Player Matchup

Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BUHRAJ
Fenrir
Level 157
God Stats
12W - 15L
1,616 SR
Queue Stats
34W - 47L
1,502 Elo+
Party 1
Nox
Nox
Ras_al_Ghuul_
Nox
Level 109
God Stats
1W - 1L
1,362 SR
Queue Stats
10W - 8L
1,429 Elo+
Party 1
Team Averages
Level 123
1,493 SR
1,477 Elo+

VS

Team Averages
Level 84
1,598 SR
1,550 Elo+
Cu Chulainn
Cu Chulainn
JoOnNamek
Cu Chulainn
Level 68
God Stats
19W - 14L
1,601 SR
Queue Stats
58W - 48L
1,591 Elo+
Party 2
Hachiman
Hachiman
No5HoldTheMayo
Hachiman
Level 63
God Stats
5W - 10L
1,369 SR
Queue Stats
74W - 70L
1,494 Elo+
Party 2
Freya
Freya
Yasuke_x_
Freya
Level 122
God Stats
4W - 2L
1,825 SR
Queue Stats
249W - 211L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 7 / 11
11,162
797
12,491
13,771
5,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
BUHRAJ
Fenrir
17
7 / 1 / 10
11,570
826
12,651
12,890
11,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 3 / 11
11,105
793
12,152
10,408
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JoOnNamek
Cu Chulainn
14
5 / 4 / 4
10,004
715
11,354
17,890
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
14
3 / 8 / 6
9,935
710
6,107
11,403
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Freya
Yasuke_x_
Freya
13
3 / 6 / 2
9,399
671
10,960
15,465
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
18
Kills
11
11
Deaths
18
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
7
11
1.5
W
Fenrir
BUHRAJ
Fenrir
7
1
10
12
L
Cu Chulainn
JoOnNamek
Cu Chulainn
5
4
4
1.75
L
Hachiman
3
8
6
0.75
W
6
3
11
3.83
L
Freya
Yasuke_x_
Freya
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,294
Damage
28,421
37,069
Taken
44,758
20,557
Mitigated
23,282
11,144
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,491
8,240
760
3,861
13,771
5,260
1,832
5,047
8,364
0
49,456
W
Fenrir
BUHRAJ
Fenrir
12,651
1,684
0
2,697
12,890
11,054
475
4,061
8,514
0
34,946
L
Cu Chulainn
JoOnNamek
Cu Chulainn
11,354
774
304
4,839
17,890
12,649
0
6,443
11,218
5,745
25,149
L
Hachiman
6,107
3,141
0
80
11,403
4,245
807
2,510
8,599
0
23,346
W
12,152
797
340
3,486
10,408
4,243
380
3,145
6,855
31,316
0
L
Freya
Yasuke_x_
Freya
10,960
3,072
0
4,047
15,465
6,388
673
3,473
11,671
26,857
2,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
29,338
156
Minions Killed
122
9
Camps Cleared
4
764,576
Distance Traveled
693,682
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,162
797
74
5
4
232,382
6
W
Fenrir
11,570
826
45
3
4
296,884
1
L
Cu Chulainn
10,004
715
36
3
1
263,601
4
L
Hachiman
9,935
710
43
3
0
209,462
5
W
Nox
11,105
793
37
3
1
235,310
2
L
Freya
9,399
671
43
3
3
220,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role