Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Glitch Feedback
Gilgamesh
Level 136
God Stats
75W - 42L
1,733 SR
Queue Stats
740W - 603L
1,599 Elo+
Party 2
Apollo
Apollo
sea serpent24PG
Apollo
Level 128
God Stats
23W - 12L
1,303 SR
Queue Stats
598W - 498L
1,518 Elo+
Party 2
Team Averages
Level 118
1,512 SR
1,539 Elo+

VS

Team Averages
Level 100
1,497 SR
1,479 Elo+
Hera
Hera
Lasagnaed
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,714 Elo+
Solo
Loki
Loki
XTALE_Chara_XD
Loki
Level 67
God Stats
12W - 11L
1,491 SR
Queue Stats
12W - 14L
1,186 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sachany2
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 2 / 10
8,096
810
5,182
6,381
2,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Glitch Feedback
Gilgamesh
13
10 / 0 / 5
9,045
905
11,252
9,126
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 0 / 11
7,897
790
5,292
3,841
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 5 / 2
6,500
650
5,671
6,632
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 7 / 2
6,042
604
3,411
8,062
2,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
sachany2
Kumbhakarna
11
2 / 3 / 0
7,309
731
3,420
11,685
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
2
2
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
10
4
W
Gilgamesh
Glitch Feedback
Gilgamesh
10
0
5
12.5
L
Hera
0
5
2
0.2
L
0
7
2
0.14
L
Kumbhakarna
sachany2
Kumbhakarna
2
3
0
0.67
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
12,502
19,348
Taken
26,379
7,542
Mitigated
10,680
6,754
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,182
284
0
2,481
6,381
2,547
398
3,263
2,764
23,484
0
W
Gilgamesh
Glitch Feedback
Gilgamesh
11,252
4,334
0
3,000
9,126
3,560
355
3,866
4,701
0
26,215
L
Hera
5,671
1,560
0
750
6,632
1,740
0
1,379
5,253
24,678
0
L
3,411
482
0
752
8,062
2,831
0
1,900
6,162
0
9,158
L
Kumbhakarna
sachany2
Kumbhakarna
3,420
757
0
2,336
11,685
6,109
0
2,011
9,674
10,287
0
W
5,292
2,152
0
1,273
3,841
1,435
1,645
1,931
1,828
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
19,851
124
Minions Killed
89
7
Camps Cleared
2
545,439
Distance Traveled
510,205
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,096
810
37
4
4
169,790
1
W
Gilgamesh
9,045
905
21
2
2
204,913
1
L
Hera
6,500
650
66
7
0
170,303
4
L
Loki
6,042
604
12
1
0
154,958
0
L
Kumbhakarna
7,309
731
11
1
2
184,944
2
W
Apollo
7,897
790
66
7
1
170,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role