Player Matchup

Zeus
Zeus
GhostofMex
Zeus
Level 87
God Stats
5W - 3L
1,361 SR
Queue Stats
384W - 345L
1,552 Elo+
Party 2
Yemoja
Yemoja
ZeroDaPharoah
Yemoja
Level 35
God Stats
8W - 10L
1,845 SR
Queue Stats
14W - 21L
1,735 Elo+
Solo
Susano
Susano
gabriel192142
Susano
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
331W - 273L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
rap chocolate
Amaterasu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 131L
1,527 Elo+
Solo
Danzaburou
Danzaburou
robertoangel_
Danzaburou
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 182L
1,540 Elo+
Party 2
Team Averages
Level 93
1,541 SR
1,576 Elo+

VS

Team Averages
Level 118
1,440 SR
1,566 Elo+
Nike
Nike
Kirishh-_
Nike
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
267W - 255L
1,684 Elo+
Party 1
Fafnir
Fafnir
RedHawkBanz
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
UncleNerdhawg
Zhong Kui
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,546 Elo+
Solo
Mercury
Mercury
lPepin-
Mercury
Level 146
God Stats
3W - 3L
1,201 SR
Queue Stats
107W - 98L
1,559 Elo+
Party 1
Apollo
Apollo
niel29pR
Apollo
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 150L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,126
537
8,273
10,674
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 0 / 2
8,774
516
2,603
6,772
3,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 1 / 2
9,151
538
7,058
10,591
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
rap chocolate
Amaterasu
17
3 / 3 / 1
10,103
594
8,434
13,481
12,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
robertoangel_
Danzaburou
15
2 / 2 / 2
9,508
559
6,191
8,849
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
1 / 3 / 3
9,180
540
8,365
11,156
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
5
0 / 0 / 1
5,939
349
1,298
3,419
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
UncleNerdhawg
Zhong Kui
13
2 / 4 / 1
8,430
496
8,538
11,973
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
lPepin-
Mercury
16
3 / 4 / 1
9,298
547
2,337
11,841
5,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
niel29pR
Apollo
15
3 / 1 / 1
9,459
556
7,111
11,049
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
9
9
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Nike
1
3
3
0.83
L
Fafnir
0
0
1
0.5
L
Zhong Kui
UncleNerdhawg
Zhong Kui
2
4
1
0.63
W
1
0
2
2
W
3
1
2
4
L
Mercury
lPepin-
Mercury
3
4
1
0.88
L
Apollo
niel29pR
Apollo
3
1
1
3.5
W
Amaterasu
rap chocolate
Amaterasu
3
3
1
1.17
W
Danzaburou
robertoangel_
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,559
Damage
27,649
50,367
Taken
49,438
25,820
Mitigated
26,903
20,302
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,273
3,656
0
2,446
10,674
3,145
197
4,105
5,388
50,641
0
L
Nike
8,365
1,063
0
1,934
11,156
8,046
58
636
10,520
6,012
48,892
L
Fafnir
1,298
554
0
1,533
3,419
1,872
0
612
2,807
8,219
0
L
Zhong Kui
UncleNerdhawg
Zhong Kui
8,538
1,584
0
4,341
11,973
8,202
585
6,838
5,135
37,917
4,154
W
2,603
1,110
4,371
2,501
6,772
3,565
611
2,435
4,337
16,691
0
W
7,058
1,555
0
4,301
10,591
3,830
0
855
9,697
0
58,914
L
Mercury
lPepin-
Mercury
2,337
1,087
0
2,659
11,841
5,145
522
1,218
10,143
0
70,470
L
Apollo
niel29pR
Apollo
7,111
2,604
0
3,248
11,049
3,638
0
2,157
8,724
0
64,321
W
Amaterasu
rap chocolate
Amaterasu
8,434
4,038
0
4,955
13,481
12,348
661
3,094
9,499
1,851
63,791
W
Danzaburou
robertoangel_
Danzaburou
6,191
1,950
0
1,728
8,849
2,932
845
418
7,639
0
65,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
42,306
475
Minions Killed
457
0
Camps Cleared
0
1,709,059
Distance Traveled
1,459,347
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,126
537
106
6
0
324,316
1
L
Nike
9,180
540
110
6
0
327,606
2
L
Fafnir
5,939
349
15
1
0
113,236
1
L
Zhong Kui
8,430
496
87
5
0
273,536
5
W
Yemoja
8,774
516
31
2
0
328,073
4
W
Susano
9,151
538
94
6
0
386,031
4
L
Mercury
9,298
547
115
7
0
392,633
1
L
Apollo
9,459
556
130
8
0
352,336
5
W
Amaterasu
10,103
594
124
7
0
330,142
1
W
Danzaburou
9,508
559
120
7
0
340,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role