Player Matchup

Hou Yi
Hou Yi
BluntMasterFlash
Hou Yi
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 18L
1,338 Elo+
Solo
Nike
Nike
Jaytrain7994
Nike
Level 29
God Stats
15W - 10L
1,462 SR
Queue Stats
92W - 97L
1,552 Elo+
Solo
Olorun
Olorun
PickelRiickk
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
SirTTs
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
frenchfrywifi
Neith
Level 3
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Team Averages
Level 11
1,446 SR
1,432 Elo+

VS

Team Averages
Level 61
1,707 SR
1,448 Elo+
Bellona
Bellona
BurningAshman
Bellona
Level 16
God Stats
8W - 6L
1,472 SR
Queue Stats
38W - 61L
1,449 Elo+
Party 1
Neith
Neith
Hellblazer761
Neith
Level 49
God Stats
10W - 5L
1,725 SR
Queue Stats
52W - 43L
1,453 Elo+
Solo
Tiamat
Tiamat
InfiniteApex
Tiamat
Level 106
God Stats
7W - 5L
1,594 SR
Queue Stats
171W - 184L
1,419 Elo+
Party 1
Zeus
Zeus
Spicy_Piiickle
Zeus
Level 29
God Stats
7W - 7L
1,962 SR
Queue Stats
23W - 25L
1,494 Elo+
Party 2
Cliodhna
Cliodhna
ThunderOverLord_
Cliodhna
Level 105
God Stats
7W - 1L
1,784 SR
Queue Stats
46W - 26L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 5
9,129
702
7,704
15,916
4,089
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 5
9,484
730
6,540
19,453
18,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Olorun
13
0 / 10 / 3
8,314
640
6,246
14,041
4,142
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
SirTTs
Sol
18
8 / 10 / 2
11,031
849
9,455
17,192
4,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 13 / 8
9,155
704
5,362
16,607
5,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
9 / 4 / 26
11,052
850
11,026
10,643
10,902
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 3 / 18
11,259
866
12,072
11,603
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
15 / 2 / 17
12,010
924
16,985
11,331
9,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
9 / 3 / 24
11,232
864
15,030
9,455
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
12 / 2 / 14
11,773
906
17,429
13,726
5,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
151
13
Kills
52
52
Deaths
14
23
Assists
99
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Bellona
9
4
26
5.5
W
7
3
18
5.33
W
Tiamat
15
2
17
11.75
L
2
7
5
0.64
L
Olorun
0
10
3
0.15
L
Sol
SirTTs
Sol
8
10
2
0.9
W
9
3
24
7
W
12
2
14
9.5
L
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,307
Damage
72,542
83,209
Taken
56,758
36,176
Mitigated
34,814
6,990
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,704
3,563
0
62
15,916
4,089
328
8,194
7,446
0
15,577
W
Bellona
11,026
4,449
0
994
10,643
10,902
1,288
3,246
7,397
0
22,994
W
12,072
4,211
0
3,283
11,603
4,526
2,978
6,821
4,782
0
36,309
W
Tiamat
16,985
855
0
1,486
11,331
9,868
364
1,125
10,170
36,485
0
L
6,540
550
108
2,727
19,453
18,413
0
6,451
12,774
0
17,644
L
Olorun
6,246
3,252
212
1,688
14,041
4,142
288
4,726
9,209
17,809
0
L
Sol
SirTTs
Sol
9,455
4,572
0
1,650
17,192
4,475
212
6,245
10,817
27,936
0
W
15,030
3,339
202
1,724
9,455
3,566
135
3,167
6,288
33,560
0
W
17,429
1,879
0
7,405
13,726
5,952
1,717
1,322
12,296
0
50,911
L
5,362
2,644
0
543
16,607
5,057
0
5,467
10,948
0
21,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,113
Gold Earned
57,326
135
Minions Killed
239
0
Camps Cleared
0
1,007,944
Distance Traveled
1,357,473
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,129
702
22
2
0
202,841
0
W
Bellona
11,052
850
26
2
0
272,530
0
W
Neith
11,259
866
47
4
0
230,317
1
W
Tiamat
12,010
924
40
3
0
291,853
0
L
Nike
9,484
730
19
1
0
232,203
3
L
Olorun
8,314
640
22
2
0
188,537
0
L
Sol
11,031
849
38
3
0
196,807
1
W
Zeus
11,232
864
45
3
0
264,729
0
W
Cliodhna
11,773
906
81
6
0
298,044
1
L
Neith
9,155
704
34
3
0
187,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role