799
115,964
0
L
Chang'e
Zepyruss
Chang'e
25,475
2,239
4,003
15,230
28,488
24,058
1,316
7,703
20,785
91,162
0
L
Fafnir
8,918
3,602
263
4,140
32,466
39,663
0
10,219
22,247
41,006
0
L
9,128
3,275
0
9,577
26,886
9,595
0
10,363
16,523
0
107,466
W
31,454
2,049
8,398
12,747
24,743
11,617
1,686
15,185
9,212
102,850
0
W
7,870
1,355
621
3,779
25,144
36,085
707
13,964
10,521
26,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,025
Gold Earned
69,606
617
Minions Killed
622
0
Camps Cleared
0
2,251,947
Distance Traveled
2,369,371
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,128
449
93
3
0
455,066
6
L
Skadi
8,984
333
62
2
0
370,721
0
W
Cupid
15,239
564
195
7
0
439,280
1
W
Loki
14,213
526
157
6
0
532,148
8
L
Baron Samedi
13,695
507
167
6
0
431,031
7
L
Chang'e
14,863
550
161
6
0
479,360
1
L
Fafnir
12,387
459
54
2
0
438,488
1
L
Kali
14,096
522
173
6
0
532,347
7
W
Hel
14,719
545
143
5
0
477,507
3
W
Ymir
13,307
493
34
1
0
465,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role