Player Matchup

Artio
Artio
DoLo x TrIGGa
Artio
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 262L
1,749 Elo+
Party 1
Baba Yaga
Baba Yaga
EmotionalGap2405
Baba Yaga
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
638W - 523L
1,679 Elo+
Party 1
Nike
Nike
Juwan is King
Nike
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 188L
1,742 Elo+
Party 1
Medusa
Medusa
Lubo The Huncho
Medusa
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
157W - 124L
1,706 Elo+
Party 1
Freya
Freya
McDanker
Freya
Level 25
God Stats
10W - 5L
1,810 SR
Queue Stats
84W - 39L
1,930 Elo+
Party 1
Team Averages
Level 123
1,562 SR
1,761 Elo+

VS

Team Averages
Level 22
1,474 SR
1,543 Elo+
Hou Yi
Hou Yi
Georgedelavie
Hou Yi
Level 18
God Stats
3W - 9L
1,469 SR
Queue Stats
10W - 17L
1,637 Elo+
Party 2
Artemis
Artemis
Jony9444
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,219 Elo+
Solo
Athena
Athena
TerrorTrooper
Athena
Level 29
God Stats
4W - 4L
1,598 SR
Queue Stats
6W - 6L
1,723 Elo+
Party 2
Chronos
Chronos
TheOnlyShaggster
Chronos
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 13L
1,550 Elo+
Solo
Agni
Agni
Wartax94
Agni
Level 27
God Stats
0W - 2L
1,303 SR
Queue Stats
13W - 13L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
9,507
792
8,691
15,805
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
18
8 / 6 / 12
10,576
881
18,689
11,539
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
8 / 3 / 14
10,442
870
9,559
12,278
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
9 / 1 / 11
10,527
877
13,702
9,708
3,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
McDanker
Freya
16
6 / 5 / 7
9,792
816
13,849
12,357
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
9,598
800
9,307
13,795
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Jony9444
Artemis
12
1 / 7 / 4
7,450
621
3,346
7,928
2,125
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 13
8,949
746
7,272
20,888
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 6 / 6
10,201
850
11,062
13,610
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
16
4 / 10 / 7
9,618
802
13,535
12,568
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
33
Kills
19
19
Deaths
33
51
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
W
Baba Yaga
8
6
12
2.33
L
5
4
5
1.88
L
Artemis
Jony9444
Artemis
1
7
4
0.43
W
8
3
14
5
W
9
1
11
14.5
W
Freya
McDanker
Freya
6
5
7
1.9
L
2
6
13
1.42
L
7
6
6
1.67
L
Agni
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,490
Damage
44,522
61,687
Taken
68,789
30,723
Mitigated
34,965
16,750
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,691
1,482
918
3,369
15,805
7,233
1,481
8,076
7,729
28,991
0
W
Baba Yaga
18,689
1,150
243
2,988
11,539
5,065
1,431
4,384
7,155
42,299
0
L
9,307
4,581
0
1,442
13,795
4,640
850
8,282
5,289
0
29,725
L
Artemis
Jony9444
Artemis
3,346
1,251
200
518
7,928
2,125
0
4,652
3,205
0
6,150
W
9,559
1,845
401
4,388
12,278
10,495
157
5,670
6,608
0
28,670
W
13,702
7,347
0
1,445
9,708
3,560
1,925
5,150
4,558
0
31,612
W
Freya
McDanker
Freya
13,849
5,642
0
2,998
12,357
4,370
2,035
7,051
5,306
26,137
0
L
7,272
2,820
493
4,065
20,888
17,241
0
13,108
7,612
11,271
0
L
11,062
5,446
206
2,455
13,610
6,989
587
8,234
5,259
27,626
3,511
L
Agni
13,535
2,343
0
1,094
12,568
3,970
0
6,953
5,295
27,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
45,816
216
Minions Killed
133
0
Camps Cleared
0
1,140,099
Distance Traveled
1,005,403
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,507
792
45
4
0
223,596
0
W
Baba Yaga
10,576
881
55
5
0
238,701
1
L
Hou Yi
9,598
800
47
4
0
222,867
0
L
Artemis
7,450
621
4
0
0
132,978
0
W
Nike
10,442
870
47
4
0
206,851
3
W
Medusa
10,527
877
43
4
0
245,903
0
W
Freya
9,792
816
26
2
0
225,048
0
L
Athena
8,949
746
8
1
0
246,193
0
L
Chronos
10,201
850
40
3
0
210,909
1
L
Agni
9,618
802
34
3
0
192,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role